The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Moderator: Shannon V. OKeets
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr '41
Impulse #9 (Axis)
Allies have choice of combat table
Impulse #9 (Axis)
Allies have choice of combat table
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Assault plz
"'Malta - The Thorn in Rommel's Side"
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr '41
Impulse #9 (Axis)
Land Combat Result
A loss for each with Japan choosing 18th Inf Which unit to destroy from Allies?
Impulse #9 (Axis)
Land Combat Result
A loss for each with Japan choosing 18th Inf Which unit to destroy from Allies?
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
4-3 INF plz.
"'Malta - The Thorn in Rommel's Side"
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
AXIS AIR REBASES
JP
None
IT
ATR SM.82 Trieste to 61, 53
GER
FTR2 BF109 E-1 67, 48 to 70, 49
LND2 JU87B 57, 49 to 58, 53
FTR3 BF110D 65, 49 to 53, 48
LND3 DO17Z Warsaw to 50, 47
JP
None
IT
ATR SM.82 Trieste to 61, 53
GER
FTR2 BF109 E-1 67, 48 to 70, 49
LND2 JU87B 57, 49 to 58, 53
FTR3 BF110D 65, 49 to 53, 48
LND3 DO17Z Warsaw to 50, 47
- Attachments
-
- BALKANS.jpg (547.95 KiB) Viewed 1067 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
No Axis Air Reorg
No Axis HQ Reorgs
Turn Ends on a Roll of 3 ......
No Axis HQ Reorgs
Turn Ends on a Roll of 3 ......
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER Chits will go to Offensive and 1 marker will be moved from Defensive to Offensive
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr '41
End of turn
No partisans. Garrisons were tested in Yugoslavia, and French Indo-China.
USSR placed their pact marker on offence, and moved another marker from defence to offence.
End of turn
No partisans. Garrisons were tested in Yugoslavia, and French Indo-China.
USSR placed their pact marker on offence, and moved another marker from defence to offence.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr '41
End of turn
US place one entry marker vs Japan.
US plays Embargo on strategic materials (modified by -3). (4 rolled)
US also plays Lend Lease to Western Allies, and that caused some tension. (8 rolled)
End of turn
US place one entry marker vs Japan.
US plays Embargo on strategic materials (modified by -3). (4 rolled)
US also plays Lend Lease to Western Allies, and that caused some tension. (8 rolled)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Losses for the turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr 1941
Allies end of turn:
Preliminary planning:
CW - 22 production points - 22 BPs.
France - 0 production points - 0 BPs.
USA - 40 production points - 30 BPs.
USSR - 25 production points - 15 BPs.
Chia - 7 production points - 7 BPs
I had trouble with getting the CW resource to China. Managed to get the CW oil to production for China to produce fully. However, that removed one oil that China planned to save for the future...
Stay at sea:
The following units stay at sea.
CW:
All CPs
1 and 4 box in the Faeroes Gap
1 box in BoB
1 and 4 box in the North Atlantic
3 box in the East Coast
1 box in CSV
4 box in the Caribbean
CA in 3 box in the West Med
SUB in 4 box in the Italian Coast
France:
All CPs
USA:
CPs (8 of the 20 CPs used for trading with Japan returns to base)
USSR:
CP
Allies end of turn:
Preliminary planning:
CW - 22 production points - 22 BPs.
France - 0 production points - 0 BPs.
USA - 40 production points - 30 BPs.
USSR - 25 production points - 15 BPs.
Chia - 7 production points - 7 BPs
I had trouble with getting the CW resource to China. Managed to get the CW oil to production for China to produce fully. However, that removed one oil that China planned to save for the future...
Stay at sea:
The following units stay at sea.
