Question about purchasing new counters

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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AresMars
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RE: Question about purchasing new counters

Post by AresMars »

Marshall, TIME is always the wrench in the works.....
 
There are several camps that are playing EIANW, and there is only ONE programmer....
 
I only wish there was a more effective way of setting priorities of your time, so that all camps gets their fair attention.
 
Being vocal in the forums is one way, but the many players who remain silent dont get a voice....I worry about this.
 
 
NeverMan
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Joined: Tue Feb 24, 2004 1:52 am

RE: Question about purchasing new counters

Post by NeverMan »

ORIGINAL: AresMars

Marshall, TIME is always the wrench in the works.....

There are several camps that are playing EIANW, and there is only ONE programmer....

I only wish there was a more effective way of setting priorities of your time, so that all camps gets their fair attention.

Being vocal in the forums is one way, but the many players who remain silent dont get a voice....I worry about this.


If they are worried about it then they shouldn't stay silent.

Here in the States (I don't want to speak for any other country), it's hard for me to take someone seriously who complains about the gov't but didn't vote. See what I mean?
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Jimmer
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RE: Question about purchasing new counters

Post by Jimmer »

ORIGINAL: AresMars

Marshall, TIME is always the wrench in the works.....

There are several camps that are playing EIANW, and there is only ONE programmer....

I only wish there was a more effective way of setting priorities of your time, so that all camps gets their fair attention.

Being vocal in the forums is one way, but the many players who remain silent dont get a voice....I worry about this.

I agree 100%. After a time, I know I get tired of debating with people who don't know what they are talking about. I'm sure some people on this forum have experienced the same feelings, and have given up chatting about "stuff".
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
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Marshall Ellis
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Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Question about purchasing new counters

Post by Marshall Ellis »

ORIGINAL: AresMars

Marshall, TIME is always the wrench in the works.....

There are several camps that are playing EIANW, and there is only ONE programmer....

I only wish there was a more effective way of setting priorities of your time, so that all camps gets their fair attention.

Being vocal in the forums is one way, but the many players who remain silent dont get a voice....I worry about this.


I hear you and understand what you're saying but I must also agree with Neverman and ask that these silent folk step up and be heard (It doesn't hurt). It's much better this way otherwise you will get what I think is important. There have been some awesome ideas and I have learned a ton fom you guys BUT I've learned nothing from the silent. Remember, there are no dumb questions or ideas... :-)



Thank you

Marshall Ellis
Outflank Strategy War Games


pzgndr
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Location: Delaware

RE: Question about purchasing new counters

Post by pzgndr »

I must also agree with Neverman and ask that these silent folk step up and be heard (It doesn't hurt). It's much better this way otherwise you will get what I think is important.

Empires in Arguments is certainly appropriate, considering all the bickering that has gone on regarding this game and which features should have priority over others.

The bug tracker list is very helpful and anyone with suggestions for improvements should be directed there to get their ideas on the list. Seeing items prioritized allows everyone to understand what is considered important, and perhaps there we can haggle on pecking order. But it's more important that everyone's ideas get documented and acknowledged, and that's what the bug tracker list is for.
Bill Macon
Empires in Arms Developer
Strategic Command Developer
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Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Question about purchasing new counters

Post by Marshall Ellis »

ORIGINAL: pzgndr
I must also agree with Neverman and ask that these silent folk step up and be heard (It doesn't hurt). It's much better this way otherwise you will get what I think is important.

Empires in Arguments is certainly appropriate, considering all the bickering that has gone on regarding this game and which features should have priority over others.

The bug tracker list is very helpful and anyone with suggestions for improvements should be directed there to get their ideas on the list. Seeing items prioritized allows everyone to understand what is considered important, and perhaps there we can haggle on pecking order. But it's more important that everyone's ideas get documented and acknowledged, and that's what the bug tracker list is for.

I totally agree Pzgndr!
A lot of people are VERY passionate about this game! I may not reach their standards but I will certainly try.

Thank you

Marshall Ellis
Outflank Strategy War Games


NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: Question about purchasing new counters

Post by NeverMan »

Marshall,

You'll never make all of us 100% happy but you can come pretty close. Right now there are just too many fundamental/elemental rules/concepts left out of this game. Once these things are implemented, that will go a long way.
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Marshall Ellis
Posts: 5630
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Question about purchasing new counters

Post by Marshall Ellis »

ORIGINAL: NeverMan

Marshall,

You'll never make all of us 100% happy but you can come pretty close. Right now there are just too many fundamental/elemental rules/concepts left out of this game. Once these things are implemented, that will go a long way.

I hear ya! We'll get there.
Thank you

Marshall Ellis
Outflank Strategy War Games


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