Really, really need an Accuracy indicator

Hired Guns: The Jagged Edge is a turn-based strategy that puts you command of a squad of specialists for hire in the genre’s biggest game-world yet: the African country Diamond Coast. Diamond Coast is a playground for the cruel and corrupt, each with their own agenda. Choose your friends wisely and buy an army of ruthless mercenaries to unleash mayhem on your foes. Choose “jobs” from different factions and complete them for cash to upgrade your weapons and hire more elite soldiers of fortune.
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Hard Sarge
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RE: Really, really need an Accuracy indicator

Post by Hard Sarge »

I could agree with the ranges being balance, but then why does the AI have more range then the player does, great ideas on balance, when all it needed was some programming skills

which yes, agree that a scope will cut down on what you can see (which may be why they are makeing 4X the standard, instead of the good scopes that take skill to use, and which is also why, Sniper normally work in teams, one is a spotter and defender, while the other is the shooter)

Helmut cut down on sight ? how and why ?, which again, most Snipers do not wear helmuts, they add weight to the head, they are hot and a pain in the butt, but how do they effect sight ? unless they fall off your head


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Reinforce
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RE: Really, really need an Accuracy indicator

Post by Reinforce »

Ya they drop it to 140-150 degrees, They also give you a hearing penalty. Most of the rifles have that kinda sight angle as well, The rifles with scopes like the G36 and the L85A have a sight angel of 100 and 40 respectfuly. The Sniper rifles however are around 40, The M24 has a sight of only 25 degrees.
 
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SlickWilhelm
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RE: Really, really need an Accuracy indicator

Post by SlickWilhelm »

During a load screen, they have little tips about the gameplay. One time, it said that "Sometimes a merc will complain about not being able to see the target. You can order that merc to fire anyway. You're in charge, right?"

So this may explain what is going on with the fact that sometimes when a merc cannot get a good LOS on a target, you can make them fire anyway by clicking on the target.
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Chris Bisson
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RE: Really, really need an Accuracy indicator

Post by Chris Bisson »

ORIGINAL: Slick Wilhelm

During a load screen, they have little tips about the gameplay. One time, it said that "Sometimes a merc will complain about not being able to see the target. You can order that merc to fire anyway. You're in charge, right?"

So this may explain what is going on with the fact that sometimes when a merc cannot get a good LOS on a target, you can make them fire anyway by clicking on the target.


Yes, I do this alot. If I feel there is an unobstructed los I make the merc fire. I also use the snipers to spot targets far away and the other guys shoot at them even though they cannot see them due to range and many times they score hits/kills especially with machine guns.
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Hard Sarge
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RE: Really, really need an Accuracy indicator

Post by Hard Sarge »

ORIGINAL: Slick Wilhelm

During a load screen, they have little tips about the gameplay. One time, it said that "Sometimes a merc will complain about not being able to see the target. You can order that merc to fire anyway. You're in charge, right?"

So this may explain what is going on with the fact that sometimes when a merc cannot get a good LOS on a target, you can make them fire anyway by clicking on the target.

yea and don't forget the rest of the message, even though he is right !

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