Detailed combat reporting

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Hard Sarge
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RE: German units designations

Post by Hard Sarge »

here will be some shots of the South area

shown a shot of the line getting set up, now for what the Ge is doing

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RE: German units designations

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just in case, there are counter attacks going, trying to keep the line soild, so these are shots when the turn starts

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RE: German units designations

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I have had to start my northern shoulder off, trying to take some pressure off the south, got over two months to go, before the Stalingrad off was suppost to kick off

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RE: German units designations

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for what it is worth, that was a pretty strong line

very close to having to set up a blocking postion in the deep south and pull the troops back to help (I just need a blocking force)
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RE: German units designations

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here is a over all shot of the map at the end of 9-19

the Off vs the Hun is not going as well as I had hoped, they are Holding as are the Romy, the It will get there chance soon



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RE: German units designations

Post by Hard Sarge »

finally making some ground in the deep south, which is why I don't want to pull back, but don't do me any good if the base gets cut off !

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RE: German units designations

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when you see that many RED units, you know a lot of fighting has been going on

here is an attack in the north, with Guns attached, pretty good looking battle !

of course, I lost (had more Armor and Inf Brigs in there then I thought)

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RE: German units designations

Post by Hard Sarge »

so a new week, try that battle again

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RE: German units designations

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as you can see, last week, his defence was a 23, now it is 16, so while the attack didn't win, it did work on the dug in status and troops

the result, a cake walk, but mass attacks, take time and burn up MP, so two weeks to move forward one hex

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RE: German units designations

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I don't think we have showed much on air and movements

here is one way to move air between bases, click the air transfer button, then click on a airfield you want to move from, it will show what is on the base to the right, click on the units and it will get that highlight icon, then find the base you want to move to, and right click on that airfield, and the units will be moved

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RE: German units designations

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another way is to pull units out of reserve, open the airfield and you will see a high lightable line, assign, click on that, and it will take you to the reserves and you can pick what units are there to be assigned to the field (movement pretty much eats all of there movement points for the turn)

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RE: German units designations

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hassle in the south, some of my units have been pinned, so, it is either pull all the way back and leave them behind, or just shorten the line a bit and keep them in the group, so, slowing my flanks are getting driven back onto themselfs, but I think I can pull out this week, and set a new line (all the good places are gone, so it is just building lines for time)

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RE: German units designations

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forgot the screen showing what was in reserve

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RE: German units designations

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got a break though and am in the middle of a Russian Dream, I got my Cav and they are with in range of some of the LW Airfields (overrunning a field, got a chance to kill off the damaged/unmanned airplanes, the rest can fly away

I got I think it was 17, oddly, all of his recon was up front, got 12, only gotten 27 total for the battle so far !!!!

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RE: German units designations

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losses from the over runs

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RE: German units designations

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oops, didn't see the D-1s at the bottom, so make that 13 of 39 so far
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RE: German units designations

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may not look like it, but Russian Air is doing decent !


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RE: German units designations

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trying to rush some new made Inf Divs to the front, hmmmm, one Div for got to bring troops with them, a full Div, with no Inf !!!!

(I got 3 of them)

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RE: German units designations

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okay got to clean up the south some, just hope the GE is not able to chase too closely

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RE: German units designations

Post by SGHunt »

Sarge

Fascinating insights and titbits - I am especially pleased to see the division with no riflemen!   I hope this isn't a glitch, but reflects the fact that the SMG squads are about to go into the local villages to 'recruit' the green riflemen straight off the collective farm!   I also assume that this will show up in their combat efficiency and morale!

I don't have the same sense in this thread of it being a coherent AAR, such as Jon's and Lee's, more of a showcase of features.   This is great in itself but it is also a shame because your campaign seems just as exciting, and it shows us the Russians against an agressive AI.    Watching the attacks and conterattacks is more enjoyable if you can follow a 'story', as it were.  

Please take this as encouragement not criticism.   I would love to have a greater sense of the overall strategic issues and developments as well as the great details you are sharing with us.

Thanks
Stuart
Stuart 'von Jaeger' Hunt

WitE Alpha, Beta Tester

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