[W.I.P] New Life for EDBTR :)
RE: [W.I.P] New Life for EDBTR :)
AE I can confirm that there's a bug in recon routine. I tested, in original version, and with the editor (even not touching a comma with it) Maybe it is related to that thing I pointed before, about not seeing a target which recon photo date is edited
In original version, bombers do recon their targets after hit them.
In Editor version: bombers do not recon.
I tried from several altitudes, always day raids, no clouds, ED and BTR.
The only thing allied coul see is destroyed aircraft when bombing an AF in daylight raids. Doing more tests to see what happen in nigh bombing raids.
Another thing, not a bug, allied player could see the German production messages as it increases and German player could see the allied production messages too.
I tested doing a hot seat game, and after a few turns, get a CTD.
In original version, bombers do recon their targets after hit them.
In Editor version: bombers do not recon.
I tried from several altitudes, always day raids, no clouds, ED and BTR.
The only thing allied coul see is destroyed aircraft when bombing an AF in daylight raids. Doing more tests to see what happen in nigh bombing raids.
Another thing, not a bug, allied player could see the German production messages as it increases and German player could see the allied production messages too.
I tested doing a hot seat game, and after a few turns, get a CTD.
RE: [W.I.P] New Life for EDBTR :)
That's odd. Actually I did 2 test runs in ED, my bomber do recon a target while bombing.
Do you use latest version (v0.076), Texeiro?
Also german player can see allied production and vice versa only if playing AI vs. AI, that's WAD (for debugging purposes).
Do you use latest version (v0.076), Texeiro?
Also german player can see allied production and vice versa only if playing AI vs. AI, that's WAD (for debugging purposes).
RE: [W.I.P] New Life for EDBTR :)
Ops...solved installing v0.076, sorry.
Now bombers do recon too.
As a comment, using the editor, I fond very very rare the return to target bug. At least it seems, in fewer occasions than without the editor.
another one; some parameters are not persistent after being modified with the dll. I.E: morale, experience. I changed these in some units, next turn, experience dropped to initial values, pre edition, also number of planes. Aircraft type is persistent, same as leaders.
Now bombers do recon too.
As a comment, using the editor, I fond very very rare the return to target bug. At least it seems, in fewer occasions than without the editor.
another one; some parameters are not persistent after being modified with the dll. I.E: morale, experience. I changed these in some units, next turn, experience dropped to initial values, pre edition, also number of planes. Aircraft type is persistent, same as leaders.
RE: [W.I.P] New Life for EDBTR :)
I've played a new turn in my pbem campaign with this updated version. I like the 4 level messages. I like A.LOT the info about production. I didn't knew that I was not producing a single Me262!!
My opponent was able to see the whole replay without a crash.
But... At arround 12:00 a raid returned (returning bug??). It's true that only was the bombers group. The fighters didn't follow this crazy move.
I found useful the editor for the axis side, because it gives you all the messages, the messages about the pilots, and the production for this turn. I know that the editor has a limited use in a pbem game. Has any usefulness (is this word correct) during the allied turn (during a pbem game, I mean)?
Regards!
My opponent was able to see the whole replay without a crash.
But... At arround 12:00 a raid returned (returning bug??). It's true that only was the bombers group. The fighters didn't follow this crazy move.
I found useful the editor for the axis side, because it gives you all the messages, the messages about the pilots, and the production for this turn. I know that the editor has a limited use in a pbem game. Has any usefulness (is this word correct) during the allied turn (during a pbem game, I mean)?
Regards!
- davidjruss
- Posts: 256
- Joined: Sat May 25, 2002 11:03 am
- Location: Derby, England
RE: [W.I.P] New Life for EDBTR :)
AlterEgo,
I started these Gary Grigsby airwar games with USAAF on an Atari computer and have both the Talonsoft and Matrix versions of these games for the PC since they were introduced. May I thank you for all your efforts to improve and increase the longevity of these excellent wargames. I have downloaded your 0.76 files and the game starts on my win 7 machine. I will now commence a new campaign and look forward to any further improvements which you may find time to introduce.
DavidR
I started these Gary Grigsby airwar games with USAAF on an Atari computer and have both the Talonsoft and Matrix versions of these games for the PC since they were introduced. May I thank you for all your efforts to improve and increase the longevity of these excellent wargames. I have downloaded your 0.76 files and the game starts on my win 7 machine. I will now commence a new campaign and look forward to any further improvements which you may find time to introduce.
DavidR
RE: [W.I.P] New Life for EDBTR :)
I hope that Matrix is giving you a commission, they are charging AUD$91 for this game they wiped their hands of about 5 years ago!!!!!
Interdum feror cupidine partium magnarum Europae vincendarum
- davidjruss
- Posts: 256
- Joined: Sat May 25, 2002 11:03 am
- Location: Derby, England
RE: [W.I.P] New Life for EDBTR :)
AlterEgo,
If you still intend to modify and improve the game , when time permits would it be possible to investigate the scroll speed of the map. Even at the slowest speed currently available the map can scroll too fast , making it very difficult to centre on a specific part of the map at the maximum zoom in position.
Anyway many thanks or what you have achieved so far.
DavidR
If you still intend to modify and improve the game , when time permits would it be possible to investigate the scroll speed of the map. Even at the slowest speed currently available the map can scroll too fast , making it very difficult to centre on a specific part of the map at the maximum zoom in position.
Anyway many thanks or what you have achieved so far.
DavidR
RE: [W.I.P] New Life for EDBTR :)
I wonder if having the source code that Harley was working on would help AE's efforts - or did he find a better way to do what Harley was attempting to do?
Either way, AE deserves to have the code handed over to him IMO.
Either way, AE deserves to have the code handed over to him IMO.
simovitch
RE: [W.I.P] New Life for EDBTR :)
Yes he deserves the code, but Harley said the patch could be ready for february 2013, and he doesn´t log in since september, same year, so I would not hope any support in this area.ORIGINAL: simovitch
I wonder if having the source code that Harley was working on would help AE's efforts - or did he find a better way to do what Harley was attempting to do?
Either way, AE deserves to have the code handed over to him IMO.
Anyway, AE work it s a DLL, don t know if works the same way as all the previous job, the advantage could be to know how the game works without having to guess. I don´t know if AE is still working in his editor. As said above, he got the word.
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RE: [W.I.P] New Life for EDBTR :)
AlterEgo-
This is wonderful news; all of your work is greatly appreciated. I love this game and was very saddened when support stopped.
Thank you for all that you have done, Sir!
Mac
This is wonderful news; all of your work is greatly appreciated. I love this game and was very saddened when support stopped.
Thank you for all that you have done, Sir!
Mac
LAV-25 2147
RE: [W.I.P] New Life for EDBTR :)
It appears that the bomber turn-around-return-to-target bug has been squashed, and the replay feature now shows the correct airplane graphic and run for the entire duration of the turn, which is amazing, considering how long we waited for the vaporware patch from Matrix.
The editor-display features are also impressive.
One new bug I noticed (it's in BoB only) is a double window for the top graphic in the "weapons database" that messes up the correct graphic display:

