When?

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Anendrue
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RE: When?

Post by Anendrue »

ORIGINAL: SamuraiProgrammer
ORIGINAL: bo
However ADG must feel it is finished otherwise why is it for sale?
I have been under the opinion that no one involved believed it was 'ready' for release but since it is as finished as it will ever be and people wanted to buy it 'as is', that it was released.

My understanding is that it is simply the last beta version that was ever released.

If people want to buy something that is incomplete in some fashion, are advised of the current state of the product, and people are willing to pay for it, why not sell it to them.

In this set of circumstances, 'finished' is not a cut and dried term.

I am glad that you are enjoying it.

One other thing...

When I was learning the game (about 20 years ago), I found myself going step by step with the rules every time a naval action occurred for quite some time. Don't feel that you are alone when it comes to grasping these rules slowly.
Bo, I am glad you are enjoying the game. I believe the sceenshots of MWiF show some of the graphical differences. You will find CWiF has some issues and therefore part of the reason for a rewrite. But overall it will definitly help with learning the game and rules.
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Patience
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RE: When?

Post by Patience »


After reading most of this thread I would like to say that I'm glad Matrix Games and Steve have taken this task on.  Hopefully we will see a finished product soon.  I've been a fan of WiF since it release a lifetime ago and know many folks who would fork over the cash to get a working version for the PC.[font="tahoma"][/font]
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RE: When?

Post by Shannon V. OKeets »

ORIGINAL: Patience

After reading most of this thread I would like to say that I'm glad Matrix Games and Steve have taken this task on.  Hopefully we will see a finished product soon.  I've been a fan of WiF since it release a lifetime ago and know many folks who would fork over the cash to get a working version for the PC.[font="tahoma"][/font]
Welcome to the forum.[:)]

If you have comments on any aspect of the game, please post them. I read everything and while I might not immediately make changes in response to suggestions, I have made hundreds of changes based on feedback in forum posts. Fairly often, I let something 'simmer' for days, weeks, or even months, and then find a way to accommodate the request without too much effort.

Perhaps the best example of this was the question of how to indiciate which coastal hexes can be invaded. Originally we were looking for a graphical change to the map, so invadable hexes could be readily distinguished from non-invadable hexes. But the hex graphics are very detailed already. Michale came up with the idea of simply added text to the description of the "adjacent sea areas" of the main form. That text box updates as you scroll the cursor over hexes, so it is omnipresent. One of the several text boxes that describe each hex (e.g., who owns it, terrain, weather, etc.) is exclusively for listing the adjacent sea areas. By adding ("Invadable') following the name of each adjacent sea area, we solved the original problem with complete clarity, minimal coding, and without adding more complexity to the hex graphics. By the way, the time between the original post of the problem and Michael's solution was a couple of years.
Steve

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michaelbaldur
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RE: When?

Post by michaelbaldur »


my ideas are only brilliant because king Steven improve on them. [:D][:D][:D][:D]  
the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com
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Patience
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RE: When?

Post by Patience »

Thank you so much, I'll stay in touch and follow the threads.
"Time is the greatest teacher... Unfortunately she kills all her students."
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Anendrue
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RE: When?

Post by Anendrue »

ORIGINAL: Patience

Thank you so much, I'll stay in touch and follow the threads.

Welcome to the community.
Integrity is what you do when nobody is watching.
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Patience
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RE: When?

Post by Patience »

Thank you. I hope eventually i can contribute something. I've been a fan of this game for a long long time.
"Time is the greatest teacher... Unfortunately she kills all her students."
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RE: When?

Post by composer99 »

Be sure to check out the AI pages and come up with ideas for good play by the AI!
~ Composer99
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Patience
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RE: When?

Post by Patience »

Steve
I just ran across this add and was wondering if the release date is accurate.

http://games.gamepressure.com/game_info.asp?ID=2762
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RE: When?

