Defend Krasnograd?

Kharkov: Disaster on the Donets is the latest strategy title from the award-winning team at Strategic Studies Group. A synthesis of the very best elements of two critically acclaimed and top-rated game systems, Decisive Battles and Battlefront, and a successor to both, the new Kharkov: Disaster on the Donets brings to life a campaign of epic scale and dynamic battles on the Eastern Front of World War II.
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Avatar47
Posts: 162
Joined: Sat Sep 03, 2005 6:41 pm

RE: Defend Krasnograd?

Post by Avatar47 »

Lol, overrun junkie. Aren't we all??
My Kharkov defense needs a lot of troops cause I do so much counterattacking every turn so I need troops to fight with the tanks and more for the hogs.

Problem I see with that defense, is that as the Soviet player, I would simply stop attacking Kharkov, and use my available air strikes (and possibly interdiction) elsewhere. If I notice the german player is in the mood for an aggressive Kharkov defence, then I will play more cautious and take baby steps towards my objectives. If I notice the german player having a passive defence, I will be considerably more aggressive, all in the hopes of making him aggressive. Why? Because it's a lot easier to defend the territory east of Kharkov then around Krasno! I'd rather fight the panzers any day around Kharkov then around Krasno, which would be defended by weak cavalry among others.
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Avatar47
Posts: 162
Joined: Sat Sep 03, 2005 6:41 pm

RE: Defend Krasnograd?

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Btw SS, are you talking about how to get the Wiking SS panzer div? Soviets need to take Krasnograd, then you get to place them 2 turns later and use them the turn after.
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SS Hauptsturmfuhrer
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RE: Defend Krasnograd?

Post by SS Hauptsturmfuhrer »

ORIGINAL: Avatar47

Lol, overrun junkie. Aren't we all??
My Kharkov defense needs a lot of troops cause I do so much counterattacking every turn so I need troops to fight with the tanks and more for the hogs.

Problem I see with that defense, is that as the Soviet player, I would simply stop attacking Kharkov, and use my available air strikes (and possibly interdiction) elsewhere. If I notice the german player is in the mood for an aggressive Kharkov defence, then I will play more cautious and take baby steps towards my objectives. If I notice the german player having a passive defence, I will be considerably more aggressive, all in the hopes of making him aggressive. Why? Because it's a lot easier to defend the territory east of Kharkov then around Krasno! I'd rather fight the panzers any day around Kharkov then around Krasno, which would be defended by weak cavalry among others.

The Panzers and mechanized infantry in Kharkov can reach Kraz easily with one wild swoop down the western roads. I had one game where the Soviets left a fixing force of cavalry and infantry in front of Kraz, ten regiments I think or maybe more, which was supposed to tie-up my larger defensive force in a useless position while he aggressively attacked Kharkov with stacks of tanks and stuff. I just swooped all the Panzers and mechanized inf down from Kharkov, brought up Romanian infantry from the south, and the Kraz defenders sallied out in a triple pincer attack to wipe-out the fixing force completely in one turn while I took only 3 steps of damage total in the fighting. The killing was fun and it showed the massive power of the Panzers when supported by the multinational infantry force.
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