Once Again into the Breach - Mike (J) vs. tc464 (A)

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Mike Solli
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

Still waiting for a turn from Ted. [:-] I've been thinking about the bonus you get for 500 engines in the pool. Not sure how it works but I constantly hover around 500 Ha-35s in the pool. My A6M5b R&D (6x30 factories) nets me 6-10% a day. It appears (but I don't know for sure) that engines are expended in the R&D process. Maybe not. I really have no idea. Can anyone in the know explain this to me? Anyway, I have 3 factories producing Ha-35 engines (330 total). I just bumped each factory by 10. That will get me an extra engine a day 10 days from now. I'd like to get the pool to 550 or so and see what my R&D does. Really curious here. If I can get +12% a day, I'd gain a month every 8-9 days. That would be amazing!

I may shut Zero and Oscar production off for a couple of days. That would net me 8 engines a day (120 Zeros & 128 Oscars a month).
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by PaxMondo »

Mike,

get the bonus. I'd shut down production for a couple of days to get you up and over the hump. R&D doesn't use engines, but production has random element to it of course. So, a size 30 factory does NOT get you one ac per day. It gives you the probability of one ac per day. I suspect that is what you are seeing in terms of your engines. If you get a little buffer to keep you over the 500, you should see the bonus.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Spidery »

Using the "r" Beta.

With 3 size 30 helen factories in research I consistently get 6 R&D points per day. Similarly 5 size 30 Zero factories consistently produce 10 points per day. The respective engine pools appear to be increasing, on average, about 3 and 5 less per day than would be expected - the Ha-34 is most obvious as there are no aircraft being built yet. There is some randomness in the engine and aircraft builds.

So the engine bonus does seem to be using engines (1 per R&D point otherwise gained), at least with the "r" Beta.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Xargun »

ORIGINAL: PaxMondo

Mike,

get the bonus. I'd shut down production for a couple of days to get you up and over the hump. R&D doesn't use engines, but production has random element to it of course. So, a size 30 factory does NOT get you one ac per day. It gives you the probability of one ac per day. I suspect that is what you are seeing in terms of your engines. If you get a little buffer to keep you over the 500, you should see the bonus.

Thats what I'm doing. I have shut down 95% of all aircraft production right now - only have Jakes being built. I have roughly 100 Zeros and 100 Oscar in pools so I'm not in danger of 1 or 2 bad turns depleting me. Build up a nice pool of all your aircraft and then turn off production for a while - currenly I am losing 0-5 planes a turn from various means - you lose a lot less when the allies don't fight you for control of the air.

I am pounding out 10+ Ha-35s a day and my stockpile is growing. I'm getting 6 or 7 percent a day (12-14 per turn) on the A6M5 R&D. Once I get 500 Ha-35s in the pool that should double and I will be moving the date a month every 5-6 days. Do I need to R&D the A6M5 first before moving on to the A6M5c ? Or can I go directly there (taking steps to avoid damaging the factories) and just R&D that model ?
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Xargun »

ORIGINAL: Mike Solli

Xargun, good idea about Nanning. I have the 5 Division sitting in Singapore doing nothing. I can easily use them to take Nanning. I do agree with you. I don't like leaving that beat up Chinese army just sitting there. I'm going to see what is in the bases to the NW and then decide what to do.

You should have started the game with a regiment or two at Lon Song (whatever that base is just west of Nanning). Usually thats enough to take Nanning and roll up the western edge of China. A division will do nicely.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by SqzMyLemon »

Once you get the engine bonus then airframe R&D does consume engines, that is why you will occasionally fall below the 500 mark. You are not accounting for the engines consumed by your R&D. Nothing's free for Japan [;)]. Add an engine to production daily until you consistently stay above 500 in the pool.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by SqzMyLemon »

As to China, I'd march on Tuyun then Kweiyang and rip the entire China front wide open. In my experience Tuyun does not draw supply well for the Chinese and if you can push on Kweiyang before Ted can form a solid MLR China is in big trouble. In my experience, isolated and out of supply Chinese units still require a pretty big AV commitment by Japan to reduce/eliminate. Would you rather destroy the units, or push deeper into China? You won't be able to do both. Destroying the isolated units will net you VP's but cost you time. It depends on your priorities.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Chickenboy »

ORIGINAL: Mike Solli

Still waiting for a turn from Ted. [:-] I've been thinking about the bonus you get for 500 engines in the pool. Not sure how it works but I constantly hover around 500 Ha-35s in the pool. My A6M5b R&D (6x30 factories) nets me 6-10% a day. It appears (but I don't know for sure) that engines are expended in the R&D process. Maybe not. I really have no idea. Can anyone in the know explain this to me? Anyway, I have 3 factories producing Ha-35 engines (330 total). I just bumped each factory by 10. That will get me an extra engine a day 10 days from now. I'd like to get the pool to 550 or so and see what my R&D does. Really curious here. If I can get +12% a day, I'd gain a month every 8-9 days. That would be amazing!

