RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

Moderators: Icemania, elliotg

User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Chet Guiles

Am VERY eagerly looking forward to 2.0. This is the only mod I play any more. Love your work!
Thanks for the compliment Chet!

I had to step back from the Picard Era Version 2.0 mod work for a bit due to a death in the family.
The Trek Team though have been testing the Beta Pre-Release version and so far, so good according
to their reports.

It is my hope to have the 2.0 Release Version finished, posted and ready for download by/before
Christmas (Great gift to the DW Community I hope!). So hold on just a bit longer! Very glad to
hear you're enjoying the mod, and Distant Worlds!

Jolan'tru



Image
Attachments
JeanLucPicard.jpg
JeanLucPicard.jpg (28.59 KiB) Viewed 661 times
Shields are useless in "The Briar Patch"...
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

MERRY CHRISTMAS to all fellow Trekkies!

Version 2.0 of Star Trek The Picard Era is in the final Pre-Release testing stage.
We were hoping to release by Christmas but it's just not quite ready yet. But very soon!

Again, MERRY CHRISTMAS, from the Trek Team!



Image
Attachments
Version2.jpg
Version2.jpg (33.18 KiB) Viewed 665 times
Shields are useless in "The Briar Patch"...
User avatar
tjhkkr
Posts: 2431
Joined: Wed Jun 02, 2010 11:15 pm
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by tjhkkr »

ORIGINAL: ehsumrell1

MERRY CHRISTMAS to all fellow Trekkies!

[:'(]
Ah... no Merry Christmas for the Jedi Knight... I see how you are.
May many Datas raid your ale stores.
May your pretzel stores be overrun with Tribbles.
May your love-life be filled with Luxuanas!
[:D][:'(]

Not that I am bitter or anything like that.[:D]
Here is to a Merry Christmas and a Blessed New Year.
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
Knickers
Posts: 82
Joined: Sat Aug 23, 2014 8:02 pm

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by Knickers »

The Anticipation is killing me! I can't wait to use all of the new races and play with the pre-built maps!
Knickers
Posts: 82
Joined: Sat Aug 23, 2014 8:02 pm

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by Knickers »

ORIGINAL: tjhkkr
ORIGINAL: ehsumrell1

MERRY CHRISTMAS to all fellow Trekkies!

[:'(]
Ah... no Merry Christmas for the Jedi Knight... I see how you are.
May many Datas raid your ale stores.
May your pretzel stores be overrun with Tribbles.
May your love-life be filled with Luxuanas!
[:D][:'(]

Not that I am bitter or anything like that.[:D]
Here is to a Merry Christmas and a Blessed New Year.

If you are a Jedi Knight then you are in the wrong forum post!
User avatar
ASHBERY76
Posts: 2080
Joined: Wed Oct 10, 2001 8:00 am
Location: England

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ASHBERY76 »

Good mod but why is pulse jump freely available in the tree as it makes little sense having the others hyperdrives included.
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: ASHBERY76

Good mod but why is pulse jump freely available in the tree as it makes little sense having the others hyperdrives included.

Hello Ashbery76, how have you been? Happy New Year!

There weren't many changes to the research and tech trees in Version 1.0 of this mod. Our upcoming
Version 2.0 (in final Pre-release testing stages now) has many race-specific and other additional
changes and additions to the tech trees. Yes, there are still some original DW hyperdrives and such
left in, which some of the minor, less tech-savy static races will be using. In addition, leaving those
items in allows our mod to flow better if one chooses to play as a pirate or in the Pre-Warp option
of the game.
Shields are useless in "The Briar Patch"...
Sabin Stargem
Posts: 140
Joined: Wed Dec 29, 2010 1:05 am

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by Sabin Stargem »

I have a question about the Shakturi in v2.0's galaxy maps: Is there a fixed location for the beacon that summons them, and where is it? I would like to awake the Shakturi within my lifetime, if possible. I keep trying to summon them in my vanilla game, but it never comes to fruition...[>:]
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Sabin Stargem

I have a question about the Shakturi in v2.0's galaxy maps: Is there a fixed location for the beacon that summons them, and where is it? I would like to awake the Shakturi within my lifetime, if possible. I keep trying to summon them in my vanilla game, but it never comes to fruition...[>:]
Hello Sabin Stargem;
I am going to send you a PM to answer your inquiry since it will have "spoilers' in it! :)
Shields are useless in "The Briar Patch"...
User avatar
tjhkkr
Posts: 2431
Joined: Wed Jun 02, 2010 11:15 pm
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by tjhkkr »

ORIGINAL: Knickers
ORIGINAL: tjhkkr
ORIGINAL: ehsumrell1

MERRY CHRISTMAS to all fellow Trekkies!