Post by Froonp »

ORIGINAL: Patience

Steve
I just ran across this add and was wondering if the release date is accurate.
I dougt it is, and I question that the add is accurate in writing : "publisher: Matrix Games/Slitherine".
As much as I can tell, Slitherine have nothing to do with MWiF.
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Patience
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RE: When?

Post by Patience »

I beg to differ,  Here's a press release from earlier this month.

Slitherine and Matrix merge to form Wargames Publishing giantPrint[/align] [/align][/align] var addthis_pub="evolving"; addthis_options="twitter, facebook, digg, delicious, technorati, google, reddit, live, wordpress, slashdot, favorites, more"; addthis_exclude = "email"; Bookmark with Social network [/align]Market Leaders To Become Largest Specialist Publisher! [/align]For Immediate Release Staten Island, NY, May 10th, 2010– Matrix Games ( www.matrixgames.com) and Slitherine Ltd ( www.slitherine.com) today announced that they have signed a comprehensive agreement to merge the companies creating the world's largest wargaming specialist publisher. Both Brands have strong identities and core values and these will be maintained to provide maximum enjoyment and added value to all customers. Slitherine is a privately funded company operating in the entertainment business. Its mission is to deliver history based products to the widest possible audience. Slitherine’s main focus is publishing and developing of videogames, however Slitherine is also involved with book publishing, internet gaming, board games and has provided a range of consultancy services to TV and other media companies. Slitherine is at the forefront of delivering entertainment through history and history through entertainment. Founded by wargaming world champions JD and Iain McNeil, the company works with key partners such as HISTORY™, MILITARY HISTORY™, Horrible Histories™, Osprey, Scholastic, Casemate Publishing, Spike TV, Showtime and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. Slitherine's Group Chairman JD McNeil said:“We are excited and thrilled about the deal with Matrix Games. We both operate in a niche market and we see many opportunities to further grow and expand the business by joining forces. By combining our resources and experience we are confident that we can lead this market to the next level”. Matrix Games has been in business for over ten years and leads the way when it comes to the wargames sector in video games, for innovation, customer satisfaction, and media recognition. The company pioneered the move into digital delivery, minimising costs to customers and providing them with an interactive environment to join battle with their peers. The growth in Matrix has come from working with some of the best developers in the strategy gaming business, from established wargames developers like Gary Grigsby, and Strategic Studies Group to innovators as well as classic titles from Talonsoft. David Heath, Director of Operations at Matrix Games said:“Matrix has always been at the cutting edge for innovation. We started over 10 years ago and were the first to move into the digital download business. With a very focused emphasis on customer service we have becoming market leaders in our field, where gameplay is all important. By merging with Slitherine, we can pursue our common goals to grow the business and this market sector as a whole”. ### Press Contact: Matrix Games

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Froonp
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RE: When?

Post by Froonp »

ORIGINAL: Patience

I beg to differ,  Here's a press release from earlier this month.