CW:
All CPs
1 and 4 box in the Faeroes Gap
1 box in BoB
1 and 4 box in the North Atlantic
3 box in the East Coast
1 box in CSV
4 box in the Caribbean
CA in 3 box in the West Med
SUB in 4 box in the Italian Coast
France:
All CPs
USA:
CPs (8 of the 20 CPs used for trading with Japan returns to base)
USSR:
CP
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
AXIS EOT
Prelim Production
GER 26 - Set 3 Rumanian Oil and German Oil to save in Berlin
IT 9
JP 14 - Change 1 Oil save from Yokohama to Ominata and 1 Oil from Kobe to Nagoya
Stay at Sea
GER CP only
IT none
JP 3 of 5 CP in Japanese Coast, all other CP's
RTB
GER FTR2 He100 to Kalamai, FTR3 BF110e to 71, 50 NAV3 to 74, 50
IT SCS & TRS to Athens, NAV3 SM.79 Athens, FTR2 Re2000 to Kalamai, NAV2 Z.501 74, 48
JP 2 CP to Fukuoka, CA Furutaka + Amp with MTN to Truk, Trns with Mar's and CA Idzumo with Mar Div to Fukuoka, 3 x BB + 2 x CA to Canton
Use Oil
GER & IT use 4 GER oil to reorg all (2 saved in Brataslava 2 from Berlin)
JP use 2 oil to reorg all (saved oil in Kuinchow and Hiroshima)
Breakdown
GER & IT none
JP CAV to CAV & MOT DIVs
Prelim Production
GER 26 - Set 3 Rumanian Oil and German Oil to save in Berlin
IT 9
JP 14 - Change 1 Oil save from Yokohama to Ominata and 1 Oil from Kobe to Nagoya
Stay at Sea
GER CP only
IT none
JP 3 of 5 CP in Japanese Coast, all other CP's
RTB
GER FTR2 He100 to Kalamai, FTR3 BF110e to 71, 50 NAV3 to 74, 50
IT SCS & TRS to Athens, NAV3 SM.79 Athens, FTR2 Re2000 to Kalamai, NAV2 Z.501 74, 48
JP 2 CP to Fukuoka, CA Furutaka + Amp with MTN to Truk, Trns with Mar's and CA Idzumo with Mar Div to Fukuoka, 3 x BB + 2 x CA to Canton
Use Oil
GER & IT use 4 GER oil to reorg all (2 saved in Brataslava 2 from Berlin)
JP use 2 oil to reorg all (saved oil in Kuinchow and Hiroshima)
Breakdown
GER & IT none
JP CAV to CAV & MOT DIVs
- Attachments
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- BALKANS.jpg (284.85 KiB) Viewed 914 times
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- BALKANS.jpg (183.01 KiB) Viewed 914 times
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- Oil.jpg (362 KiB) Viewed 914 times
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- GERMANY.jpg (371.75 KiB) Viewed 914 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Axis Buids
GER
PARA
MECH
2 PIL
2 FTR2
SYNTH OIL
25 Save 1 BP Berlin
IT
CP
2 PIL
FTR2
MTN DIV
9 BP
JP
INF DIV
MAR DIV
PIL
CVP1
FTR2
Repair 4 x CA (Java, Kinguusa, Atago, Aoba)
14 BP
Vichy
Save BP, 1 BP Lyon 1 BP Vichy
GER
PARA
MECH
2 PIL
2 FTR2
SYNTH OIL
25 Save 1 BP Berlin
IT
CP
2 PIL
FTR2
MTN DIV
9 BP
JP
INF DIV
MAR DIV
PIL
CVP1
FTR2
Repair 4 x CA (Java, Kinguusa, Atago, Aoba)
14 BP
Vichy
Save BP, 1 BP Lyon 1 BP Vichy
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr 1941
Allies end of turn continued:
Return to Base:
France:
CSV: 2 CA -> Belfast
Bay of Bengal: TRS -> Majunga, Madagascar
CW:
North Sea: 3 BB + 3 CA -> Scapa Flow, CA -> Liverpool
Faeroes Gap: BB + 2 CA -> Liverpool
East Coast: CA -> Bermuda
CSV: CVL -> Malta, CA -> Cape Town
Caribbean: CA -> Cape Town
Bay of Bengal: BB + CA + TRS -> Sydney, BB + IRS -> Bombay, TRS -> Cape Town
Azanian Sea: CA -> Bombay
Cape basin: LIN -> Liverpool
West Med: BB + SUB -> Malta, BB -> Gibraltar
North Atlantic: BB + CA -> Liverpool, CA -> Gibraltar
BoB: CA -> Gibraltar
East Med: LND3 -> 85,61 at Gulf of Suez, FTR2 -> Malta, NAV2 -> Suez, CV -> Gibraltar, 2 CV -> Suez, CV + 6 BB + CA -> Malta
USA:
BB -> Norfolk
2 CA + 2 CP -> Pago Pago
TRS + 4 CP -> San Diego
2 CP -> Honolulu
USSR:
-
Use Oil:
USSR:
All units are reorganized for 0 oil (0.0).
