Forcepools

Based on Atomic Games’ award-winning Close Combat series, Close Combat: Wacht am Rhein brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Wacht am Rhein remake comes with a brand new Grand Campaign including a new strategic map with 64 gorgeous hand-drawn tactical maps, over 70 scenarios, tons of new interface and unit graphics, countless engine improvements, and much more!
Moss Orleni
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RE: Forcepools

Post by Moss Orleni »

ORIGINAL: Pzt_Serk

Moss,

what does your database says about the Führer Begleit Brigade durin Watch am Rhein?? Most information I have say it did not have any Panthers (as in War) but a mix of Mark IV/Stugs IIIG/jagdpanzer IV/L70.

Cheers,

I guess you must have sensed it [:)]: yesterday, I just finished a couple of additional queries to generate complete OOBs per unit (no, that kind of info doesn't just roll out of the DB). I'm still doing some sanity checks, but the results should be pretty accurate.
And it seems your information is correct; this is what comes out for the FBB: (see attachment)

Most of the abbreviations should be self-explanatory (if not, just ask). What you see are the totals of initial item strenght (at the day of first appearance in the campaign) + reinforcement strenght (replacements arriving at a later date). For modding purposes - there is no reinforcement button, everything is already calculated into the initial forcepool - replacements are weighted according to their day of appearance. So fi 25 Jagdpanthers arriving at the last day of the campaign only count for 1/25th of that total, ie 1. Generally however, German units have very little replacements, so the reinforcement strenght is negligible.

Cheers,
Moss


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Tejszd
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RE: Forcepools

Post by Tejszd »

Great info Moss Orlen!

Any chance you could post other BG comparisons? The developers might use the information to make the game more historical....
Moss Orleni
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RE: Forcepools

Post by Moss Orleni »

Hi Tejszd,

Check your PM on this.

Cheers,
Moss
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Pzt_Serk
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RE: Forcepools

Post by Pzt_Serk »

Indeed, some kind of historical realism mod reviewing the forcepools woud be great but unfortunatly I don't know how to mod.

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Platoon_Michael
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RE: Forcepools

Post by Platoon_Michael »

Why doesnt the American BG at Trois Ponts have any ATGuns?
I know there was atleast one if not two that stopped Peiper.
Moss Orleni
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RE: Forcepools

Post by Moss Orleni »

ORIGINAL: Platoon_Michael

Why doesnt the American BG at Trois Ponts have any ATGuns?
I know there was atleast one if not two that stopped Peiper.

IIRC, the 51st Engineer Btn (the one guarding the Trois-Ponts bridges when Peiper arrived) is not portrayed as an individual unit in the game (even with regimental BGs, you can't include everything).
The 57mm AT you're referring to was not organically part of the Btn, but it had been commandeered from the 526th AIB defending Malmedy and Stavelot at that time. As it was only part of the 51st Eng for half a day (arrived on the morning of the 18th, destroyed before noon), it's debatable whether it should be included (if you would decide to create a 51st Eng Btn BG).

Cheers,
Moss
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Platoon_Michael
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RE: Forcepools

Post by Platoon_Michael »

Yea well from a players perspective,against the German team that occupies that Battle which includes 4 tanks and 2 HT's they could have thrown us a bone.
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Andrew Williams
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RE: Forcepools

Post by Andrew Williams »

How's this FBB proposal



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Pzt_Serk
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RE: Forcepools

Post by Pzt_Serk »

Getting better,

According to Moss's database, FBB had almost as many Jagdpanzers IV (25) as panzer Mark IV (28).

Cheers,
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Andrew Williams
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RE: Forcepools

Post by Andrew Williams »

I can't find any references to the PzjIV's any where else


http://www.axishistory.com/index.php?id=6141



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Pzt_Serk
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RE: Forcepools

Post by Pzt_Serk »

Here I have a link with the equipment at december 16th 1944, also from axis history.

http://www.axishistory.com/index.php?id=4889

Looks like they actually had mostly jagdpanzers instead of mark IV. Maybe due to the habit of using assault gun and tank destroyer to refit normal panzer units?
Equipment (16 Dec 1944)