[:'(]
Ah... no Merry Christmas for the Jedi Knight... I see how you are.
May many Datas raid your ale stores.
May your pretzel stores be overrun with Tribbles.
May your love-life be filled with Luxuanas!
[:D][:'(]

Not that I am bitter or anything like that.[:D]
Here is to a Merry Christmas and a Blessed New Year.

If you are a Jedi Knight then you are in the wrong forum post!

With all due respect, I am messing with old hands and old friends on this mod...
IGARD, ESHUMMEL1, DATA... folks who I have known for years now...
Well, as much as you can know someone on a bulletin board. [:D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
Hoooooooar
Posts: 4
Joined: Wed Nov 19, 2014 3:28 am

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by Hoooooooar »

ahhhhh wheres 2.0
User avatar
FrozenFallout
Posts: 5
Joined: Mon Aug 18, 2014 8:07 pm

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by FrozenFallout »

Soooooooo cant wait for 2.0
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Hoooooooar

ahhhhh wheres 2.0
Hi guys, and Happy New Year! Version 2.0's Pre-release Candidate is in final testing at this moment.
If I'm not being too premature, DAS123 (a.k.a. DAS24680) is recording some of his Let's Play episodes
on his YouTube channel of the 2.0 Version to provide some previewing while testing is completing.
I should be finished with the UFP maps also very soon. Hopefully in about a week, then we'll most
likely release. I'll create a new thread for Version 2.0 at that time. It will be hosted by MediaFire
again as was Version 1.0. Thanks for being patient, ALMOST READY!
[:)]
Shields are useless in "The Briar Patch"...
UnfriendlyBG
Posts: 31
Joined: Sat Jan 03, 2015 8:43 pm

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by UnfriendlyBG »

wow i just saw the first episode of das' let's play for this and it looks awesome! can't wait to play
winkr7
Posts: 52
Joined: Fri Jan 09, 2015 4:43 pm

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by winkr7 »

Okay, when?
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: winkr7

Okay, when?
I'm not committing to a precise date winkr7 but I anticipate have the release out within the next 5 to
10 days. Keep fingers crossed!
[8|]
Shields are useless in "The Briar Patch"...
User avatar
Henzington
Posts: 38
Joined: Sun Dec 29, 2013 11:23 am

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by Henzington »

I know the likely answer is no but I will ask anyway. Do the Borg assimilate other races into borg in 2.0?
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

ORIGINAL: Henzington

I know the likely answer is no but I will ask anyway. Do the Borg assimilate other races into borg in 2.0?
Hello Henzington and welcome to the forum.

Unfortunately no. The Borg (and all the other races) are still forced to operate according to the
Distant Worlds game dynamics and rules. The Borg do not 'assimilate', but they conquer, and they
do it very well.
To compensate, I have designed the Borg to be very tough to deal with and they have
canon technology which can make them seem like they assimilate! Thanks for asking! I think you will
be pleased when you play them, for or against.
[:)]
Shields are useless in "The Briar Patch"...
User avatar
Henzington
Posts: 38
Joined: Sun Dec 29, 2013 11:23 am

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by Henzington »

I figured as much given how dealing with races works in the vanilla game. I have to say love the mod. I have been wanting a 4x Star Trek game every since I played Birth of the Federation many years ago.
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: RELEASED!! Star Trek The Picard Era Mod for DW:Universe

Post by ehsumrell1 »

We're please you approve Henzington. I have been a Trekkie for most of my life and BOTF WAS a big
part of my 4X space game life (along with Star Trek: Starfleet Command as well). It's been a pleasure
to work on this mod from the beginning with the original creator Igard, and to be honored to take this project
and develop a team to run with it.

Once I finish the Picard Era Galaxy maps, immersion will have so much more depth. So let me close
and get back to work! Enjoy the game!
Shields are useless in "The Briar Patch"...
Post Reply

Return to “Design and Modding”