CW:
All units are reorganized for 6 oil (6.0).
Free France:
All units, except 1 CA, are reorganized for 0 oil (0.4).
USA:
2 CA + TRS + SUB + 1 CP are reorganized for 0 oil (0.45).
China:
All units are reorganized for 0 oil (0.0).
Breakdown:
-
Allies end of turn continued:
Return to Base:
France:
CSV: 2 CA -> Belfast
Bay of Bengal: TRS -> Majunga, Madagascar
CW:
North Sea: 3 BB + 3 CA -> Scapa Flow, CA -> Liverpool
Faeroes Gap: BB + 2 CA -> Liverpool
East Coast: CA -> Bermuda
CSV: CVL -> Malta, CA -> Cape Town
Caribbean: CA -> Cape Town
Bay of Bengal: BB + CA + TRS -> Sydney, BB + IRS -> Bombay, TRS -> Cape Town
Azanian Sea: CA -> Bombay
Cape basin: LIN -> Liverpool
West Med: BB + SUB -> Malta, BB -> Gibraltar
North Atlantic: BB + CA -> Liverpool, CA -> Gibraltar
BoB: CA -> Gibraltar
East Med: LND3 -> 85,61 at Gulf of Suez, FTR2 -> Malta, NAV2 -> Suez, CV -> Gibraltar, 2 CV -> Suez, CV + 6 BB + CA -> Malta
USA:
BB -> Norfolk
2 CA + 2 CP -> Pago Pago
TRS + 4 CP -> San Diego
2 CP -> Honolulu
USSR:
-
Use Oil:
USSR:
All units are reorganized for 0 oil (0.0).
CW:
All units are reorganized for 6 oil (6.0).
Free France:
All units, except 1 CA, are reorganized for 0 oil (0.4).
USA:
2 CA + TRS + SUB + 1 CP are reorganized for 0 oil (0.45).
China:
All units are reorganized for 0 oil (0.0).
Breakdown:
-
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Mar/Apr 1941
Allies end of turn continued:
Prod plan Final:
x
Scrap: -
Production:
China (7):
Pil
Mil
Inf
CW (22):
MIL
MAR
FTR2
NAV3
CVP1
2 Pilot
BB (2nd)
CV (1st)
CP
Free France (0):
-
USA (30):
2xCV
CVL
SUB
BB (2nd)
Amph
Inf
GARR
3xCVP1
CVP0
AA
2xPil
USSR (15):
3 INF
ARM
Allies end of turn continued:
Prod plan Final:
x
Scrap: -
Production:
China (7):
Pil
Mil
Inf
CW (22):
MIL
MAR
FTR2
NAV3
CVP1
2 Pilot
BB (2nd)
CV (1st)
CP
Free France (0):
-
USA (30):
2xCV
CVL
SUB
BB (2nd)
Amph
Inf
GARR
3xCVP1
CVP0
AA
2xPil
USSR (15):
3 INF
ARM
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '41
Start of turn
Allies
Reinforcements:
CW:
FTR2 -> Calcutta
LND4 -> London
MIL -> Sydney
INF -> Bombay
INF -> Quebec
France:
USA:
NAV2 -> San Diego
CVL + MTN -> San Diego
China (Nat):
FTR2 -> Kweiyang
GARR -> Nanning
CAV -> Chihkiang
China (Com):
MIL -> Sian
USSR:
GARR -> Odessa
CAV -> Sevastopol
MOT -> Dnepropetrovsk
Voluntary Resource Lending:
CW -> China - 2 resource (1 oil)
USA -> CW - 4 resources (4 oil) + 2 BP
USA -> China - 1 resource
Allies go first, if we win the initiative.
