Question: Airbase overstacking??

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Graymane
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RE: Question: Airbase overstacking??

Post by Graymane »

Here is what I take from the manual.

1. Is airfield size 9+? No overstacking.
2. Count groups. Training groups are not counted. Split groups only count if of a different HQ.
2.2 Find Air HQ of same base HQ with best command. Subtract that many groups.
2.3 Otherwise, find Air HQ of different base HQ with best command. Substract 1/2 that many groups.
3. Are adjusted number of groups greater than airfield size? Admin overstacked.
4. Count the number of ENGINES on the airfield. An airfield can hold 50 engines per size. Training groups count 1/3 ENGINEs. Split groups count ENGINES normally or 1/3 if in training mode. Is the total number of ENGINES is greater than 50 * airfield size? Physically overstacked.

My guess is that you are physically overstacked. But I'm too lazy to count all the planes [:)]
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Scott_USN
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RE: Question: Airbase overstacking??

Post by Scott_USN »

Well At Rangoon I could have as many as what 300 engines? I have 118 planes, there may at the most be 16 of those 2 engine Hudsons.... I moved all the bombers up north to rest and rebuild or most of them,.
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Graymane
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RE: Question: Airbase overstacking??

Post by Graymane »

Ok, looking at the composition of those groups on the first screen, it looks like roughly 130 engines. Way under the limit for physical. Most all of the units are ABDA though including the /1 fragment. I think it should be 7/7 instead of 9/7. If it is counting training units though. All of the units training are ABDA. If it counts training, shouldn't it be 11/7? Where does 9/7 come from? Only thing I can think of is training counts as 1/2 or different commands training counts as 1/2 for admin overstacking.
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Cap Mandrake
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RE: Question: Airbase overstacking??

Post by Cap Mandrake »

ORIGINAL: Graymane

Ok, looking at the composition of those groups on the first screen, it looks like roughly 130 engines. Way under the limit for physical. Most all of the units are ABDA though including the /1 fragment. I think it should be 7/7 instead of 9/7. If it is counting training units though. All of the units training are ABDA. If it counts training, shouldn't it be 11/7? Where does 9/7 come from? Only thing I can think of is training counts as 1/2 or different commands training counts as 1/2 for admin overstacking.

[X(] Ugggh. <grabs bottle of Advil>
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Graymane
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RE: Question: Airbase overstacking??

Post by Graymane »

Looking at the other 2 screenshots, it seems you have a lot of float planes (T.IVa, Do-24K-1, PBYs). Although I can't find it in the manual, as someone mentioned up above, float planes don't seem to count against the stacking limit. If that is true, looks like 8/9 groups that would count there.
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
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Graymane
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RE: Question: Airbase overstacking??

Post by Graymane »

ORIGINAL: Cap Mandrake

ORIGINAL: Graymane

Ok, looking at the composition of those groups on the first screen, it looks like roughly 130 engines. Way under the limit for physical. Most all of the units are ABDA though including the /1 fragment. I think it should be 7/7 instead of 9/7. If it is counting training units though. All of the units training are ABDA. If it counts training, shouldn't it be 11/7? Where does 9/7 come from? Only thing I can think of is training counts as 1/2 or different commands training counts as 1/2 for admin overstacking.

[X(] Ugggh. <grabs bottle of Advil>

I think Scotch would be more appropriate [:)]
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
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