ORIGINAL: djnightmar3
Has it been considered to change the dynamic of turns?
the biggest complaint about realism is that units did not roam free for 7 days/it did not take 7 days for the enemy to react in any way.
if i understand air attacks in turns it would be something similar to this, where units can be be attacked by air units during the turn.
i would propose that both axis and soviets be able to attack in each turn, after the first turn of course,i just think that units should have more liberty and flexibility.
if i'm not understood i will clarify in a reply.
Put simply - it's not going to happen. To change the ground war from IGOUGO to WEGO would mean a fundamental reprogramming of the whole game.
If it helps your 'suspension of disbelief' it is worth remembering that the Soviet turn takes place in the same week so in theory what you are seeing is 3.5 day Axis offensives followed by 3.5 day Soviet reactions.
Or you could come at it from a different direction - your typical German division with the maximum 16MP can move 8 hexes into enemy territory assuming no opposition and clear terrain i.e perfect conditions. Given a hex size of 10 miles/hex and assuming a 10hr/day march you have 80 miles covered in 3.5 days/35hrs marching - so progress of 2.3 miles an hour. For reference Wikipedia has a typical US Army march pace at 3.4mph.