Map scale

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

bradfordkay
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RE: Map scale

Post by bradfordkay »

ORIGINAL: Grotius

I like hexes too.


So did my ex... I still haven't shaken the one she put on me twenty years ago! [;)]
fair winds,
Brad
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mbatch729
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RE: Map scale

Post by mbatch729 »

Way off topic, and a bad joke, but a buddy of mine had one of the best bumperstickers I've ever seen. After a nasty divorce, "I still miss my ex-wife...but my aim is getting better".
Later,
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Mobeer
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RE: Map scale

Post by Mobeer »

ORIGINAL: jwilkerson
I talked to one of the Harpoon guys at Origins - unfortunately we didn't have time to get "down in the weeds" - but we did broach this topic - and I was a bit surprised as it sounded like he was saying Harpoon was discrete...

I think I read somewhere that the original Harpoon used an 18" minimum scale - might have been in one of the manuals that came with it, but which I no longer have.
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jwilkerson
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RE: Map scale

Post by jwilkerson »

ORIGINAL: Mobeer

I think I read somewhere that the original Harpoon used an 18" minimum scale - might have been in one of the manuals that came with it, but which I no longer have.

Actually that makes sense. It explains how Harpoon feels to the player like continuous, but still to the developer is discrete. Not sure 18" scale will work for WITP sized game though.
[:)]

WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
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madgamer2
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RE: Map scale

Post by madgamer2 »

what is it you want? the whole Pacific ant 100 yards/hex scale?....why not ask for a linking game and add the Atlantic as well.....and platoon sized Inf. units...and.......well you get the picture. Do you have any remote idea of how the game would have to be redesigned to work in a smaller scale? I think that the 40 mile hex's are the right size for the game without having to redo or create a new game. For that matter do you have any idea what would be involved with a game on the Pacific war at 2o miles/hex? Get some sleep and think about what you are saying here.

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madgamer2
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RE: Map scale

Post by madgamer2 »

Yeah...I remember and even bought it but it was not a real winner and did not sell well as I recall.

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madgamer2
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RE: Map scale

Post by madgamer2 »

Its nice to see someone with a great sense of humor on the forum LOL Lets have the whole world at 20...no 10....no 5 miles/hex..land sea and air!

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