Vehicles
Panzer IV authorized 62 and had 51 operational and 4 in short term repair. They were the following types:
PzKpw. IV with L48 gun = 17
Panzer IV/70(A) with the L70 gun = 38

StuG III and StuH 42 authorized 41 and had 34 operational and 6 in short term repair and 1 in long term repair. They were the following Types:
StuG III = 27
StuH 42 = 14

Cheers,

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Andrew Williams
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RE: Forcepools

Post by Andrew Williams »

Nice

How to fit them in though...

might drop the 7.5cm IG


thanks
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Andrew Williams
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RE: Forcepools

Post by Andrew Williams »

How's this



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Stwa
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RE: Forcepools

Post by Stwa »

ORIGINAL: Maxy

Hi,

I'm playing the Grand Campaign as Allies. We're on the 7th day so far with my H2H - mate.

I'm wondering how is the forcepool balanced and is there a place where one could see how many tanks are allocated for Allies and for Axis?

The question has arised from seeing Panther BG:s coming all over against my BG:s with only bazookas and 57mm guns. As many of you may have noticed - in skillful hands of a human opponent, BG:s with Panthers and Jagdpanthers are almost impossible to stop without a horde of TD:s or 76mm Shermans.


I'm using the picture that Nomada Firefox showed in the tracking thread: Image

This picture shows that there are 17 mechanized BG:s on Axis side and only 7 on Allied side. How many of those 17 BG:s have the option of having Panthers and Tigers?

I'm asking this, because of the demoralising effect that his hordes of Panthers have had on my strategies so far. Still I'm not willing to look at the saved game and check how many Panthers he has as this would ruin the game and surprises he has still for me.

I'm just curious on what is the ratio between Shermans vs. Panthers in numbers through the whole campaign. Should I just be patient and wait until the whole campaign is over. So far it's not looking that good :)


I'm sorry to interrupt this thread, but I am having a problem when I look at the scenario editor map. I had a similar problem with Ageods WWI map.

When I look at the little yellow hexagons? If I stare at them too long they take a 3 dimensional shape kinda like a starburst candy in its wrapper. Or maybe like a base on a baseball diamond. Is any one else seeing this. Its driving me crazy.
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Andrew Williams
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RE: Forcepools

Post by Andrew Williams »

When I stare at it, with my eyes sqinting,  I see Condalisa Rice.
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Moss Orleni
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RE: Forcepools

Post by Moss Orleni »

ORIGINAL: Andrew Williams

When I stare at it, with my eyes sqinting,  I see Condalisa Rice.

I see Jim Morrison, Elvis and Jimi Hendrix playing Texas Hold'em. Hoffa's body is lying next to the poker table...
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Pzt_Serk
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RE: Forcepools

Post by Pzt_Serk »

ORIGINAL: Andrew Williams

How's this



Image

Image[:)]
yukongold
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RE: Forcepools

Post by yukongold »

Schreck, I believe part of the confusion in the numbers for the OOBs comes from the official designation of Panzer IV/70(A) which is not understood/recognised by many western historians as what we refer to incorrectly as a Jagdpanzer IV. The Panzer IV/70(A) refers specifically to the Jagdpanzer variant with the L/70 cannon. There are some loose references to the numbers in several other credible forums/threads, but unfortunately not cited as to their sources.
 
http://www.forum.panzer-archiv.de/viewtopic.php?start=240&t=1210
http://forum.axishistory.com/viewtopic.php?t=79424
 
IIRC, remnants of the FBB were sent to the east after the Ardennes offensive and wound up in the fighting for the Moravian Gate.
 
cheers
 
 
 
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Platoon_Michael
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RE: Forcepools

Post by Platoon_Michael »

When I look at the little yellow hexagons? If I stare at them too long they take a 3 dimensional shape kinda like a starburst candy in its wrapper. Or maybe like a base on a baseball diamond. Is any one else seeing this. Its driving me crazy.

I don't know about any of that,but when I look at the WAR dektop Icon it looks more like some kids game animated snake head icon.With the CC being his eyes and the WAR being the mouth.
Tejszd
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RE: Forcepools

Post by Tejszd »

Never noticed but now that you mention it you are right Platoon_Michael about the icon....

Must be just us guys with kids....
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