ORIGINAL: cpdeyoung
As to the issue of naval, U-Boat, simulation in this game. How many of our Axis players make the very painful decisions the historic Germans did. U-Boat production, naval production by the Germans was "painful". Weinberg points out how many tanks were not built with the production of a sub, not to mention the surface fleet which was still worked on so late in the war. How many of our Axis players build a navy when faced with the choice to build less tanks. Someone once characterized many players of this game as pushing tanks along the steppes. We are not a crew who hit the "Deploy new ship" button often. The Germans had subs because they made painful choices to plow PP into subs, something few of us do. This game has a mechanism to produce much more naval power for the Axis, but few choose to use it.
Considering the state of the naval rules in this game I don't think there are many painful choices for Germany. [:)]