Sneak Peeks, Coming Attractions, Works-In-Progress

The Campaign Series: Middle East 1948-1985 is a new turn-based, tactical wargame that focuses on conflicts in the Middle East.

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Big Ivan
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Big Ivan »

ORIGINAL: zakblood

it's looking good[&o]


+1
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Jafele »

Great news!

I´ll be waiting for this. [:)]
Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by berto »


I've been fairly quiet recently. Unlike a year ago and before, few if any new Coder Diaries. Have I been slacking off, taking it easy?

Not at all! I'm working as hard as ever on the Campaign Series. But lots of foundational stuff, not much sexy to show. Yet. [;)]

Here's a cool recent new development that I can show. A nice new complement to the on-map Elevations and Coordinates toggles.

You will note also that we have reduced the font size for displaying on-map values (here TEM, but also Elevations and Coordinates). Not so much in-your-face as before.

Oh, and the map graphics shown here are works-in-progress. (Forgive me, Crossroads. ) So much is subject to change.

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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Jafele »

Hmmm. Interesting additions, not spectacular ones but very promising. [;)]
Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

LAO TSE
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by berto »


We're saving debut of the spectacular ones for later. [;)]
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Crossroads »

ORIGINAL: berto

Oh, and the map graphics shown here are works-in-progress. (Forgive me, Crossroads. ) So much is subject to change.

Those are 1.02 graphics still in that particular screenshot. There's quite a lot to show in that department, too, just not quite yet [:)]
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CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Big Ivan »

Hey berto,

Sexy enough for me, nice additions especially the reduced font size.[:)]

Nothing wrong with foundational work, its what's behind the scene here that matters.[8D]
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by berto »


Here's another one: On-map display of Combat Efficiency (resupply) probabilities, 100% in the same hex as the selected HQ, then diminishing the farther outward you go. Note that the traditional Command Range highlight shows were this probability is >= 50%.

Some people would consider this one ooh, sexy! [;)]

(As always, sneak peek previews show graphic elements etc. still works-in-progress. That is, elements you see here might be mock-ups, experimental, and still subject to change.)

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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Jafele »

So sexy! I´m getting excited. [:D]
Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

LAO TSE
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Rosseau »

The numerical supply values in-hex (versus just shading) may be a first in wargaming - although I may stand corrected.

Whatever, great work!
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Jafele »

Perhaps more intuitive adding colors? Might be a risk to slow down map scrolling while enabled though.

Dark green for combat efficiency 90-100
Light green for 80-89
Yellow for 70-79
Orange for 61-69
Light brown for 51-59
Brown for 50 or less

The same color scale could be used for other values. Just an idea [:)]
Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

LAO TSE
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by berto »


No to the color idea. Not only for the impact on scrolling speed etc., but more importantly the different colors might blend in with the varying terrain and be difficult to effectively impossible to see. White has the best chance of standing out. Except on snowy terrain, of course.
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Jafele »

Very true when it´s enabled, but you can disable it once you get a general view of the situation. Just like Europa Universalis (trade map, geographic map, religions map, etc.) and Advanced Tactics (supply map).
Las batallas contra las mujeres son las únicas que se ganan huyendo.

NAPOLEÓN BONAPARTE


Cuando el necio oye la verdad se carcajea, porque si no lo hiciera la verdad no sería la verdad.

LAO TSE
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Big Ivan
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Big Ivan »

ORIGINAL: berto


Here's another one: On-map display of Combat Efficiency (resupply) probabilities, 100% in the same hex as the selected HQ, then diminishing the farther outward you go. Note that the traditional Command Range highlight shows were this probability is >= 50%.

Some people would consider this one ooh, sexy! [;)]

(As always, sneak peek previews show graphic elements etc. still works-in-progress. That is, elements you see here might be mock-ups, experimental, and still subject to change.)

Image

I'm liking this berto, clean but with a wealth of detail. In snow terrain do you think black or blue would be better or just stick with the white?[;)]
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by 76mm »

ORIGINAL: rosseau
The numerical supply values in-hex (versus just shading) may be a first in wargaming - although I may stand corrected.

IIRC, Panzer Campaigns has had this for some time.
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Crossroads »

ORIGINAL: 76mm
ORIGINAL: rosseau
The numerical supply values in-hex (versus just shading) may be a first in wargaming - although I may stand corrected.

IIRC, Panzer Campaigns has had this for some time.

Operational Art of War, ditto. Cool feature! Wanted this for longest time, one of my fave micro management things is to ensure everyone's within their HQ Command Range, now so much easier [:)]
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by harry_vdk »

ORIGINAL: berto
You will note also that we have reduced the font size for displaying on-map values (here TEM, but also Elevations and Coordinates). Not so much in-your-face as before.
Perhaps a idea.

Lower the on-map values except the coordinates. Display the coordinates higher and independent of the other on-map values.

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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Crossroads »

Busy weekend at the CS studios! This weekend we got a new Alpha build for all games, including the latest interim goodies implemented so far. Testing them all to ensure No Game Left Behind.

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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by zakblood »

Alpha build
well i'm ready for any work when testing is needed boss [&o][&o]
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RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Post by Crossroads »

Certainly! It will take a good few months more to finish putting in all the new plumbing so patience is asked. At the moment we can't show much more than folders and selected few improvements. There's a major construction effort on-going though, well worth the wait I hope!
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