ORIGINAL: Neilster
Anyhoo, I'm moving to Perth in a week. That's like Delaware to L.A. for our American friends. I've got some sweet transport lined up for the cross-country trip [:D]
Enjoy the drive!
Moderator: Shannon V. OKeets
ORIGINAL: Neilster
Anyhoo, I'm moving to Perth in a week. That's like Delaware to L.A. for our American friends. I've got some sweet transport lined up for the cross-country trip [:D]
i was in Hobart once, and have fond memories of that place. I went to the casino. The rumor around the USN at the time was that Tasmania had 11 women to every man. Is that true? I, in typical fashion, chased Heidi Klum only to go home with Ricki Lake(names have been altered). I saw Freemantle briefly -it looked like a train station surrounded by a town surrounded by desert. Large piles...of sulphur? If memory serves. That was 1979. I believe I remember this station wagon though.ORIGINAL: Neilster
That sounds like Tasmania. The "long, long time ago" bit could be explained by the accusation that we're five years behind. Actually Hobart is quite funky and cosmopolitan but one doesn't have to go far to see a few six-fingered, banjo-plucking, cousin-fancyin' hill folk [:D] Hanging out as I do in gentrified Sandy Bay I get a bit of a shock when I do.ORIGINAL: Shannon V. OKeets
... in a land far away and down under?ORIGINAL: brian brian
I thought this was the MWiF Fan Site...
and just so you know, Harry made some noises about setting up some more WiF related content on the ADG site a few months ago. Don't know if anything has came of that yet?
but an opponent ranking system would be very, very cool. there was one a long, long time ago
Anyhoo, I'm moving to Perth in a week. That's like Delaware to L.A. for our American friends. I've got some sweet transport lined up for the cross-country trip [:D]
Cheers, Neilster
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We had the USS Tarawa visit not long ago and those guys seemed to have a lot of fun. After a long cruise (is that the right expression?) on a dry ship with little to spend one's wages on, I'm not surprised. The community went out of its way to put out the welcome mat and it brings in heaps of moola so everybody's happy.ORIGINAL: macgregor
Thank you for that update Neilster. I had such a good time in Australia, even as a lowly 3rd class sonar tech. I could go on, but I've used up my segway for now. Perhaps National Lampoon should do an Australian vacation movie. My experience alone might greatly help the writers.
I agree. I suppose to up the stakes you could agree to fight to bitter end at the beginning of a game to then see how long each player could hold out, but otherwise I don't see the necessity.Personally, I think that it is acceptable to concede a game. If I am clearly beat, then is it not better to acknowledge the superiority of my opponent and try again? Or find new opponents?
If a player concedes, there should not be 'penalties' for not having finished the game.
If there are problems with someone returning a turn, there should be a facility for an automatic forfiet.
But please no penalties for admitting you lost and surrendering.
ORIGINAL: SamuraiProgrammer
Personally, I think that it is acceptable to concede a game. If I am clearly beat, then is it not better to acknowledge the superiority of my opponent and try again? Or find new opponents?
If a player concedes, there should not be 'penalties' for not having finished the game.
If there are problems with someone returning a turn, there should be a facility for an automatic forfiet.
But please no penalties for admitting you lost and surrendering.
ORIGINAL: Cheesehead
ORIGINAL: SamuraiProgrammer
Personally, I think that it is acceptable to concede a game. If I am clearly beat, then is it not better to acknowledge the superiority of my opponent and try again? Or find new opponents?
If a player concedes, there should not be 'penalties' for not having finished the game.
If there are problems with someone returning a turn, there should be a facility for an automatic forfiet.
But please no penalties for admitting you lost and surrendering.
I agree. I've been in both situations in unwinnable games by 1942 and I didn't mind when my opponent surrendered early. This game is too consuming to expect a guy to play on when all hope is lost.
ORIGINAL: gridley
The ending of a game early should be put to a vote, not by one side surrendering, IMHO.
No new tasks.[:-]ORIGINAL: SamuraiProgrammer
If steve does a great job with the AIO, maybe the AIO can have a rating
ORIGINAL: Shannon V. OKeets
No new tasks.[:-]
Thanks, that's kind, but my website is only informative, there is nothing such as all what abj9562 proposed. But I'm interested in participating to the WiF Wiki.ORIGINAL: Snydly
I vote Froonp Site as the MWiF fan site [:)]
My opinion is that only the allied player should be allowed to ask for a game to be stopped.ORIGINAL: SamuraiProgrammer
Personally, I think that it is acceptable to concede a game. If I am clearly beat, then is it not better to acknowledge the superiority of my opponent and try again? Or find new opponents?
If a player concedes, there should not be 'penalties' for not having finished the game.
If there are problems with someone returning a turn, there should be a facility for an automatic forfiet.
But please no penalties for admitting you lost and surrendering.
Why on Earth would one side want to continue playing a game that is lost? Assuming players are not twisted megalomaniacs fearing a gallows, why would they prolong losing? If you want to see the game played to the bitter end, you have to offer some motivation. Say once the game is over, switch sides and see who held out the longest. Though some winning strategies require great risk that can early on render a game 'unwinnable' if they fail. You might consider paying an opponent to play for no reason beyond allowing you to roll him up. Teach your girlfriend the game! Maybe she'll let you do it. Stick to solitaire play is my advice.ORIGINAL: gridley
The ending of a game early should be put to a vote, not by one side surrendering, IMHO.
ORIGINAL: Froonp
My opinion is that only the allied player should be allowed to ask for a game to be stopped.
The Axis side have all the fun from 1939 to 1941/1942, and then the allies have a chance to have "their fun". So an axis side stopping the game in 40/41 because he feels he is beated spoils the allies' fun.
Now, if the allies are OK, this is another matter, but the axis have to pay the price of his daring strategies if they fail, otherwise axis player try foolish things more and more, and drop from games that fail.