Time of Wrath or GG World Divided?

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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Tomokatu
Posts: 488
Joined: Mon Feb 27, 2006 7:55 am

RE: Time of Wrath or GG World Divided?

Post by Tomokatu »

Think I've decided to purchase ToW for now.

Welcome to the madhouse, mate.[X(]
For every action, there is an equal and opposite malfunction
Rhizy
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Joined: Thu Jan 08, 2009 6:41 am
Location: Brisbane, Australia

RE: Time of Wrath or GG World Divided?

Post by Rhizy »

Thanks Tomokatu. Well I took the plunge and purchased. Download complete, unit icons mod installed and started my first grand campaign playing as the allies (just checking - when selecting sides should I pick all of the allies and comintern sides as human i.e Brits, French, USA, Russians etc) then assign all of the Axis to the AI)? How are most of you dividing the various nations to human and AI control for your games.

After getting up to speed and playing through a few games I'll be looking for PBEM opponents.

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borsook79
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RE: Time of Wrath or GG World Divided?

Post by borsook79 »

ORIGINAL: Rhizzy

Thanks Tomokatu. Well I took the plunge and purchased. Download complete, unit icons mod installed and started my first grand campaign playing as the allies (just checking - when selecting sides should I pick all of the allies and comintern sides as human i.e Brits, French, USA, Russians etc) then assign all of the Axis to the AI)? How are most of you dividing the various nations to human and AI control for your games.

After getting up to speed and playing through a few games I'll be looking for PBEM opponents.

Personally I play as one major country, and take control of any minors that join, but other majors I leave to AI, it's more fun and realistic this way, SU should not be this synchronized with Allies...
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
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Tomokatu
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RE: Time of Wrath or GG World Divided?

Post by Tomokatu »

Rhizzy enquired
How are most of you dividing the various nations to human and AI control for your games.
  I pick a major (so far - that's only twice!) set that to Very Hard (-50% PP), do the same for any initial alliance members (eg Britain, France & Poland) set all other countries to AI - Very Easy. If I can persuade a country to join the alliance, I use the F11 key and set IT to Human but don't change the difficulty level.
 
Current game, playing Britain. France is expected to fall shortly with Axis breakthroughs in both the Ardennes and by taking the Benelux countries. The Netherlads (sic) held out for nearly a full month! The Belgians folded pretty quickly. BEF currently withdrawn successfully to the Home Islands. Italy has become an active Axis partner, but the French are advancing from Tunis and the Brits have destroyed the Italian frontier wire (6th Div AIF just activated, too).
 
The RN has swept the Atlantic almost completely clear - some minor raider activity after the Norwegians and Danes capitulated at the first threat - no chance to ally there. The Germans put their navies to work pretty quickly. The Italian Navy is being a nuisance in the Med. I have Iraqi troops garrisoining French Syria, no idea what will happen there if France falls. Alliances have been formed with Portugal and Iceland, too. Not much military help but a port or two could prove handy. Have not yet found it necessary to divert much PPs to naval repairs, most going to keep the various RAF units up to strength.
For every action, there is an equal and opposite malfunction
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