Hmmmm

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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1925frank
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RE: Hmmmm

Post by 1925frank »

I think "The Operational Art of War" has that option too.
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MrRoadrunner
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RE: Hmmmm

Post by MrRoadrunner »

Conservative? Or purest?
CS is neither CM nor Operation Art of War?
Why try to make it so?

I'd rather be "conservative" than change the game to something it is not.
The "Mona Lisa" already has a moustache. It does not need a beard too.

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
Legionaer
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RE: Hmmmm

Post by Legionaer »

ORIGINAL: MrRoadrunner

CS is neither CM nor Operation Art of War?
Why try to make it so?
I agree complete !!! I don´t know why i read those compares not for the first time here ? Let the Campaign Series what it is !!!

Stefan
I create and revise: OoB´s, ToE´s, Weapon Values for Modern Wars (forever CWE!) Working on OoB´s for the new CSCW and scenario playtesting for the Beta Brigade.
1925frank
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RE: Hmmmm

Post by 1925frank »

Purest.  I can see that.  If someone tried to change Monopoly, Risk, or Chess, I'd instinctively oppose it.  Like a Spock with round ears.  It's the personality of the game that is being tampered with.
1925frank
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RE: Hmmmm

Post by 1925frank »

Not that there's anything wrong with round ears.
 
Or the Nebraska Cornhuskers wearing blue jerseys.
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V22 Osprey
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RE: Hmmmm

Post by V22 Osprey »

This thread has gone so far off topic it isnt even funny.How did it get from ''how to turn off music'' to ''lets change CS''?
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1925frank
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RE: Hmmmm

Post by 1925frank »

The name of the thread is "Hmmmm," as in, "I've got a question."  And I deliberately changed the question rather than start another thread.

Mystery solved.
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Huib
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RE: Hmmmm

Post by Huib »

ORIGINAL: MrRoadrunner

Conservative? Or purest?
CS is neither CM nor Operation Art of War?
Why try to make it so?

I'd rather be "conservative" than change the game to something it is not.
The "Mona Lisa" already has a moustache. It does not need a beard too.

RR

Just conservative, not a purist. To be a purist you would have to understand the game. A purist would use different arguments than you do.
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MrRoadrunner
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RE: Hmmmm

Post by MrRoadrunner »

LOL! Truth there! [:)]
I just think that slapping on pieces from Steel Panthers, Combat Mission, and The Operational Art of War do nothing more than add "chrome" that satisfies a few while changing the game for all others.
I'm not against colorizing old movies. I am against changing dialog or adding scenes that don't make sense while doing so.
Like what extreme assault does for balance of all scenarios, so too, would any "optional game ending" format?
Just throw out balance all together? Both purest and conservatives may agree to be against something like that?

I prefer to be extra conservative. I have not been pure in quite some time! [;)]

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
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RE: Hmmmm

Post by kool_kat »

ORIGINAL: Huib

ORIGINAL: MrRoadrunner

Conservative? Or purest?
CS is neither CM nor Operation Art of War?
Why try to make it so?

I'd rather be "conservative" than change the game to something it is not.
The "Mona Lisa" already has a moustache. It does not need a beard too.

RR

Just conservative, not a purist. To be a purist you would have to understand the game. A purist would use different arguments than you do.

Why can't a conservative be a purist? [&:]

And why do some players constantly look to alter the game engine... by adding more random luck elements and further reducing the need for individual skill level? [8D]
Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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V22 Osprey
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RE: Hmmmm

Post by V22 Osprey »

I agree with mwest 100%


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MrRoadrunner
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RE: Hmmmm

Post by MrRoadrunner »

ORIGINAL: mwest

ORIGINAL: Huib

ORIGINAL: MrRoadrunner

Conservative? Or purest?
CS is neither CM nor Operation Art of War?
Why try to make it so?

I'd rather be "conservative" than change the game to something it is not.
The "Mona Lisa" already has a moustache. It does not need a beard too.

RR

Just conservative, not a purist. To be a purist you would have to understand the game. A purist would use different arguments than you do.

Why can't a conservative be a purist? [&:]

And why do some players constantly look to alter the game engine... by adding more random luck elements and further reducing the need for individual skill level? [8D]

Mike they can be both.
Herr Huib just used it as an opportunity to personally attack me.

It does get very droll to repeat and repeat all the arguments against the proposed changes. Huib knows the why and the what. He just chooses to blindly move on and take shots at those who wanted the game upgraded but not changed beyond recognition.

