AltHist-A: Shall We Try Again?
Moderator: MOD_WestCiv
- Randomizer
- Posts: 1508
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RE: 1792 AltHist-A PBEM
I never received the files for Russia and so never sent anything on to the rest of the Group. Will conform to the wishes of the Players and if you have somebody else with more PBEM experiance in mind so be it, no problem.
- IronWarrior
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RE: 1792 AltHist-A PBEM
My offer still stands to take Spain. [;)]
- Marshal Villars
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RE: 1792 AltHist-A PBEM
Well, then why don't we try this with IW as Spain and Anthropoid as Russia?
I would then suggest we just start over.
Meaning that France (Mus) must develop another set of start files and send them out to everyone.
I would then suggest we just start over.
Meaning that France (Mus) must develop another set of start files and send them out to everyone.
- Anthropoid
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RE: 1792 AltHist-A PBEM
I'd be happy to play Russia again [:D]
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
RE: 1792 AltHist-A PBEM
ORIGINAL: Marshal Villars
Meaning that France (Mus) must develop another set of start files and send them out to everyone.
Is there any reason why I shouldn't send out my France turn zero files?
Setting everything up again is a real PITA. We did everything on the first turn including merging just fine, so the problem couldn't have been my start files.
BTW Who is going to play Austria if IW moves over to Spain?
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- Marshal Villars
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RE: 1792 AltHist-A PBEM
CURRENT POSITIONS TAKEN:
1. FRANCE: Mus
2. BRITAIN: Terje439
3. SPAIN: Iron Warrior
4. PRUSSIA: Montesaurus
5. AUSTRIA: Randomizer
6. RUSSIA: Anthropoid
7. OTTOMANS: Vaalen
8. POLAND: Marshal Villars
Or?
1. FRANCE: Mus
2. BRITAIN: Terje439
3. SPAIN: Iron Warrior
4. PRUSSIA: Montesaurus
5. AUSTRIA: Randomizer
6. RUSSIA: Anthropoid
7. OTTOMANS: Vaalen
8. POLAND: Marshal Villars
Or?

- Randomizer
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RE: 1792 AltHist-A PBEM
I will try my best to uphold the honour of the Hapsburgs! Turn zero files go to the Marshal?
RE: 1792 AltHist-A PBEM
Forwarded my files to everyone except Anthropoid, he is the only one not in my email list. Somebody please forward him to French T Zero files.
Bear in mind I am set to receive the ceasefires from Prussia/Austria and they ought to be sent Turn zero.
Bear in mind I am set to receive the ceasefires from Prussia/Austria and they ought to be sent Turn zero.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
Diligentia, Vis, Celeritas
- Randomizer
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RE: 1792 AltHist-A PBEM
Done this PM PDT.ORIGINAL: Mus
Forwarded my files to everyone except Anthropoid, he is the only one not in my email list. Somebody please forward him to French T Zero files.
Bear in mind I am set to receive the ceasefires from Prussia/Austria and they ought to be sent Turn zero.
Vienna June 1792
To the His Royal Highness the King of France
May it please Your Majesty to accept an immediate Cease Fire without additional Demands or Conditions as offered by the Emperor of Austria.
Count Randomizer, Foreign Minister to Franz I
- Marshal Villars
- Posts: 976
- Joined: Fri Aug 21, 2009 10:40 am
RE: 1792 AltHist-A PBEM
Cool. We rolling again? Thanks Mus. I will contact Anthropoid.
How do we deal with the password issue? Can Randomizer get into the Austrian account?
Can Iron Warrior get into the Spanish account?
Can Anthropoid get into the Russian account?
How do we deal with the password issue? Can Randomizer get into the Austrian account?
Can Iron Warrior get into the Spanish account?
Can Anthropoid get into the Russian account?
-
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RE: 1792 AltHist-A PBEM
Hi Guys,
i'm gone all day today, but will try to get my turn done before going to bed tonight.
i'm gone all day today, but will try to get my turn done before going to bed tonight.
montesaurus
French Player in Going Again II 1792
French Player in Going Again II 1792
- Anthropoid
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RE: 1792 AltHist-A PBEM
Hey dudes, I played my Russia turn zero (0) and sent it to Ironwarrior. I will admit to not having read this thread in great detail to know all the house rules; but I'm guessing that you guys will tell me if there is anything in particular I as Russia might be prone to do which I shouldn't?
ADDIT: I'm going to take a couple minutes and read the latest incarnation of the house rules in post two of this thread.
