ORIGINAL: mudrock
The Stryker is way too fragile in the game play.
The Stryker is way to fragile in real life.[;)] That has always been the primary complaint while in development, and almost got the project killed off. The Strykers armor is only designed to protect up to 14.5mm rounds....so an rpg, 40mm grenade, mortar rounds, can all make hamburger out of a stryker.
The opfor rpgs and nato man-portable AT weapons are not like the old ones. RPG7 and RPG16 can take out just about anything on the battlefield except MBTs...of course they can track it or damage the gun. RPG 27 and RPG 29, each having a tandem warhead, are proving very lethal on today's battlefields. Ask the Israeli's...who lost nearly 50 Merkavas to RPG27/29s in their war with Hamas last year...and the British who lost a Challenger II to an RPG29 in Iraq...it defeated the ERA
and penetrated the frontal armor. The Javelin employed by US forces is capable of knocking out just about any enemy vehicle that it encounters on the battlefield.
Many of the other things you mentioned that you liked about some of the older games...experience slider, always follow orders option...were not part of CCMT, because it was developed from CCM which is used by the USMC as a training tool.
Visible victory locations, as well as some other things are going to be addressed in a patch in the near future.
Glad you're having fun...we're having many a good MP battles with it too.
If it does not have a gun, it cannot be fun.