ORIGINAL: Berkut
ORIGINAL: Lava
ORIGINAL: Berkut
"This is unplayable"
What utter nonsense.
Ray (alias Lava)
Try quoting in context.
Okay...
I'll put it in context.
You're saying "I PREFER this and because that is what YOU WANT you proclaim ... others will think the game is unplayable. Kinda like the chat about having only one resolution being a "game killer."
Utter, unabashed nonsense.
All I can say to folks is, yes, the interface may not be quite what you expect, but then again Frank Hunter is not Relic or EA... he is an independent developer. He also has a different way of doing things and his command concept is quite innovative and worthy of playing. His games attempt to capture the problems of command. So if you just want to push around counters...
Now this game does not take a rocket scientist to learn how to play. I got a stab at it in the Alpha version without either a manual or tutorial and picked it up in no time.
Now I know lots of people are used to being taken by the hand and walked through the process step by step. But in the end, even the best tutorials leave stuff out. Any gamer knows you have to play a couple games just to press buttons and "see what happens."
This game is no different.
Ray (alias Lava)