Marshal: post one in this thread needs to be updated to reflect the new lineup of players and nations.
One other possible inclusion in that lineup: include the persons email name (though not the @ nor even necessarily the actual domain). This makes it easier to engage in diplomacy it there is a record of how a national player corresponds to a forum handle, and how that corresponds to an email address in one's address book.
ADDIT*2:
With respect to Russia, is "light infantry" meant to be equal to Jaeger infantry?
This rule is going to have a BIG effect on the game [:D]
How exactly will this be operationalized? Does the player making up the peace treaty just need to do the math and impose fewer clauses?
I see a concerning exploit to this rule. Consider the following example. Russia declares war on Austria. One month later, Russia declares war on Prussia. This provokes GB to declare war on Prussia (and/or to form an alliance with Prussia). A bit later Russia Austria surrenders to Russia. Following that Austria offers right of passage (ROP) and share depots treaty to Prussia and GB, who use this rule, combined with their new treaty with Russia to attack via "the back door." IIUC, Russia would be powerless to intervene by violating Austrian neutrality and sending in troops to interdict Prus/GB supply.
I think the spirit of the rule is perhaps fine but I think we should be prepared to make exceptions in situations like the above noted example.
Moreover, I would think that the rule should be more binding on the surrenderer (the defeated party) than on the victor?
I'm a bit baffled by what exactly this rule means. If you have an enforced peace, then you cannot DoW anyway right? Will read the fine print and edit this if I'm still baffled . . .
Okay, I read the fine print on 9.0, and IIUC, the intent here is that: in a situation where there is an enforced peace between two nations:
1) if neither has any troops violating neutrality of the other during the first, second, third, or fourth turns after the end of the enforced peace, they can DoW one another at any time during those four turns post Enforced peace.
2) a nation which violates the neutrality of the other during turns 1, 2, 3, or 4 after the end of the enforced peace, must wait till turn 5 to DoW
Is that right?
Since you're not supposed to violate the neutrality of someone for two additional months after the end of an enforced peace anyway, isn't this rule sort of redundant?
ADDIT: I'm going to take a couple minutes and read the latest incarnation of the house rules in post two of this thread.
Marshal: post one in this thread needs to be updated to reflect the new lineup of players and nations.
One other possible inclusion in that lineup: include the persons email name (though not the @ nor even necessarily the actual domain). This makes it easier to engage in diplomacy it there is a record of how a national player corresponds to a forum handle, and how that corresponds to an email address in one's address book.
ADDIT*2:
10.0 Forager Ability Abuse Prevention
Limits most nations to 2 irregular cavalry with forager status, plus 2 light infantry with forager status. Austria, Turkey, Poland, and Russia may have up to 8 irregular cavalry and 4 light infantry with the forager ability. Spain may also have 2 regular infantry units with forager ability (since they start the game with these). Other than this, forager status upgrades are disallowed.
With respect to Russia, is "light infantry" meant to be equal to Jaeger infantry?
This rule is going to have a BIG effect on the game [:D]
7.0 Peace Treaty Changes
When dictating peace terms: 1) home provinces (those with ONLY the player's flag in them) now cost twice as much to take (see 7.1 for a list of errors made in CoG:EE and reclassification of several provinces in Russia, Prussia, Austria, Poland, and Britain), 2) Leaders now cost three times as much to remove, 3) You can now force other players to liberate protectorates anywhere on the map, 4) You can force other players to create protectorates with their own lands and even force their liberation. This process is facilitated with a special treaty mechanism/procedure outlined in 7.5 and 7.6.
How exactly will this be operationalized? Does the player making up the peace treaty just need to do the math and impose fewer clauses?
8.0 Neutral Territory Violation
When surrendering to a player, you have 4 months to remove your forces from his land and then you may not enter an order to violate his neutrality for a full two months after the end of the enforced peace. Players accepting a surrender must also vacate the loser's lands within 4 months and may not enter an order to violate his neutrality for a full two months following the end of the enforced peace. The only exceptions occur if players have a peace treaty term/regular treaty term which allows for such neutrality violations. 3 months after the end of any enforced peace, neutrality violation is governed strictly by vanilla.
I see a concerning exploit to this rule. Consider the following example. Russia declares war on Austria. One month later, Russia declares war on Prussia. This provokes GB to declare war on Prussia (and/or to form an alliance with Prussia). A bit later Russia Austria surrenders to Russia. Following that Austria offers right of passage (ROP) and share depots treaty to Prussia and GB, who use this rule, combined with their new treaty with Russia to attack via "the back door." IIUC, Russia would be powerless to intervene by violating Austrian neutrality and sending in troops to interdict Prus/GB supply.
