Isn't it something...

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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hank
Posts: 629
Joined: Sun Aug 24, 2003 8:50 am
Location: west tn

RE: Isn't it something...

Post by hank »

I'm in.
 
Just two days ago I cranked up SPWaW again ... first time in a couple of months.  I've been playing the new TOAW III.
 
I have 3 or 4 war games I keep playing and going back to:  SP, PzCampaigns, Steelbeasts, and DBWWII (BiN).  They are all different enough to make them all enjoyable so I just go back and forth with them.  I've done this with these game for the last 4 or 5 years now.
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robot
Posts: 1438
Joined: Tue May 09, 2000 8:00 am
Location: Covington Ky USA

RE: Isn't it something...

Post by robot »

The wife and i play alot of world of warcraft. her computor sits right along side of mine. And we get in and fight the monsters right along side of each other. The only time I get to play sp is when we get poed at each other in the online game. have been playing alot of wow lately due to the fact we have been getting along in the game very well. Guess I will have to start a fight with her so I can get my long campaign back on the road again.
Robots wear armor for skin.Grunts wear skin for armor.
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KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: Isn't it something...

Post by KG Erwin »

With SPWaW, I get a sense of the "being there" factor that I can't get anywhere else, with the exception of the Close Combat series.

In SPWaW, the focus shifts in and out. With C&C off, it's a lot of micromanagement. The player assumes many roles, from the battalion commander down to the individual squad leaders. In each turn, I start with the guy that's named after me -- the Lt Col. I assign the offboard fire-missions, and move around to assist with my rally points.

Next I narrow the focus down to the platoons/squads and their accompanying heavy weapons/tank support. For the type of war I play, this works well. In the Pacific, the battle often is fragmented in such a way that it lends itself to micromanagement.

There's a History Channel series that aproximates this feeling -- it's called "Shootout". The episode on Guadalcanal was excellent. It puts you right there with individual Marines and small unit actions.

The collective results of all these individual fights is what wins battles.

It's this kind of scale and focusing that always leads me back to this game. It is by far my all-time favorite.
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