TOAW III Scenario Viewer

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: ralphtricky, JAMiAM

User avatar
parmenio
Posts: 268
Joined: Thu Aug 06, 2009 8:02 am
Location: United Kingdom

RE: TOAW III Scenario Viewer

Post by parmenio »

ORIGINAL: macgregor

Please forgive this dumb question. But what is this for -just viewing units?

At its most basic yes. My original version simply provided a view on the text dump of a scenario. The XML dumps of events, map data and OOBs provide more flexibility in what and how the data can be viewed. Especially as you've noted in monster scenarios and particularly ones you're not familiar with.
It doesn't allow one to edit? i have yet to get an editor to work without crashing.

It could form the basis of an editor. However, I lack confidence in the reliability of re-importing the XML dumps back in to a scenario (I have a post in the support forum to that effect). Not worth the effort developing an OOB editor (for example) if you can't do anything with the edits...


Wargame Design Studio
Lead Programmer
https://wargameds.com/
User avatar
ralphtricky
Posts: 6675
Joined: Sun Jul 27, 2003 4:05 am
Location: Colorado Springs
Contact:

RE: TOAW III Scenario Viewer

Post by ralphtricky »

ORIGINAL: parmenio
It could form the basis of an editor. However, I lack confidence in the reliability of re-importing the XML dumps back in to a scenario (I have a post in the support forum to that effect). Not worth the effort developing an OOB editor (for example) if you can't do anything with the edits...
3.4 should fix that. It also allows importing/exporting an entire scenario into XML.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
Post Reply

Return to “Norm Koger's The Operational Art Of War III”