I think the spirit of the rule is perhaps fine but I think we should be prepared to make exceptions in situations like the above noted example.
Moreover, I would think that the rule should be more binding on the surrenderer (the defeated party) than on the victor?
9.0 Declarations of War on Nations Whose Lands You Occupy
Prevents you from entering a declaration of war on any player whose lands you occupy within the first three months of an enforced peace between you. However, if he has units on your lands, even the 3 month limit no longer applies. Additionally, no one may ever declare war on Britain while they have troops in England/ Scotland/ Wales/ Ireland. Any player can ignore 9.0 if he NEVER declares war on a nation while he has any forces on its lands!
I'm a bit baffled by what exactly this rule means. If you have an enforced peace, then you cannot DoW anyway right? Will read the fine print and edit this if I'm still baffled . . .
Okay, I read the fine print on 9.0, and IIUC, the intent here is that: in a situation where there is an enforced peace between two nations:
1) if neither has any troops violating neutrality of the other during the first, second, third, or fourth turns after the end of the enforced peace, they can DoW one another at any time during those four turns post Enforced peace.
2) a nation which violates the neutrality of the other during turns 1, 2, 3, or 4 after the end of the enforced peace, must wait till turn 5 to DoW
Is that right?
Since you're not supposed to violate the neutrality of someone for two additional months after the end of an enforced peace anyway, isn't this rule sort of redundant?
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
RE: 1792 AltHist-A PBEM
ORIGINAL: Marshal Villars
Cool. We rolling again? Thanks Mus. I will contact Anthropoid.
How do we deal with the password issue? Can Randomizer get into the Austrian account?
Can Iron Warrior get into the Spanish account?
Can Anthropoid get into the Russian account?
Sent my T0 files so everyones PW ought to be blank. Don't forget to reset your PW and Policies and do all your other setup moves.
To repeat: This is starting over from my T0 move, you will have to reset your labor sliders, policies, pw, etc.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
Diligentia, Vis, Celeritas
- Anthropoid
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RE: 1792 AltHist-A PBEM
What's the frequency Kenneth?
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
- Marshal Villars
- Posts: 976
- Joined: Fri Aug 21, 2009 10:40 am
RE: 1792 AltHist-A PBEM
I sent my turn in a couple of days ago, but I heard that Randomizer has some password questions.
I have been swamped with a non-CoG:EE related project for a couple of days and should be able to get back to regular posting by tomorrow.
I have been swamped with a non-CoG:EE related project for a couple of days and should be able to get back to regular posting by tomorrow.

- Marshal Villars
- Posts: 976
- Joined: Fri Aug 21, 2009 10:40 am
RE: 1792 AltHist-A PBEM
Since Mus knows quite a bit about the game and is highly involved, I would say that Mus can be the ringmaster on this and everyone should try to follow his lead to do what it takes to get this running (including me--but I have been just swamped on non-CoG:EE stuff for the last few days!!!!).


- Anthropoid
- Posts: 3107
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RE: 1792 AltHist-A PBEM
I'm sure once we get it going, it'll move along nicely. Lets just keep one another posted.
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
RE: 1792 AltHist-A PBEM
Received the T1 all file and sent in French T1.
Some of you have diplomatic PMs.
Some of you have diplomatic PMs.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
Diligentia, Vis, Celeritas
- Randomizer
- Posts: 1508
- Joined: Sat Jun 28, 2008 8:31 pm
RE: 1792 AltHist-A PBEM
Austria T1 in.
Could somebody please explain the password thing? Does implementing a password lock the PBEM policy options? When I checked, all option boxes were ticked.
Some also have diplomatic PM's.
Cheers
Could somebody please explain the password thing? Does implementing a password lock the PBEM policy options? When I checked, all option boxes were ticked.
Some also have diplomatic PM's.
Cheers
- Anthropoid
- Posts: 3107
- Joined: Tue Feb 22, 2005 1:01 am
- Location: Secret Underground Lair
RE: 1792 AltHist-A PBEM
Need an answer soon:
Would also be good to get those other two clauses I asked about clarified eventually [;)]
With respect to Russia, is "light infantry" meant to be equal to Jaeger infantry?
Would also be good to get those other two clauses I asked about clarified eventually [;)]
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3