New Screenshots for John Tiller’s Campaign Series

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

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CJMello63
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RE: New Screenshots for John Tiller’s Campaign Series

Post by CJMello63 »

Good news for the guys that worked hard on the series Jay. Sgt. Mello rides again!
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Oldguard1970 »

Jason,
 
Thanks for the quick answers.  You are setting a high standard for the energy level expected of a moderator!
"Rangers Lead the Way!"
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Jason Petho
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: OldGuard1970

Jason,

Thanks for the quick answers.  You are setting a high standard for the energy level expected of a moderator!

Too kind, thank you.

Let's just hope my employer doesn't see how much time I spend here! *laughs*

Jason Petho

1925frank
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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

This is probably a less than stellar question, but creating new units with chips would appear to be straightforward.  You would put in new name, new values, and new colors on the chips.  The 3D game, however, has artwork.  I can see where you can cut, paste, and change some coloring for the new Albanian platoons, but the Chinese junks wouldn't fit in that category.  Someone would have to draw up a Chinese junk.  Even the platoons could entail some artistic flair.  The French troops are wearing French uniforms, and the Japanese platoons look like Japanese soldiers.  Screenshots of some new units were mentioned.  I'm just curious how that works, because even someone with computer talents might have to borrow the artistic talents of someone else to make a unit look right. 
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: 1925frank

This is probably a less than stellar question, but creating new units with chips would appear to be straightforward. 
You would put in new name, new values, and new colors on the chips.

Yes, but changing the sizes could potentially open up a whole new can of worms. I will give it a whirl this weekend and see how much of a chore it is.

ORIGINAL: 1925frank
The 3D game, however, has artwork.  I can see where you can cut, paste, and change some coloring for the new Albanian platoons, but the Chinese junks wouldn't fit in that category.  Someone would have to draw up a Chinese junk.  Even the platoons could entail some artistic flair.  The French troops are wearing French uniforms, and the Japanese platoons look like Japanese soldiers.  Screenshots of some new units were mentioned.  I'm just curious how that works, because even someone with computer talents might have to borrow the artistic talents of someone else to make a unit look right. 

For the units I created, the art was created pixel by pixel in PhotoPaint 12, although I believe you can even use Paint to create them. I would love to be able to regenerate all the graphics using a 3D modelling program, but I am without the software and without the time to do so.

Take care and good luck
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1925frank
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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

Just thinking.  Regarding units, the game also had an optional rule for organizaion integrity of companies.  The command range from the HQ unit (first platoon) was something like three hexes, and if the other platoons strayed further away than three hexes, there were certain penalties.  I was wondering if, as a possible modification, the command range might vary from country to country.  The game already reflected that for purposes of supply.  The reason I mention this is the Germans were ahead of other countries in having radios installed in their tanks.  The French were largely still using hand signals and flags in 1940.  This gave the Germans a tremendous advantage when it came to manoevering and coordinating attacks.   
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RE: New Screenshots for John Tiller’s Campaign Series

Post by CJMello63 »

I'm telling.
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: CJMello63

I'm telling.

*laughs* Mean, I tell you.. mean!

Jason Petho
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: 1925frank

Just thinking.  Regarding units, the game also had an optional rule for organizaion integrity of companies.  The command range from the HQ unit (first platoon) was something like three hexes, and if the other platoons strayed further away than three hexes, there were certain penalties.  I was wondering if, as a possible modification, the command range might vary from country to country.  The game already reflected that for purposes of supply.  The reason I mention this is the Germans were ahead of other countries in having radios installed in their tanks.  The French were largely still using hand signals and flags in 1940.  This gave the Germans a tremendous advantage when it came to manoevering and coordinating attacks.   

The game already reflects that supply level difference for Battalions and up. At the small ranges that the company HQ operates at, you wouldn't see much difference.

Hope that helps
Take care and good luck
Jason Petho

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RE: New Screenshots for John Tiller’s Campaign Series

Post by Dumnorix »

And which is to it "NEW"???!!!

Those are the same blurred diagrams, as in the original play. I hope it on many scenarios worked this time more intensively and the historical errors eliminated !


(edited to reduce font size, we're not blind)
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: Dumnorix

And which is to it "NEW"???!!!

Those are the same blurred diagrams, as in the original play. I hope it on many scenarios worked this time more intensively and the historical errors eliminated !


(edited to reduce font size, we're not blind)

This should help answer some questions.

tm.asp?m=1455880

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CJMello63
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RE: New Screenshots for John Tiller’s Campaign Series

Post by CJMello63 »

Speaking of which, where has Sterner been?
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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

ORIGINAL: Dumnorix

And which is to it "NEW"???!!!

Those are the same blurred diagrams, as in the original play. I hope it on many scenarios worked this time more intensively and the historical errors eliminated !


(edited to reduce font size, we're not blind)

Am I the only one biting his tongue?
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RE: New Screenshots for John Tiller’s Campaign Series

Post by JudgeDredd »

ORIGINAL: 1925frank
Am I the only one biting his tongue?
What about?
Alba gu' brath
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Howard7x »

How is the game looking in 2D mode? Can some screenshots be posted? I was hoping for some more detailed maps and unit counters. Id love to see this game with some nice modern counters and a detailed map.
"In times of peace, a good general is preparing for war" - Gaius Julius Ceasar
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: Howard7x

How is the game looking in 2D mode? Can some screenshots be posted? I was hoping for some more detailed maps and unit counters. Id love to see this game with some nice modern counters and a detailed map.

Here is part of a map I have been working on that deals with the Smolensk area. The total map is 500 x 580. This is the #4 2D viewing level.


Image

Take care and good luck
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

Here are some of the new unit types.

Image

Image

Image

Hope that helps
Take care and good luck
Jason Petho
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CJMello63
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RE: New Screenshots for John Tiller’s Campaign Series

Post by CJMello63 »

Looks good Jay. I just need to locate Mike Sheppard now and beat his ass again head to head.
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: CJMello63

Looks good Jay. I just need to locate Mike Sheppard now and beat his ass again head to head.

*laughs* ahh, the pleasures!!

I think I saw him over at the Blitz a little while ago!

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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: CJMello63

Speaking of which, where has Sterner been?

Good question, I really don't know!

Jason Petho
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