ORIGINAL: Zebedee
So with a total Home Island usage of c.270k resources per day that means adding in another 2.7 million shipping to create a functioning network. Over 3 million tons of capacity in total for a network which will allow you to build up a day's stockpile every day.
You don't have to deliver daily deliveries thanks to the resource stockpile that starts on map. So don't look at daily demands, instead you should try and tailor your supply net around weekly or monthly shipments based on the amount of resources produced in that time period at a location. So for example let's look at the Manchukuo and Korea figure of roughly 20k produced resources per day.
If you can set it up so a convoy can pick up, deliver and return all within a week (just an example, may take a little longer), all you need do is make sure that convoy has enough lift to carry one week's worth of Manchukuo/Korea resource production. So no extra lift needs to be built into the chain for anything other than battle losses and routine repairs.
So simply create a convoy with 140,000 capacity and you're good to go until you need to swap it out with another fleet with 140,000 capacity for routine repairs on the first fleet. If the route takes two weeks to make the same round trip, your convoy would need a capacity of 280,000.
The true limiting factor will be the ability to load and unload such a large fleet in a timely fashion, so I suspect Japan will be building up key ports ASAP for the first year or so. So early on it actually may be more efficient to use more, smaller AKs, than fewer large AKs for most of your resource hauling, since they load faster at the smaller ports.
Later once you've got some large ports built, you'll be able to swap those out with the large capacity ships and send the small AKs to the front line areas.
So forget trying to build your fleets around a daily capacity figure. Just tailor them to be able to lift all of the production at a given site and the home island demands will be met. Getting your supply net set up and functioning as soon as possible is the critical factor for Japan.
With a cushion of just 20 days or so built into the stockpiles, the longer it takes for resource convoys to start arriving the harder it will be to guarantee your industry keeps humming along. Until you've got a solid supply net in place, I wouldn't expand a single HI factory, or you risk crashing your economy.
I'd first get the net up and then try and build the home island stockpiles up to a point greater than just 20 days excess before trying to expand anything that would cause a greater demand on resources. Once you've got the DEI resources flowing in, you should be able to make some significant increases. But that could be 6 months or a year into the game before those regular convoys start to arrive.
Jim