8 player multiplayer - THREAD FOR BOTH SIDES

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: Joel Billings, Sabre21

User avatar
M60A3TTS
Posts: 4797
Joined: Fri May 13, 2011 1:20 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by M60A3TTS »

Turn 12 up for the Axis.
User avatar
thedude357
Posts: 87
Joined: Sat Oct 13, 2012 5:13 am
Location: California

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by thedude357 »

Hortlund we miss you, Telemecus didn't mean those terrible things he said about you.
User avatar
M60A3TTS
Posts: 4797
Joined: Fri May 13, 2011 1:20 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by M60A3TTS »

Marshal V. Hortlundski is under investigation for the following: Damaging the combat power of the Red Army that are crimes under Articles 58-1b, 58-11 RSFSR Criminal Code...A judicial investigation will determine whether the defendant Hortlundski being the Chief of Staff of the Red Army, during the outbreak of hostilities with the German forces against the Union of Soviet Socialist Republics, failed to perform his duties in that he allowed the collapse of command and control, surrender of weapons to the enemy without fighting, willful abandonment of military positions, and enabled the enemy to break through the front of the Red Army.

In short, Comrade Stalin needs a scapegoat...
Zorch
Posts: 7087
Joined: Sun Mar 07, 2010 4:21 pm

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Zorch »

ORIGINAL: M60A3TTS

Marshal V. Hortlundski is under investigation for the following: Damaging the combat power of the Red Army that are crimes under Articles 58-1b, 58-11 RSFSR Criminal Code...A judicial investigation will determine whether the defendant Hortlundski being the Chief of Staff of the Red Army, during the outbreak of hostilities with the German forces against the Union of Soviet Socialist Republics, failed to perform his duties in that he allowed the collapse of command and control, surrender of weapons to the enemy without fighting, willful abandonment of military positions, and enabled the enemy to break through the front of the Red Army.

In short, Comrade Stalin needs a scapegoat...
I hope Hortlundski has a good political rating. [8|]
User avatar
Telemecus
Posts: 4689
Joined: Sun Mar 20, 2016 8:32 pm
Contact:

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Telemecus »

Following a council of the leaders of the Axis nations we have agreed to extend a generous and magnanimous gesture to the Soviet Union. We will not insist that your total surrender be delivered in German.

Turn 12 save in dropbox
Wargamers Discord https://discord.gg/U6DcDxT
User avatar
M60A3TTS
Posts: 4797
Joined: Fri May 13, 2011 1:20 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by M60A3TTS »

ORIGINAL: Telemecus

Following a council of the leaders of the Axis nations we have agreed to extend a generous and magnanimous gesture to the Soviet Union. We will not insist that your total surrender be delivered in German.

Turn 12 save in dropbox

The Soviet authorities acknowledge and appreciate the Axis offer, as our Russian-German dictionaries have all been used up in the bathroom stalls of the STAVKA.
User avatar
HardLuckYetAgain
Posts: 9006
Joined: Fri Feb 05, 2016 12:26 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by HardLuckYetAgain »

ORIGINAL: M60A3TTS

ORIGINAL: Telemecus

Following a council of the leaders of the Axis nations we have agreed to extend a generous and magnanimous gesture to the Soviet Union. We will not insist that your total surrender be delivered in German.

Turn 12 save in dropbox

The Soviet authorities acknowledge and appreciate the Axis offer, as our Russian-German dictionaries have all been used up in the bathroom stalls of the STAVKA.

hahahahahahahahahahahahaha
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
Zorch
Posts: 7087
Joined: Sun Mar 07, 2010 4:21 pm

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Zorch »

ORIGINAL: M60A3TTS

ORIGINAL: Telemecus

Following a council of the leaders of the Axis nations we have agreed to extend a generous and magnanimous gesture to the Soviet Union. We will not insist that your total surrender be delivered in German.