Edit: Allies will not ask for a re-roll.
Start of turn
Allies
Reinforcements:
CW:
FTR2 -> Calcutta
LND4 -> London
MIL -> Sydney
INF -> Bombay
INF -> Quebec
France:
USA:
NAV2 -> San Diego
CVL + MTN -> San Diego
China (Nat):
FTR2 -> Kweiyang
GARR -> Nanning
CAV -> Chihkiang
China (Com):
MIL -> Sian
USSR:
GARR -> Odessa
CAV -> Sevastopol
MOT -> Dnepropetrovsk
Voluntary Resource Lending:
CW -> China - 2 resource (1 oil)
USA -> CW - 4 resources (4 oil) + 2 BP
USA -> China - 1 resource
Allies go first, if we win the initiative.
Edit: Allies will not ask for a re-roll.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Please review US Production, all AA in pool cost 5 BP making the total 31 not 30Orm wrote: Thu Aug 04, 2022 7:21 am Mar/Apr 1941
Allies end of turn continued:
Prod plan Final:
x
Scrap: -
Production:
China (7):
Pil
Mil
Inf
CW (22):
MIL
MAR
FTR2
NAV3
CVP1
2 Pilot
BB (2nd)
CV (1st)
CP
Free France (0):
-
USA (30):
2xCV
CVL
SUB
BB (2nd)
Amph
Inf
GARR
3xCVP1
CVP0
AA
2xPil
USSR (15):
3 INF
ARM
Should this be AT cost 4 BP or something else adjusted?
- Attachments
-
- Production.jpg (285.41 KiB) Viewed 792 times
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
I am sorry about my mistake not to specify what BB should be built. The BB (2nd) should be a 4 BP BB. Take BB South Dakota and there should be 5 BPs over for the AA:ssiviour wrote: Sat Sep 03, 2022 10:36 pm
Please review US Production, all AA in pool cost 5 BP making the total 31 not 30
Should this be AT cost 4 BP or something else adjusted?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
We have tried to advance the file but seem to encounter an oil issue for Axis.
With the file received at Breakdown GER has 9 Oil Saved on Map and is saving 4. When we advance to Reinforcements GER is showing 11 Saved Oil, so missing 2.
JP seems to gain 1 extra during the same stages.
We will post our instructions below and see how Orm goes with a walk thru .....
With the file received at Breakdown GER has 9 Oil Saved on Map and is saving 4. When we advance to Reinforcements GER is showing 11 Saved Oil, so missing 2.
JP seems to gain 1 extra during the same stages.
We will post our instructions below and see how Orm goes with a walk thru .....
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER Reinforcements
Place PILs on LND2 JU87D & FTR3 BF110C, both arrive in Konigsberg
ARM, MECH & ART arrive Konigsberg
CAV & ENG arrive Breslau
No Remove Air
IT Reinforcements
PIL to LND2 JU87D arrive Trieste
CA, SUB & CP arrive La Spezia
No Remove Air
JP Reinforcements
Place PILs to FTR2 A6M3 arrive Fukuoka & CVP B5N2 arrive Fukuoka placed on CV Zuikaku
CA & SUB arrive Fukuoka
Remove PIL from FTR2 Ki27 in Sasebo
No Vichy placements or Remove
Place PILs on LND2 JU87D & FTR3 BF110C, both arrive in Konigsberg
ARM, MECH & ART arrive Konigsberg
CAV & ENG arrive Breslau
No Remove Air
IT Reinforcements
PIL to LND2 JU87D arrive Trieste
CA, SUB & CP arrive La Spezia
No Remove Air
JP Reinforcements
Place PILs to FTR2 A6M3 arrive Fukuoka & CVP B5N2 arrive Fukuoka placed on CV Zuikaku
CA & SUB arrive Fukuoka
Remove PIL from FTR2 Ki27 in Sasebo
No Vichy placements or Remove


