It doesn't sound right

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

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m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: It doesn't sound right

Post by m10bob »

Too bad there is not a "rating system" for players.....
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Reg
Posts: 2790
Joined: Fri May 26, 2000 8:00 am
Location: NSW, Australia

RE: It doesn't sound right

Post by Reg »

I think there are actually gaming ladders out there for WITP if you go looking (The moderator for one I saw actually gave both players bonus points for finishing a game!!)

However, as a general rule you won't find many players listed in this category [;)]
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Fokkov2
Posts: 15
Joined: Mon Nov 20, 2006 12:02 pm

RE: It doesn't sound right

Post by Fokkov2 »

There is a ladder where you have to post the result of your first game within 3 months ore you're trown out [:@]
No that would take some commitment if you decided to play scen15
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mc3744
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RE: It doesn't sound right

Post by mc3744 »

I think that rating is a problem.
It works if the rating is good, it doesn't if it's bad.

I mean, why should you believe what I said? I could have lied. No way to prove it.
Maybe I cheated and tried to make him look bad ... because I'm evil [:D]

If I talk nicely of someone it's all right, but if I talk bad I should be able to prove what I say. Here it's pretty difficult. Which is why I did not name my opponent.
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Mike Scholl
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RE: It doesn't sound right

Post by Mike Scholl »

ORIGINAL: mc3744
If I talk nicely of someone it's all right, but if I talk bad I should be able to prove what I say. Here it's pretty difficult. Which is why I did not name my opponent.


That's the problem alright. And why I ALMOST wish you had dropped your opponant's name..., it might have forced him to come on the forum and explain/defend his decision. And most of us can spot a real "worm" by the way he "wriggles" under scrutiny. But you are a true gentleman, and I salute you for it.
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mc3744
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RE: It doesn't sound right

Post by mc3744 »

ORIGINAL: Mike Scholl

But you are a true gentleman, and I salute you for it.

Now I'm blushing! [:'(]
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Nikademus
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RE: It doesn't sound right

Post by Nikademus »

Why shouldn't I use my SA HQ bombers in China? (Beside the shortage of suplies)
We can't take units out, not in.

I'd like to know what you guys think of it.
It doesn't sound right to me.

From a game point, it would have been better if he hadn't come out with guns a'blazzin. As others have already said, you can't forsee every situation even with prior discussion and house rules. Thats why the most important facet is to find a PBEM partner who's willing to continually discuss things and modify the game overlay plan accordingly if both players agree. This game is too damn long for inflexibility on either player's part. Finding a like minded playing partner though can be a trial and error type situation. I've had several PBEM games were in-game new/modified house rules were created after discussing the situation. You might try emailing him back and seeing if he's willing to hash out the problem.

On the historical issue.....the game 'does' make operating alot of LBA, including 4E much much easier than it was in RL. Ideally, especially in the case of 4E they should only be allowed to operate if you import a US ENG/aviation unit. The general servicability rules of the game make operation easier still.

But ultimately, the game allows it so it depends on what the players feel is fair.
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niceguy2005
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RE: It doesn't sound right

Post by niceguy2005 »

ORIGINAL: JeffK

Maybe, as the japanese player he's had his fun and doesnt want to be on the end of the same.
Bingo...

I'm learning to chose my PBEM partners very carefully. I have been lucky so far.
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