War Plan Orange
Moderators: wdolson, Don Bowen, mogami
RE: War Plan Orange
14 December 1941
Naga captured.
American PTs, in a rendition of the Charge of the Light Brigade, skirmish at Laong. All nine PTs were sunk while damaging an old Japanese DD.
Surprising the rest of the IJN, the 5th Carrier Division hits Wake with a small airstrike.
Naga captured.
American PTs, in a rendition of the Charge of the Light Brigade, skirmish at Laong. All nine PTs were sunk while damaging an old Japanese DD.
Surprising the rest of the IJN, the 5th Carrier Division hits Wake with a small airstrike.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
How is the air situation in DEI? Do the japanese already hold air superiority over Malaya/Luzon?
Surface combat TF fanboy
RE: War Plan Orange
ORIGINAL: String
How is the air situation in DEI? Do the japanese already hold air superiority over Malaya/Luzon?
AS over Luzon. Not over Malaya. The base sizes are quite a bit smaller than in CHS, so redeployment sucks.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
The pattern is becoming clear. When I give the 5th Carrier Division a Naval Attack mission, it will fly the secondary missions against Wake (or whatever island it is supposed to attack). When I order it to fly the Airfield Attack, Port Attack, or Ground Attack mission directly, not as a secondary mission, it fails to launch. For the current turn, I've switched back to direct orders to see if I can confirm this.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
15 December 1941
The district leaders of Vigan send delegates to the Japanese commander to ask for protection from the undisciplined American troops in the area.
The 5th Carrier Division finally accepts primary orders to attack Wake.
The district leaders of Vigan send delegates to the Japanese commander to ask for protection from the undisciplined American troops in the area.
The 5th Carrier Division finally accepts primary orders to attack Wake.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
ORIGINAL: herwin
15 December 1941
The district leaders of Vigan send delegates to the Japanese commander to ask for protection from the undisciplined American troops in the area.
The 5th Carrier Division finally accepts primary orders to attack Wake.
*in the finest mr. burns voice* "Eeeexcellent!"
Surface combat TF fanboy
RE: War Plan Orange
Allied Report:
In a furius ASW effort codenamed operation Alabama, nearly six Japanese subs are attacked, and somewhat damaged. I-19 lurks near Seattle and attacks MSWs Chingento and Quansino, but a furious counterattack heavily damages the Japanese intruder.
Several ASW forces are sent to finish it.
Near Singapore another Japanese submarine pays for their boldness attacking an ASW group sinking Wendigo and Goulburn, but the enemy attacker is promptly sunk [Intelligence identifies attacker as I-154]
Wake Island
A new Japanese amphibious landing is repulsed, but the bright news of the day is that the VMF-211 defending Wake Island, it claimed 6 enemy aircraft shot down versus 1 own aircraft
In a more ominous note the Island of Jolo was attacked by Japanese Naval Air forces. Intelligence reports three or four Japanese fleet carriers operating now in the Philipphine Sea Area
In a furius ASW effort codenamed operation Alabama, nearly six Japanese subs are attacked, and somewhat damaged. I-19 lurks near Seattle and attacks MSWs Chingento and Quansino, but a furious counterattack heavily damages the Japanese intruder.
Several ASW forces are sent to finish it.
Near Singapore another Japanese submarine pays for their boldness attacking an ASW group sinking Wendigo and Goulburn, but the enemy attacker is promptly sunk [Intelligence identifies attacker as I-154]
Wake Island
A new Japanese amphibious landing is repulsed, but the bright news of the day is that the VMF-211 defending Wake Island, it claimed 6 enemy aircraft shot down versus 1 own aircraft
In a more ominous note the Island of Jolo was attacked by Japanese Naval Air forces. Intelligence reports three or four Japanese fleet carriers operating now in the Philipphine Sea Area

