ORIGINAL: b whittle
Daren
Thanks for the prompt reply. Tried that as suggested but it makes no difference for me. Not sure how the ~ key works as the prefs were already set wpns free and using the ~ seems to make no difference to them. Does ~ change the global prefs or just for the selected aircraft and how do you know for a specific ac if it is free or tight?
I did get the right behaviour (as advertised by the tutorial) if I use the attack button, F1. Hornet approaches a few miles and fires Harpoon from long distance. I note in the unit status box the task is 'intercept target' for the attack button, but 'prosecute target' when the air ops button is used. Intercept seems to generate an attack, while prosecute doesn't. Seems wrong way round.
Either way the tutorial text does not match the game behaviour and leaves me confused and frustrated.
I have come within a whisker today of just packing it all in. My life is too short to spend hours with trial and error to work out how this game is supposed to work.
BW,
My advice was from the same Tutorial using the HUD3.
I started the scen, selected "Good Guys" and made sure the difficulty was set to "AVERAGE" before I started playing. Once I did this and the Hornet was in Harpoon range, I hit the "~" key - weapons free and the Harpoons flew on their way to the Alligator. I'm using you BW, to test this out as you first reported back on using the HUD3 versions and if we can nail down the issue maybe all the new users can have all this stress removed from their Harpoon3 ANW introduction.
I did exactly the same using the Tomcat, launch the F-14, use F6 to start the intercept and once in range with the appropriate weapons (AIM-54 Phoenix) in this case; I hit "~" and within seconds the Phoenix are on their way to the Badger. Now I understand the global setting is already at weapons free. Why should you need to "wake up" the pilots? Not sure but either hit "~" or use F1 as suggested by 'Shemar' and manually run the engagement. Either way you'll get the results you're looking for.
Use the Tutorial instructions as a guide and I'll attempt to edit the Tutorial instructions/description to more accurately reflect both what new players are seeing and should be trying to achieve in terms of "learning the ropes" when it comes to becoming proficient in using the Harpoon3 ANW interface.
Cheers
Darren