HQs - how far from units?

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wolf727
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RE: HQs - how far from units?

Post by wolf727 »

Hi rjh1971

Just forgot to mention to you that I see you are a "Gary Grigsby World At War" player. I used to play that game and found it addictive but I gave up playing the game because I felt it had one big fault. Everytime I played as the Axis, it was literally very difficult to win with them. The Axis were always at a disadvantage when playing against the Allies and the Russians. I just could not get the Axis side to make any meaningful advances in the game. Sooner or later the Axis would be crushed by the Allies.

It was this predictability that turned me off form playing the game. What was the point of playing as the Axis if it was almost certain that one was going to lose with them?

Did you not notice this problem or was I really that bad a player? However, there was another person who also made the same remark I was making. So that was enough for me to quit the game - didn't see the point.

I would be please to have a comment from you on this subject. Maybe they have improved on this?

By the way, rjh1971, are you Spanish? I see that you are from Madrid.

wolf727

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rjh1971
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RE: HQs - how far from units?

Post by rjh1971 »

ORIGINAL: wolf727

Hello rjh1971

I too have to learn how to best use the HQs. At the moment I'm trying to figure out how to use them. Sometimes I end up doing the old way by reinforcing frontline units with recently built units.

However, I have a question. When I do start up a new HQ which is to be used only for training, then do I not have to start wasting time and resources in supplying that new HQ with trucks? The trucks will be needed to be able to send the units to the front. Without a sufficient quantity of trucks, the HQ would be useless. Previously it was my first main HQ that I had to supply with trucks only. Now I would have to supply two HQs with trucks! One HQ (the first one) that would provide supplies and PP, and the other HQ for the training.

No one yet has mentioned about the need to spend the extra time and resources just to provide the new HQ (for training units) with trucks. I just discovered that when I started to designate an HQ for training purposes.

wolf727

I think you can create the new units in the same hex you have your HQ that way you won't need trucks, but you better make a quick check, it's easy to do. Then you would need to move those recently created units to the front, that's the con, añternative have yor training HQ near but not close to the frontline, again if you need to move it you may want some trucks or horses.
Another thing to bear in mind is where you attach your new units (to what HQ) because when you change HQ they have a drop in readiness and that means more supply consumption to reach their 100% readiness. I don't know if distance to HQ influence in the rating of training.

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rjh1971
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RE: HQs - how far from units?

Post by rjh1971 »

ORIGINAL: wolf727

Hi rjh1971

Just forgot to mention to you that I see you are a "Gary Grigsby World At War" player. I used to play that game and found it addictive but I gave up playing the game because I felt it had one big fault. Everytime I played as the Axis, it was literally very difficult to win with them. The Axis were always at a disadvantage when playing against the Allies and the Russians. I just could not get the Axis side to make any meaningful advances in the game. Sooner or later the Axis would be crushed by the Allies.

It was this predictability that turned me off form playing the game. What was the point of playing as the Axis if it was almost certain that one was going to lose with them?

Did you not notice this problem or was I really that bad a player? However, there was another person who also made the same remark I was making. So that was enough for me to quit the game - didn't see the point.

I would be please to have a comment from you on this subject. Maybe they have improved on this?

By the way, rjh1971, are you Spanish? I see that you are from Madrid.

wolf727


Well I don't know why for me it's harder to win as Allies, though it may seem weird, I think I have lost most of my latest pbem games playing the allies, not lost but can't get the Axis powers to surrender before Summer 45 and therefore I'm not achieving a decisive victory. It is also true that I was playing against hard core players, but I've played AWD almost non stop for three years.

You should read some of the AARs posted, there are some won by the Axis Powers, in my latest one Xianing beat the crap out of me, him playing the Axis.
You should try Global Glory mod that now comes with the game.
The AI is easily beatable playing either side.

And yes I'm Spanish, from Madrid as it states in my username [:)]
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wolf727
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RE: HQs - how far from units?

Post by wolf727 »

Hola rjh1971

Thank you for replying. Actually, when I was talking about Gary Grigsby's World At War, I forgot to mention that I was referring to playing against the AI. And now you tell me that the AI is easily beatable! Now don't I feel like an idiot. I must have been playing really badly. Maybe I should look at that game again.

About HQs in "Advanced Tactics", yes you can create new units in the same hex. One can have the training HQ produce units in its own hex and then move the units from there, as you said. I forgot about that point. I was assuming that everyone had their training HQ produce units and have them transported immediately up to the front by trucks.

Anyway thanks for the information. By the way, I must be really tired tonight, because you are right, your name is Spanish and I asked you if you are Spanish! I just didn't see your name. How did you learn to write in such good English? Your English is very good! Did you do a lot of English reading? Myself, I am currently in Italy. My mother is Italian, father English and a grandfather who was Argentinian. And I was born in Canada, but I like Europe.





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rjh1971
Posts: 5135
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: HQs - how far from units?

Post by rjh1971 »

ORIGINAL: wolf727

Hola rjh1971

Thank you for replying. Actually, when I was talking about Gary Grigsby's World At War, I forgot to mention that I was referring to playing against the AI. And now you tell me that the AI is easily beatable! Now don't I feel like an idiot. I must have been playing really badly. Maybe I should look at that game again.

About HQs in "Advanced Tactics", yes you can create new units in the same hex. One can have the training HQ produce units in its own hex and then move the units from there, as you said. I forgot about that point. I was assuming that everyone had their training HQ produce units and have them transported immediately up to the front by trucks.

Anyway thanks for the information. By the way, I must be really tired tonight, because you are right, your name is Spanish and I asked you if you are Spanish! I just didn't see your name. How did you learn to write in such good English? Your English is very good! Did you do a lot of English reading? Myself, I am currently in Italy. My mother is Italian, father English and a grandfather who was Argentinian. And I was born in Canada, but I like Europe.






Oops I thought you meant against a human player, nevermind the first time I played against a human player as Germany I got W. Germany invaded in Winter 40 [X(][X(], I sued for peace [:D]. My advice is for you to read again the manual and give AWD a second chance, you'll discover a great game and a very adictive one.

Back to AT, even though I said I would create new units behind the frontline I find it kind of troublesome, if I do so my frontline units don't get replacements for the cassualties in the battles they were involved, too bad, I know their experience is droping but better that than to be wiped out by a counterattack next turn. I'm nonetheless trying to form one or two units behind the fronline.

About learning English: english school, summers in Ireland, and in the USA, been reading in English since I was 13, having had an Irish girlfriend helped a lot and besides English I learnt some other interesting things [;)]
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wolf727
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Location: From Italy

RE: HQs - how far from units?

Post by wolf727 »

Thanks rjh1971. I don't want to keep bothering you but thanks again for your reply.

I was thinking about getting back to Gary Grigsby's World At War only to discover it doesn't play on Vista.

I am using a Dell Inspiron notebook (laptop) and unfortunately it uses Vista. Recently I had a proper strong computer but it was sent to England. I sent it to England only to find later I would have to stay a further year in Italy. I got myself a notebook for the time being. I will have to wait until I get back to the PC in England before I can play Gary Grigsby again.

Yes I was having similar problems in AT with this new way of using HQs. I am not sure how I am going to organize it. Well, well, only two lines on Advanced Tactics and the rest of this message is on general chit-chat! Sorry about that.

Thanks for letting me know how you learned your English - I didn't want to be too personal but I asked the question because I myself have been studying languages over the years. I am always curious on the best technique in learning them.

Okay, I'll leave you in peace. Happy gaming! Ci vediamo!
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