Slitherine and Matrix merge to form Wargames Publishing giantPrint[/align] [/align][/align] var addthis_pub="evolving"; addthis_options="twitter, facebook, digg, delicious, technorati, google, reddit, live, wordpress, slashdot, favorites, more"; addthis_exclude = "email"; Bookmark with Social network [/align]Market Leaders To Become Largest Specialist Publisher! [/align]For Immediate Release Staten Island, NY, May 10th, 2010– Matrix Games ( www.matrixgames.com) and Slitherine Ltd ( www.slitherine.com) today announced that they have signed a comprehensive agreement to merge the companies creating the world's largest wargaming specialist publisher. Both Brands have strong identities and core values and these will be maintained to provide maximum enjoyment and added value to all customers. Slitherine is a privately funded company operating in the entertainment business. Its mission is to deliver history based products to the widest possible audience. Slitherine’s main focus is publishing and developing of videogames, however Slitherine is also involved with book publishing, internet gaming, board games and has provided a range of consultancy services to TV and other media companies. Slitherine is at the forefront of delivering entertainment through history and history through entertainment. Founded by wargaming world champions JD and Iain McNeil, the company works with key partners such as HISTORY™, MILITARY HISTORY™, Horrible Histories™, Osprey, Scholastic, Casemate Publishing, Spike TV, Showtime and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. Slitherine's Group Chairman JD McNeil said:“We are excited and thrilled about the deal with Matrix Games. We both operate in a niche market and we see many opportunities to further grow and expand the business by joining forces. By combining our resources and experience we are confident that we can lead this market to the next level”. Matrix Games has been in business for over ten years and leads the way when it comes to the wargames sector in video games, for innovation, customer satisfaction, and media recognition. The company pioneered the move into digital delivery, minimising costs to customers and providing them with an interactive environment to join battle with their peers. The growth in Matrix has come from working with some of the best developers in the strategy gaming business, from established wargames developers like Gary Grigsby, and Strategic Studies Group to innovators as well as classic titles from Talonsoft. David Heath, Director of Operations at Matrix Games said:“Matrix has always been at the cutting edge for innovation. We started over 10 years ago and were the first to move into the digital download business. With a very focused emphasis on customer service we have becoming market leaders in our field, where gameplay is all important. By merging with Slitherine, we can pursue our common goals to grow the business and this market sector as a whole”. ### Press Contact: Matrix Games

Ah OK, so Matrix & Slitherine merged. I read it in the add that Slitherine was doing something around MWiF, I did not understood that Matrix had became Matrix Games/Slitherine.
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Patience
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RE: When?

Post by Patience »

Keep your fingers crossed i've been waiting soooooooooooooo long.[:D]
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RE: When?

Post by Shannon V. OKeets »

ORIGINAL: Patience

Steve
I just ran across this add and was wondering if the release date is accurate.

http://games.gamepressure.com/game_info.asp?ID=2762
The announced date is news to me. Other than that I have nothing to add at this time about a release date.

===

I did know that Matrix was merging with Slitherine; David Heath had given me a call to discuss that prior to the merger.

The merger has affected nothing interms of MWIF's development or release. At its most fundamental level, all the MWIF contracts are unchanged.
Steve

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Patience
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RE: When?

Post by Patience »

Thanks Steve,

I guess we can all still hope things are getting close and we will see it sometime soon.[;)]
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Anendrue
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RE: When?

Post by Anendrue »

My two cents.

At the bottom of their story is a source listed as Matrix Games.

source: "http://www.matrixgames.com/games/story.asp?gid=296"

This link goes to a 404 error which translates in layman's terms as the page does not exist. I'd take the story with a grain of salt.
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Patience
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RE: When?

Post by Patience »

I'm sure we can pick this apart all day long but I'll stay hopeful for now

Most likely causes:
  • The directory or file specified does not exist on the Web server.
  • The URL contains a typographical error.
  • A custom filter or module, such as URLScan, restricts access to the file.
[/align]

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MajorDude
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RE: When?

Post by MajorDude »

It could be a 'polling' style site that possibly harvested this launch date info from an old post either in these forums or other, and put it in its "scheduled release date" database as its last known release date for the title.

When it picked up the Maitrix-Slitherine merger news, it probably "updated" its info and generated (or regenerated) a story line on MWIF with their last known release date.

Publicity on a game in development is usually a good thing. If there are those who know the game, or want to know more about the game, then they just may come here to find out about it, and that can be a good thing. [:)]
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Patience
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RE: When?

Post by Patience »

Thank you MajorDude,

I guess I'm hoping somebody knows something and isn't talking yet. It's been forever since a release date was announced.  Maybe Steve [&o] can shed some light on this in his June update.  [;)]
"Time is the greatest teacher... Unfortunately she kills all her students."
CrusssDaddy
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RE: When?

Post by CrusssDaddy »

Hahaha, July was the date I gave in my April Fool's post (since callously removed by admins). It's the joke that keeps on giving!
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