[WIP] Jagermeiseter

Please post here for questions and discussion about unit modeling and general game modding. You can also post your new units and modifications here.

Moderator: EagleMountainDK

benpark
Posts: 3069
Joined: Mon Aug 12, 2002 1:48 pm

RE: [WIP] Jagermeiseter

Post by benpark »

ORIGINAL: Mobius

But now as I find out more about them I am in a quandary on how to handle their MG42. The machine gun isn’t coaxial but is stuck through a port and manned by the loader when in use. When not in uses it is pulled out of the hull and the MG port is covered by a conical flap. The problem is in PCK a tank that fires HE with its main gun at infantry will simultaneously fire its MG. That is impossible with these vehicles as the loader can’t do both jobs.

Do I even include the MG42?

I think it would be better to model a particular vehicles full firing capabilities. Does the game track two weapons firing consecutively? I didn't think it did (thus no double/triple turreted AFV's). I would add the MG firing capability.

Those are all looking fantastic. Now that I'm getting marginally comfortable with 3d modeling, I'm all the more impressed with the level of detail.
"Fear is a darkroom where the devil develops his negatives" Gary Busey
Post Reply

Return to “Maps, Models and Mods”