I may shut Zero and Oscar production off for a couple of days. That would net me 8 engines a day (120 Zeros & 128 Oscars a month).

Agree with the others that say to get the bonus. Its very helpful. I should be getting the Ki-44IIc in December 1942, a full 15 months ahead of its intended deployment date. In large part, this is due to the engine bonus. Well, half of it is due to that at least. [8D]

It'll also be helpful to your A6M line (Ha-35) and, possibly your J2M2 (Ha-32) lines. The Ha-32 is quite easy to get above 500, so that should help expedite the Raiden.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Lokasenna »

ORIGINAL: Chickenboy

ORIGINAL: Mike Solli

Still waiting for a turn from Ted. [:-] I've been thinking about the bonus you get for 500 engines in the pool. Not sure how it works but I constantly hover around 500 Ha-35s in the pool. My A6M5b R&D (6x30 factories) nets me 6-10% a day. It appears (but I don't know for sure) that engines are expended in the R&D process. Maybe not. I really have no idea. Can anyone in the know explain this to me? Anyway, I have 3 factories producing Ha-35 engines (330 total). I just bumped each factory by 10. That will get me an extra engine a day 10 days from now. I'd like to get the pool to 550 or so and see what my R&D does. Really curious here. If I can get +12% a day, I'd gain a month every 8-9 days. That would be amazing!

I may shut Zero and Oscar production off for a couple of days. That would net me 8 engines a day (120 Zeros & 128 Oscars a month).

Agree with the others that say to get the bonus. Its very helpful. I should be getting the Ki-44IIc in December 1942, a full 15 months ahead of its intended deployment date. In large part, this is due to the engine bonus. Well, half of it is due to that at least. [8D]

It'll also be helpful to your A6M line (Ha-35) and, possibly your J2M2 (Ha-32) lines. The Ha-32 is quite easy to get above 500, so that should help expedite the Raiden.

Also pretty easy to get 500+ Ha-45's, at least before you actually start producing Franks and such... Can't check from where I am now, but I know at least one George model uses the -45 as well.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by koniu »

ORIGINAL: Lokasenna
Also pretty easy to get 500+ Ha-45's, at least before you actually start producing Franks and such... Can't check from where I am now, but I know at least one George model uses the -45 as well.
Ha-45 is most important engine in middle, middle late war.
I am producing almost 1000 of them and still have filling that is not enough.
Most important planes:
N1K1/2 George - K5 using Ha-43
K-84a/b/r Frank
B7A2 Grace
Ki-67Ia/b Peggy
Ki-67Ia(T) Peggy
P1Y1 Frances - Y2 using Ha-32
ORIGINAL: Mike Solli
My A6M5b R&D (6x30 factories) nets me 6-10% a day. It appears (but I don't know for sure) that engines are expended in the R&D process
Engine bonus consume engines. In Your case You will produce 12 R&D points daily. Six standard point from factory and six from engine bonus but also You will consume 6 Ha-35 engines
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

30 Oct 42

Sub War: I haven’t had any subs NE of Rangiroa for awhile, which is a mistake. A division of 3 Glen subs just got there yesterday and already hit paydirt. The I-27, 7 hexes NE of Rangiroa, put two torpedoes into the fuel-laden TK Mobilstation, leaving her burning furiously. No report of her sinking but she’s nowhere near a port so I’m pretty sure she’s doomed.

I’m going to take a look at my sub allocations and see if I can increase my allocation to this area.

Burma: My fighters have air supremacy over Akyab, Cox’s Bazaar and Chittagong. Ted isn’t even challenging me there. He did send some light bombers over Katha. They were unescorted. If he does it again tomorrow, I’ll put some fighters over it to get some free target practice.

SE Fleet: He hit targets in PNG again. I saw an enemy TF at Milne Bay. I had no idea what was there so I put the 45 plane Betty daitai (back at Shortland Island) on naval attack just within range of Milne Bay. Sixteen Betties (escorted by Zeros and Oscars) hit the TF, composed of AMs. One was hit by a torpedo and sunk. No plane losses. I’m not going to hit them again tomorrow. I suspect he’ll put a bunch of fighters over Milne Bay to try and shoot down my Betties.