Turn 12 save in dropbox

The Soviet authorities acknowledge and appreciate the Axis offer, as our Russian-German dictionaries have all been used up in the bathroom stalls of the STAVKA.
Ran out of Pravda, did we? [:D]
User avatar
Telemecus
Posts: 4689
Joined: Sun Mar 20, 2016 8:32 pm
Contact:

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Telemecus »

ORIGINAL: Zorch

ORIGINAL: M60A3TTS

ORIGINAL: Telemecus

Following a council of the leaders of the Axis nations we have agreed to extend a generous and magnanimous gesture to the Soviet Union. We will not insist that your total surrender be delivered in German.

Turn 12 save in dropbox

The Soviet authorities acknowledge and appreciate the Axis offer, as our Russian-German dictionaries have all been used up in the bathroom stalls of the STAVKA.
Ran out of Pravda, did we? [:D]

OKH bathroom stalls
Wargamers Discord https://discord.gg/U6DcDxT
SparkleyTits
Posts: 904
Joined: Fri Oct 07, 2016 7:15 pm
Location: England

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by SparkleyTits »

Heya guys I have taken over the command of the Leningrad and northern fronts looking forward to playing with you all

I am told we are to be opponents in yet another game Lowsugar!

I feel I must forewarn you that I won a great victory against as soon as I took command

Your regiment was seen fleeing the battle in pure terror
I fear the war is as good as done with a victory as grand as that my friend....

Russian optimism is the best optimism :)
lowsugar
Posts: 61
Joined: Sun Feb 19, 2017 7:14 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by lowsugar »

Too much vodka comrade:-)
User avatar
Telemecus
Posts: 4689
Joined: Sun Mar 20, 2016 8:32 pm
Contact:

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Telemecus »

Welcome SparkleyTits

I guess that means we are enemies and comrades-in-arms at the same time. You have a duel elsewhere with lowsugar? Is this going to be like one of those soap operas where we need a complicated diagram to explain who hates who and who is sleeping with who?

M60A3TTS, Sardaukar, Lictuel, take care of the new kid on the block!

The Axis team is, with my choice of quotes of things they have said in-game

lowsugar - North
ORIGINAL: lowsugar
Leningrad isolated, nothing more happened.

Stelteck - Centre
ORIGINAL: Stelteck
It is not the bicycle, it is the big, fat tank who drag them !!!
Image

thedude357 - South
ORIGINAL: thedude357
Upon hearing the news of Stalino rail being cut off, we now see a rare glimpse of footage as the Commander of Army Group South walks into a staff meeting:
Image

And of course moi, the fourth Supreme
Wargamers Discord https://discord.gg/U6DcDxT
User avatar
M60A3TTS
Posts: 4797
Joined: Fri May 13, 2011 1:20 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by M60A3TTS »

Turn 13 up for the Axis.
User avatar
M60A3TTS
Posts: 4797
Joined: Fri May 13, 2011 1:20 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by M60A3TTS »

OK, now I'm not a happy camper. Stelteck is again in the Soviet thread, and I want to discuss penalties.



Zorch
Posts: 7087
Joined: Sun Mar 07, 2010 4:21 pm

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Zorch »

ORIGINAL: M60A3TTS

OK, now I'm not a happy camper. Stelteck is again in the Soviet thread, and I want to discuss penalties.
Perhaps freezing all Axis units for a turn or 2?
User avatar
Telemecus
Posts: 4689
Joined: Sun Mar 20, 2016 8:32 pm
Contact:

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by Telemecus »

Thanks for giving me time to get back to you - I wanted to make sure I contacted all in the team, and with different time zones, people travelling and so on it needed a while to communicate with everyone.

At the beginning we said we would not see each others threads and it said so in the very first post of the sign up thread. A game of War in the East takes a lot of time normally, and we have put maybe more time into making this team game work. And being a team game means we need to communicate with each other so it is more exposed than a solo game. So it can feel bad and that you have had your time cheated from you if it looks like this has been taken advantage of.