Just for S**ts and Giggles
My comments to my honourable (?) opponent with the Dec 16 moves:
I'm chasing a bug in the game engine. Unless you truely like excitement, avoid approaching Wake with surface ships for three turns. You can probably take a carrier or two down, but it will cost you. My original goal was to hit Wake hard in passing (similar to history) as the 5th CarDiv moved to a more central location from which it could discourage aggressiveness, but the unwillingness to launch has me intrigued.
By the way, the Hiryu and Soryu were designed to operate as the cores of raider TFs built from fast battleships and heavy cruisers. I had been planning to investigate what that meant, but the game engine's recalcitrance means that I'm deferring fun and games until after I know what works and what doesn't.
A few notes for the peanut gallery:
Operation Alabama has damaged a bunch of I-boats--one sunk. The next time I play this scenario, I'll move the subs to more useful places during the first turn, but this game has a learning cliff. I'm moving them now...
The Jolo base strike was the heavy carriers of the KB visiting. Again, I need to put more effort into my first turn move planning.
I think, in general, I need to understand the turn 1 default plans in more detail. I figured they were generally intelligent--silly me.
I'm chasing a bug in the game engine. Unless you truely like excitement, avoid approaching Wake with surface ships for three turns. You can probably take a carrier or two down, but it will cost you. My original goal was to hit Wake hard in passing (similar to history) as the 5th CarDiv moved to a more central location from which it could discourage aggressiveness, but the unwillingness to launch has me intrigued.
By the way, the Hiryu and Soryu were designed to operate as the cores of raider TFs built from fast battleships and heavy cruisers. I had been planning to investigate what that meant, but the game engine's recalcitrance means that I'm deferring fun and games until after I know what works and what doesn't.
A few notes for the peanut gallery:
Operation Alabama has damaged a bunch of I-boats--one sunk. The next time I play this scenario, I'll move the subs to more useful places during the first turn, but this game has a learning cliff. I'm moving them now...
The Jolo base strike was the heavy carriers of the KB visiting. Again, I need to put more effort into my first turn move planning.
I think, in general, I need to understand the turn 1 default plans in more detail. I figured they were generally intelligent--silly me.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
16 December 1941
CarDiv 5 launches again and Wake falls!
Nothing else significant this day.
CarDiv 5 launches again and Wake falls!
Nothing else significant this day.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
This is a sad day for the Allied cause. Wake Island has fallen [:(]
A Japanese all-out assault of Wuchang was repulsed by the ROC defenders.
Meanwhile enemy carrier forces moved to the Celebes Sea, sinking a small TF of merchant shipping, near Tarakan.
On a more bright note, allied anti-ship attacks managed to penetrate the cover and put a fish on japanese Fast Battleship Haruna
A Japanese surface force tries to attack Hong Kong Harbor, but its repulsed with enemy CA Ashigara left burning
A Japanese all-out assault of Wuchang was repulsed by the ROC defenders.
Meanwhile enemy carrier forces moved to the Celebes Sea, sinking a small TF of merchant shipping, near Tarakan.
On a more bright note, allied anti-ship attacks managed to penetrate the cover and put a fish on japanese Fast Battleship Haruna
A Japanese surface force tries to attack Hong Kong Harbor, but its repulsed with enemy CA Ashigara left burning

RE: War Plan Orange
ORIGINAL: Bliztk
This is a sad day for the Allied cause. Wake Island has fallen [:(]
A Japanese all-out assault of Wuchang was repulsed by the ROC defenders.
Meanwhile enemy carrier forces moved to the Celebes Sea, sinking a small TF of merchant shipping, near Tarakan.
On a more bright note, allied anti-ship attacks managed to penetrate the cover and put a fish on japanese Fast Battleship Haruna
A Japanese surface force tries to attack Hong Kong Harbor, but its repulsed with enemy CA Ashigara left burning
Pilots are--by definition--optimistic. Ashigara ended up with 8 sys damage and the fish missed.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
17 December 1941
The natives of Tabar Island request protection by their Asian brothers of Japan.
The infantry of the 5th division watch in disbelief as heavy artillery in their rear area breaks and runs after an Allied bombardment.
The natives of Tabar Island request protection by their Asian brothers of Japan.
The infantry of the 5th division watch in disbelief as heavy artillery in their rear area breaks and runs after an Allied bombardment.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
Allied Command Reports: Assaults against Davao, Khota Baru and Wuchang are repulsed.
Operation Alabama is nearly concluding as an indisputable success cleaning the Japanese sub pest from Hawaiian waters.
Operation Beagle will be commencing shortly as the required assets are assembled.
Operation Alabama is nearly concluding as an indisputable success cleaning the Japanese sub pest from Hawaiian waters.
Operation Beagle will be commencing shortly as the required assets are assembled.

RE: War Plan Orange
17 December 1941
Move along; nothing happening here.
Move along; nothing happening here.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
19 December 1941
Hong Kong surrenders.
Samar surrenders.
Tavoy surrenders.
Surface battle at Rabaul--Allies come out poorer.
Hong Kong surrenders.
Samar surrenders.
Tavoy surrenders.
Surface battle at Rabaul--Allies come out poorer.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
20 December 1941
Rabaul, Ilagan, and Lucena captured.
21 December 1941
Major air strikes on Manila and Cavite leave warships burning in harbor.
Dutch surface TF surprised by the KB off the northern coast of New Guinea.
Weda, Morotai, and Manokwari captured by Japanese landing forces.
Rabaul, Ilagan, and Lucena captured.
21 December 1941
Major air strikes on Manila and Cavite leave warships burning in harbor.
Dutch surface TF surprised by the KB off the northern coast of New Guinea.
Weda, Morotai, and Manokwari captured by Japanese landing forces.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
22 December
New Hanover surrenders and Hollandia falls.
23 December
Move along; nothing happening here.
New Hanover surrenders and Hollandia falls.
23 December
Move along; nothing happening here.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
Christmas Day, 1941
Japanese intercept a transport TF attempting to flee Manila.
Gasmata captured by air landing.
Japanese intercept a transport TF attempting to flee Manila.
Gasmata captured by air landing.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
December 27th, 1941
Night battle at Kuching: Battleships, meet Long Lances; Long Lances, meet Battleships.
Airstrike on Noumea.
Kota Bharu captured.
Airstrike on Soerabaya.
Night battle at Kuching: Battleships, meet Long Lances; Long Lances, meet Battleships.
Airstrike on Noumea.
Kota Bharu captured.
Airstrike on Soerabaya.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: War Plan Orange
ORIGINAL: herwin
December 27th, 1941
Night battle at Kuching: Battleships, meet Long Lances; Long Lances, meet Battleships.
A more detailed combat report perhaps?
Surface combat TF fanboy