5 Fleet: Ted hit Adak again with the usual crew: 14 B26s, 13 A29s and 6 B24s. He also has a squadron of SBDs in range. KB1 (Akagi, Kaga and Soryu) are 2 days south of being in range. They are going to hover ~9-12 hexes to the west of Adak, out of range of everything. They’ll wait for an invasion fleet to come. I think it’s imminent. Then KB1 will head east hit the invasion fleet before they arrive. If things work well, they will trash the invasion fleet and the troops and maybe put a dent in the bombers too. I also have I-124 loaded with the remaining mines in my pool for Adak. They will sit a few hexes out and drop the mines just before an invasion fleet arrives.

I’ll wait with KB1 as long as I have to. They won’t fight until they see an invasion fleet so all they will need is occasional fuel. A replenishment fleet is a couple of days behind them and will stay on station with them too.

China: Update to include intel. Just NW of Wenchow you see some Chinese surrounded by Japanese. That’s the 13 Army with 3 divisions + support. They’re moving in to kill the 3 units there. To the NW are 7 hexes with 11 Chinese units in them. The battered Chinese army 4 hexes east of Kweilin has 14 units of 82k troops. To the south of them in Kukong are 4 units of 9400 troops and 2 hexes east of Kukong are 9 units of 66k troops in Kanksien. Chihkiang has 1 unit 3700 strong and Changteh, to the east, has 4 units of 13k troops.

I am going to take out the 3 surrounded units with 13 Army then have them move NW to begin pushing the Chinese into a single hex. My major army is heading south over the river to push the Chinese remnants south to Kukang. I intend to surround and annihilate them there and then surround the 66k army at Kanksien and destroy them. I hope to let the 11 units rot but I’ll take them out eventually. This will take time, but I don’t want some 180-200k Chinese sitting in my rear.

Other Stuff

Reinforcements:
CL Agano – DD Squadron leader for a KB DD Squadron.
Ro-101 – Third of 10 Ro-100 class subs – Headed to SE fleet to patrol south of Pt. Moresby.
SC Ch-37 – ASW
SC Ch-39 – ASW

Getting these four ships today is very nice. It frees up 58 naval shipbuilding points. While not enough to accelerate a CV, I can accelerate the last two available DDs, making 6 DDs accelerated. My naval shipbuilding pool is down to 7 so this will allow me to create a bit of a buffer.



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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

Thanks for all the info on R&D guys. I'm digesting that and am going to make a plan on getting my engine numbers to where they need to be so I can maximize R&D. That is going to take quite a bit of engine factory expansion, and thus, HI use. I guess once the R&D is over late war, those engines will be available for use in planes.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

I ran the 1 Nov 42 turn but don't have it handy right now. I do have my pilot cull data though. If you don't recall, most of my pilots are considered trained when they achieve 50+ experience and 70+ skill. A couple of exceptions though - LowN is trained at 40+/60+ and right now I've upped my IJA fighter pilots to 50+/73+ because I have so many in the pool (389) and can easily pull another 100-150 that are 50+/70+ and still training. I don't want to deplete my IJA pool (947). Anyway, here are the numbers:

IJA

Rcn: 2
LowN: 30
NavS: 6
Air: 11
ASW: 22
GrdB: 34
Trn: 2

IJN

Air: 74! - I finally got this pool over 100 to 125. I am going to pull some 70+ experience pilots out of some land based daitai to reserve for KB.
NavT/NavB: 17
NavS: 19
NavB: 6
Rcn: 1

Note that I cull pilots twice a month.

I also got a small (size 4) IJN fighter training unit that holds 18 pilots. Several other air units increased in size including another IJN fighter unit. My IJN fighter training capacity is finally increasing.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

31 Oct 42

Very light turn. Ted isn't opposing me in the air in Burma and I'm not opposing him in the air in PNG.

KB1 is a turn or so from being in position west of Adak. Still some Allied SCs tooling around Adak and the bombing there, but no sign of an enemy invasion TF.

There were no less than 6 Allied sub interactions. They subs wasted 12 torpedoes against my ASW TFs and I wasted countless depth charges.

Reinforcements:
253 Ku T-1 - 11 Air Flotilla - 6x C6M2 - arrived at Rabaul.
Sasebo Ku S-1 - 12 Air Flotilla - 4 Claudes - 18 pilot max - training unit.
I-30-1 - Independent - 1 Glen - Not sure what to do with it yet.

253 Ku S-1 - Zero - increased from 27 to 36 planes. Stationed at Pt. Blair. Moved to Bangkok to draw more planes and then will move back to Pt. Blair.
Sasebo Ku T-2 - Mavis - increased from 12 to 18 planes. Stationed at the Home Islands. Training.
582 Ku S-1 - Claude - increased from 12 to 27 planes. Stationed at the Home Islands. Training.
582 Ku K-1 - Val - increased from 12 to 18 planes. Stationed at the Home Islands. Training.
25 Sentai - Oscar Ic - increased from 12 to 30 - Stationed in China.