The editor-display features are also impressive.
One new bug I noticed (it's in BoB only) is a double window for the top graphic in the "weapons database" that messes up the correct graphic display:

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- 101201551007AM.jpg (126.18 KiB) Viewed 768 times
simovitch
RE: [W.I.P] New Life for EDBTR :)
Contemplating a purchase for months really. Understood that this sim got some game-breaking or at least game-bending bugs still.
So I was happy that AEs effort brought me closer to put the money on the table.
However we have radio silence here for quite a couple of weeks now, AE, are you still working on improving it?
Thank you for what you have already put in place, though (in case I do the purchase
)
Cheers,
Martin
So I was happy that AEs effort brought me closer to put the money on the table.
However we have radio silence here for quite a couple of weeks now, AE, are you still working on improving it?
Thank you for what you have already put in place, though (in case I do the purchase

Cheers,
Martin
RE: [W.I.P] New Life for EDBTR :)
I've been playing both ED and BTR for several weeks with this fix and I haven't seen the turnaround bug once. Also, the replay feature displays the correct icons, and you can freeze the screen so it doesn't jump around during the action phase. My 3 main complaints were addressed in a matter of weeks.
The interface is still clunky but entirely functional for me. Bottom line is, I'm enjoying this game again.[:)] I hope AE chimes in and lets us know what else he has cooking.
The interface is still clunky but entirely functional for me. Bottom line is, I'm enjoying this game again.[:)] I hope AE chimes in and lets us know what else he has cooking.
simovitch
RE: [W.I.P] New Life for EDBTR :)
Another week, no more action.ORIGINAL: Texeiro
Yes he deserves the code, but Harley said the patch could be ready for february 2013, and he doesn´t log in since september, same year, so I would not hope any support in this area.ORIGINAL: simovitch
I wonder if having the source code that Harley was working on would help AE's efforts - or did he find a better way to do what Harley was attempting to do?
Either way, AE deserves to have the code handed over to him IMO.
Anyway, AE work it s a DLL, don t know if works the same way as all the previous job, the advantage could be to know how the game works without having to guess. I don´t know if AE is still working in his editor. As said above, he got the word.
If Texiero is reading, what is meant by " As said above, he got the word."
In my understanding this means he was told to leave it alone??
Interdum feror cupidine partium magnarum Europae vincendarum
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RE: [W.I.P] New Life for EDBTR :)
Installed win 10 and the game plus the 1.02 pacth downloaded the .76 but it dosent open when i click the launcher only the mouse queue going in circles
@.@ help?!?
@.@ help?!?
RE: [W.I.P] New Life for EDBTR :)
thank you Alterego, I really like your patch [&o]
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RE: [W.I.P] New Life for EDBTR :)
anyone with win10 managed to get this to work i need help ive installed the redistributable but it dosent work as well as the dotnet.40 ive installed that and its not working
RE: [W.I.P] New Life for EDBTR :)
Thanks for looking at this AE!
It's a shame Matrix isn't supporting the game or announced an upgraded version for sale for Win10.... I do not see how they can still be selling something that is broken and at $50 US????
It's a shame Matrix isn't supporting the game or announced an upgraded version for sale for Win10.... I do not see how they can still be selling something that is broken and at $50 US????
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RE: [W.I.P] New Life for EDBTR :)
i just cant get it to work
the /69 version worked for me I dont know what else to do anyone who is playing on win 10 could help me work this thing

RE: [W.I.P] New Life for EDBTR :)
I don't have W10 but I had a similar problem where it suddenly wouldn't load.
So, try running a full turn with stock btr.exe. Then exit and try running the patch. That worked for me for some unknown reason.
Also try re-downloading or repairing the dot.net and C++ files. You may also have an anti-virus now with W10 that doesn't like what you are trying to do with the dll file.
Hope this helps
So, try running a full turn with stock btr.exe. Then exit and try running the patch. That worked for me for some unknown reason.
Also try re-downloading or repairing the dot.net and C++ files. You may also have an anti-virus now with W10 that doesn't like what you are trying to do with the dll file.
Hope this helps
simovitch