As the issue is it can look like we have an unfair advantage in knowing Soviet team information I thought it was best to address that directly. Can I suggest we give everyone on the Soviet team all information about the Axis side from the first turn until and including this one. I will make screenshots to cover all the hexes we control in the Soviet Union now. Also I will collect up all of the detailed team instructions for every turn. Some of it is still scattered in private messages and files, so it would take me a little while to collect absolutely everything together - but I will do that during this turn and post when it is complete. I would like to do this anyway for our AAR as a future record that anyone can use. It includes very detailed things, like how much rail cap we each use, so a lot of it may be boring unless you are interested in that too. I can put these in the game dropbox for all to see and post them in the thread for both sides. And you should be able to look at and post in our AAR until we send the save for this turn back to you.

Basically it would mean we have nothing left that is confidential. As this would at least match everything we could have seen from your AAR we could not have any advantage. And as there would be more than that it would mean it would have been to our disadvantage if we had deliberately seen the others AAR. Does this seem fair? It is something we need to know from all the Soviet team as I know if it does not you will lose the motivation to play and we have no game at all.

I know M60A3TTS' messaged me with the suggestion to freeze armies for a turn. My worry with that is it could create new contentions rather than solve the one we have. Someone can always say that it was not enough, or that it was too much and was used to change the game. Again it could leave players on both sides demotivated and see them leave. There is no objective way of knowing, and it is not necessary as we can exactly match and go further in the exact issue of information. It also opens the pandora's box of what happens next time, there have been so many occasions of this that it probably will happen again. The game would become so distorted that players on both sides might just not feel they are playing War in the East anymore.

I think we also need to pause the game for a while to work out a solution. I think it was when the first game file came from the Soviet team that I rushed in and posted a whole message before realising it was in the Soviet forum - presumably it is still there. I have been looking at the forums almost daily and clicking with abandon on different threads. So, but for a bit of luck, it could have been me. Given that it could cause so much anger or distrust it is something I want to do more to avoid now. I do n't know if there is a software solution. Or maybe I just have to accept that during this game I have to change my habits and not look at the forums regularly, casually or while multi tasking; or even at all. But I do need to work something out, and the others in the Axis team and I imagine Soviet will want to as well.

There is the bigger issue of trust and fun, and if we have lost that then anything else we do will not make a difference. Do players on both sides feel if we do the above it will make the game good again?
Wargamers Discord https://discord.gg/U6DcDxT
SparkleyTits
Posts: 904
Joined: Fri Oct 07, 2016 7:15 pm
Location: England

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by SparkleyTits »

Maybe it was a slip of the hand or some such thing?
I see very little reason to why one person would purposefully do that kind of thing at the risk of 7 others enjoyment that would be very self indulgent to say the least

I myself have quite a few times almost clicked on the wrong threads and I have had to give each one a second read now to make sure I am allowed but that might me being in both Soviets and Axis 8 player games

Whatever the case Telemecus has a great idea to put us all on even footing without anything escalating as freezing units seems rather disjointed for the flow of all 8 players and it would create an atmosphere of "We won/lost because of that" etc which could drain the fun for all of us
User avatar
M60A3TTS
Posts: 4797
Joined: Fri May 13, 2011 1:20 am

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by M60A3TTS »

I am going to take a hard line here.

The proposal being discussed are freezing two specific armies of AGC this turn only. The fix to this problem is a totally different issue and is an easy one. We will stop posting any meaningful information in the STAVKA thread. Starting on turn 18 which is the first turn of mud, anyone from the Axis side is free to read everything from the beginning going forward. All our sensitive communications will now go by way of PM. If before that time someone else from the Axis side shows up on our thread, then you can open up yours and that will be the end of it.

To be honest, in this case what the Soviet team thinks is fair isn't important as I'm not putting this to a vote. If they have a problem with what is proposed they can take it up with me. If on the other hand one or more people on the Axis side thinks this is too harsh, then you are certainly free to say so. This isn't about intent, if you run over someone in a crosswalk while texting, it's still a crime.
SparkleyTits
Posts: 904
Joined: Fri Oct 07, 2016 7:15 pm
Location: England

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by SparkleyTits »

Yes sir!
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: 8 player multiplayer - THREAD FOR BOTH SIDES

Post by EwaldvonKleist »

Yes sir!

(I want to keep my head free of NKVD bullets after all)
Post Reply

Return to “After Action Reports”