As you said, letting the game engine take over the areas that used to be the skill of the individual players is a problem that they all do not seem to want to face?

RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
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Jason Petho
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RE: Hmmmm

Post by Jason Petho »

ORIGINAL: MrRoadrunner
As you said, letting the game engine take over the areas that used to be the skill of the individual players is a problem that they all do not seem to want to face?

Just for clarity, what are these areas that the game engine takes over that used to be the skill of the individual players ?

Jason Petho

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RE: Hmmmm

Post by Legionaer »

Gentlemen,

what´s going wrong here ? Do we "talk" about a game ? No more words ...

Stefan
I create and revise: OoB´s, ToE´s, Weapon Values for Modern Wars (forever CWE!) Working on OoB´s for the new CSCW and scenario playtesting for the Beta Brigade.
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kool_kat
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RE: Hmmmm

Post by kool_kat »

ORIGINAL: Jason Petho

Just for clarity, what are these areas that the game engine takes over that used to be the skill of the individual players ?

Jason Petho


I am disappointed that you are ready to provoke a "heated" exchange on this forum? [&:] You; of all persons, should understand Ed and other players' viewpoints who disagree with some of the recent JTCS rules changes?

Please don't go there... do we need another rehash of Extreme Assault on the JTCS forums? [&:] Was not the recent Blitz Club forum debate enough?

Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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kool_kat
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RE: Hmmmm

Post by kool_kat »

Gents:

But what I believe should get more "attention" in this thread is while many players want to see "change" in JTCS (whether revised artillery spotting rules, separate artillery ammunition, another assault flavor, more luck elements like a variable turn ending?, etc), there is never an accompanying discussion on how any of these proposed changes will impact game play? [&:]

Should not game play impact be paramount - both from a game player and developer perspective?

IMHO, there appears to be a whole lot of "let's change the rules because we can" crowd and very few folks who are worrying about how any proposed rule changes will impact game play? [&:]

Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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Jason Petho
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RE: Hmmmm

Post by Jason Petho »

ORIGINAL: mwest
separate artillery ammunition,

This is inherently already built into the system as artillery uses the base ammo level and is not bound the traditional command & control supply rules as other combat units on the map.
ORIGINAL: mwest
there is never an accompanying discussion on how any of these proposed changes will impact game play? [&:]

On the contrary, is that not the point of posting threads... to discuss?

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Jason Petho
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RE: Hmmmm

Post by Jason Petho »

ORIGINAL: mwest

I am disappointed that you are ready to provoke a "heated" exchange on this forum? [&:] You; of all persons, should understand Ed and other players' viewpoints who disagree with some of the recent JTCS rules changes?

I disagree.

I am merely asking for clarity as it was a generalized statement.

It may provide the opportunity to discuss each point separately in a civil manner.

Jason Petho
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kool_kat
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RE: Hmmmm

Post by kool_kat »

ORIGINAL: Jason Petho


I disagree.

I am merely asking for clarity as it was a generalized statement.

It may provide the opportunity to discuss each point separately in a civil manner.

Jason Petho

I can guarantee that one of the points encapsulated within the "generalized statement" is Extreme Assault and its impact on JTCS. There have been several Blitz Club forum "debates" on this subject. You weighed in on all those debates. I'm sure you remember them? [&:] This "issue" was resolved months ago when you repeatly told players who questioned and objected to Extreme Assault's impact on game play that "...Extreme Assault is working as intended." "Learn to assault better." Most players have moved on? (Me included)

Why debate a topic like Extreme Assault when the decision has already been made and that no changes will be entertained for the near future?

Has not everything that can possibly be discussed on Extreme Assault been covered in this Blitz Club thread?

Extreme Assault

BTW... this thread covers 17 screens, over 4,000 views, and 161 replies.

Why repeat the same "debate" here? [&:]

IMO, I believe most players (me included) have given up "debating" subjects like Extreme Assault because there is no purpose in engaging in another useless exercise?

You and the JTCS game designers have decided that Extreme Assault is a "good thing" for JTCS and there will be no other options except the ver. 1.02 disrupt / surround / capture rule. End of story?

Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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Jason Petho
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RE: Hmmmm

Post by Jason Petho »

I see your point, Mike.

The generalization mentioned "areas".

I am cursious as to what those other areas are, apart from the usual assault issue, which you have noted has been gone over enough already.

Jason Petho
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