Upgrades for this month:
4x Shimushu
Chitose - will convert to a CVL
Chiyoda - will convert to a CVL
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

Production Update

In Ted's absence, I'm goofing around killing time. I decided to look at my infrastructure. Things are looking up.

Supply: 3.14 million - up about 40k from the start of the game.
Fuel: 3.6 million - down about 890k from the start of the game but up 300k from 1 Oct.
HI factories: 7582
HI Points: 719k - the goal was 700k for the end of October. Looking good.
Refineries: 3382 with 90 off at Lanchow and 176 off at Rangoon. 3116 functioning. Discussion below.
Resources: 16,241
Resource Points: 13.35 million - up 1.6 million since 1 Oct.
Oil: 2947 - all repaired except Magwe 133(167). No repairs there because of proximity to Allied bombers and difficulty in shipping that much supply there.
Oil Points: 2.72 million - down 500k from the start of the war. Up 60k from 1 Oct.
Naval Ship Points - 46 - 2 CVs, 6 DDs accelerated. Expect more CV accelerations in November/December.
Merchant Ship Points: 6112 and increasing. All 8x 11.6k TKs that were accelerated are complete. I expect to make some headway on the fuel/oil accumulating at Singapore/Sumatra, which is now up to ~600k points total. Right now, 8x 12.8k TKs are finished repairing and will begin loading fuel tomorrow. 12x 11.6k TKs arrive tomorrow and will repair for a couple days then load. 4x Tonan Whalers arrive in a few days, will repair and then head out again. That's 300k fuel/oil that will get shipped out within a week.
Armament Points: 97k - 120 of 620 factories on.
Vehicle Points: 10,745 & rising. The 3 Tank Division arrives in Peiping in 30 days. I'm saving up for that. Looking good right now.
Pilot Pools:
IJA Fighter: 389
IJA Bomber: 622 (includes GrdB, ASW, LowN, etc.)
IJN Fighter: 125
IJN Bomber: 368 (all types)

Planes Lost:
Allied: 3709 (+348)
Japanese: 3654 (+307)

Ships lost:

Allied: 270 (2285 points)
Japanese: 173 (1555 points)

Ship Losses:
Type/Japan/Allied
CV/1/0 - Hiryu
BB/0/3 - Nevada, California, Warspite
BC/0/1 - Repulse
CA/2/2
CL/0/12
DD/4/19
SS/9/7 - 4x RO, 4x Fleet, 1x Glen
AO/3/1
TK/2/11

China: I have decided to turn on the 90 refineries at Lanchow. That will give me 210 (120 at Pt. Arthur) to fuel the ~900 HI in China/Manchuoko/Korea. There is 170 oil in that region. There is 170k oil sitting in Pt. Arthur. 210 refineries sucking from 170 oil give a net loss of 12k oil a month. The surplus oil there will last 14 months. I'll ship some the oil from Brunei/Miri to Hong Kong on occasion to make sure the surplus doesn't drop too low. I have heard that if the surplus oil in Pt. Arthur drops below 100k, bad things happen there (stuff doesn't move around as it should). Not sure if that's true, but I don't want to take a chance. I don't like the idea of fuel being produced at Lanchow then flowing all over the place over bad roads. Lots of fuel lost, but the other option is to ship fuel to China. I'd rather ship it all to the Home Islands.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

A few more numbers for you....

I did a quick count of the oil and resources in the Home Islands:

9.5 million resources - if no more comes into the Home Islands, the HI & LI would be able to run at 100% for 2.9 months.

2.3 million oil - if no more comes into the Home Islands, the refineries would be able to run at 100% for 9.6 months.

Things are looking better.

There are a bunch of Std-E and F xAK(L)s. Does anyone produce any of them? I don't think they can be converted to TKs. Has anyone found a good use for them? Just curious....
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by PaxMondo »

Mike,

I hardly build any xAK's the entire war ... [;)]

I get a few down to a few days if I need replacements due to heavy sub losses. So, no I don't build any of those STD E/F 's. In fact all of those I halt on Day 1.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Mike Solli »

You don't convert any of the Std-A, B or Cs?

Edit: I mean you don't build any to convert?
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by Quixote »

I'm with Pax. I may build 15 more xAKs beyond what Japan starts with, if even that.
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RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

Post by PaxMondo »

ORIGINAL: Mike Solli

You don't convert any of the Std-A, B or Cs?

Edit: I mean you don't build any to convert?
Correct. Even TK and AO, I build a few up to maybe 7 days before completion and then HALT them. I only finish them off if my losses require it. Then I would get replacement ones within 7 days.

I look at ships as just VP's for the allies to harvest .. I don't launch any more than I have to. If my ASW is working, my losses are minimal and I don't need any expansion in my Merchant Marine.
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