Matrix I Hate You

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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junk2drive
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RE: Matrix I Hate You

Post by junk2drive »

North Afrika could be modded now using OWS maps, painting the terrain sand, modding pines to palms, skinning the afvs in desert colours. There are LL Matildas and Vals...
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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Prince of Eckmühl
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RE: Matrix I Hate You

Post by Prince of Eckmühl »

ORIGINAL: junk2drive

North Afrika could be modded now using OWS maps, painting the terrain sand, modding pines to palms, skinning the afvs in desert colours. There are LL Matildas and Vals...

I may have been dreaming, but I think that I came across a texture for a Stuart in one of the graphics directories.

PoE (aka ivanmoe)
Government is the opiate of the masses.
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junk2drive
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Location: Arizona West Coast

RE: Matrix I Hate You

Post by junk2drive »

Yep, M3A1 Stuart LL
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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Erik Rutins
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RE: Matrix I Hate You

Post by Erik Rutins »

Stuarts (Honeys :-), Matildas and Valentines are all in Kharkov as Lend Lease versions. [8D] Yes, come to think of it the winter maps could probably be modded to desert without too much trouble. Hm...
Erik Rutins
CEO, Matrix Games LLC


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