
Uxbridge counters
RE: Uxbridge counters
Same, but Italian front:


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- italian_front3.jpg (470.71 KiB) Viewed 263 times
RE: Uxbridge counters
- I'm finding the white infantry symbol on the blue background hard to distinguish.
- What's the vertical green line on the left?
- the white text on bright yellow is tough to read?
- What symbol is the unit labeled 0 0, looks like a bunker?
[font="times new roman"]in all honesty a little too bright and cheery for me![/font]
...but given it's just you, me and swatter pushing pixels at the moment, keep up the good work.
"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
RE: Uxbridge counters
The paratroopers? I could change the lines to black. They might come out better that way.
The vertical line is the tech-level. I want all paras to have a blue background, so I can't fill the symbol. They therefore have the TL on the side.
Yes, the yellow units are original scenario colours. I haven't changed those, since the patch will make them back into yellow again. Have to be pre-patch. Same goes for the unit names. I will re-write the entire OOB when the patch comes, and when that's done, I can decide for size and colour of the text.
The 0-0 is a beachhead. It's supposed to look like an evening coast with fires raging. It looks better in game than here.
Only 64 millions?? Sad, I need much more! [:D]
The vertical line is the tech-level. I want all paras to have a blue background, so I can't fill the symbol. They therefore have the TL on the side.
Yes, the yellow units are original scenario colours. I haven't changed those, since the patch will make them back into yellow again. Have to be pre-patch. Same goes for the unit names. I will re-write the entire OOB when the patch comes, and when that's done, I can decide for size and colour of the text.
The 0-0 is a beachhead. It's supposed to look like an evening coast with fires raging. It looks better in game than here.
Only 64 millions?? Sad, I need much more! [:D]
RE: Uxbridge counters
Looks great. I assume we can just use the counters, right? I want the new counters with the original map. 

RE: Uxbridge counters
Give me half an hour and I will upload the last version.
Yes, you can use the counters separately.
Yes, you can use the counters separately.
RE: Uxbridge counters
You can download and try the new graphics from here:
Uxbridge Graphics Just click "ladda ner".
Note: there's just one download, so the earlier link above will yield the same files.
Also note: being a helpful chap, I added the name "uxbridge" to the scenario-folder name. The purpose was only to let the player distinguish it easily in the choice-of-scenarios list. Stupidly, I never thought of changing the name in the misc.csv-file also, making the scenario unplayable. I have now corrected this in the downloadable version, but if you downloaded the files prior to september 23rd, you'll get problems. In this case, either just remove the "uxbridge"-reference from the scenario name (thus it should read just "WWII"), or download the files again. Sorry for this.
Uxbridge Graphics Just click "ladda ner".
Note: there's just one download, so the earlier link above will yield the same files.
Also note: being a helpful chap, I added the name "uxbridge" to the scenario-folder name. The purpose was only to let the player distinguish it easily in the choice-of-scenarios list. Stupidly, I never thought of changing the name in the misc.csv-file also, making the scenario unplayable. I have now corrected this in the downloadable version, but if you downloaded the files prior to september 23rd, you'll get problems. In this case, either just remove the "uxbridge"-reference from the scenario name (thus it should read just "WWII"), or download the files again. Sorry for this.
RE: Uxbridge counters
Attention! See my post above.
RE: Uxbridge counters
[font="Tahoma"]All I can say is great work and thanx for the effort.[/font]
JJMC
The next best thing to being clever is being able to quote someone who is.
You weren't there Thursday... You MISSED it!
The next best thing to being clever is being able to quote someone who is.
You weren't there Thursday... You MISSED it!
RE: Uxbridge counters
You're welcome. [8D]
RE: Uxbridge counters
I have your excellent units working in 1.6 except for the ships don't show up. Any ideas?
RE: Uxbridge counters
hi Hairog,
I don't think it's this mod; I'm missing ships also, but not all the time. Sometimes they're there sometimes not.
Start game no ships,---re-start game ships,---change counters no ships again.very strange!
jack
I don't think it's this mod; I'm missing ships also, but not all the time. Sometimes they're there sometimes not.
Start game no ships,---re-start game ships,---change counters no ships again.very strange!
jack
Avatar: Me borrowing Albert Ball's Nieuport 17
Counter from Bloody April by Terry Simo (GMT)
Counter from Bloody April by Terry Simo (GMT)
RE: Uxbridge counters
is this happening with my unit mod Jack?
For a while it was occurring when I played 'fall weiss', but I no longer have the problem, and have been unable to repeat the 'missing ships glitch'.
If it keeps happening, or if anyone else has this problem, let me know and I'll double check. (may be the appearance.csv or gui.csv). What resolution are you playing on?
For a while it was occurring when I played 'fall weiss', but I no longer have the problem, and have been unable to repeat the 'missing ships glitch'.
If it keeps happening, or if anyone else has this problem, let me know and I'll double check. (may be the appearance.csv or gui.csv). What resolution are you playing on?
"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
RE: Uxbridge counters
ORIGINAL: Hairog
I have your excellent units working in 1.6 except for the ships don't show up. Any ideas?
It's working fine at my end, so, frankly, I have no idea what's the problem. I'm at work now, so I can't attend to it immediately, but I will think about it and see if I can come up with something.
RE: Uxbridge counters
Thank you.
RE: Uxbridge counters
I'm afraid I can't figure this one out. Works fine here. I'm going to look at some other graphic issues. Maybe I find something to shed a light on this question then. [:(]
RE: Uxbridge counters
Can I just echo again that the concept behind these counters is fantastic. I have regressed slightly in that I still use the ship sprites and I have dropped the rest into the Mix 2 counter set so i still get the flags (Italy and germany were getting quite confusing when sharing a battlefield) but the colours are superb. I can really manage the battle field well now, particularly for those longer fronts. thank you so much.
Chris
Chris
93% of statistics are wrong...
RE: Uxbridge counters
I'm able to create the lost ship icons by changing the map with the options menu.
So far this happens on all units stock or mods:
-load game I have all ship icons
-change map leaving units the same- I loose ships (seems to happen with any map)
-change units with options menu; ships are back.
I'm using vista 32bit I don't know if it's limited to that;probably not.
So far this happens on all units stock or mods:
-load game I have all ship icons
-change map leaving units the same- I loose ships (seems to happen with any map)
-change units with options menu; ships are back.
I'm using vista 32bit I don't know if it's limited to that;probably not.
Avatar: Me borrowing Albert Ball's Nieuport 17
Counter from Bloody April by Terry Simo (GMT)
Counter from Bloody April by Terry Simo (GMT)
RE: Uxbridge counters
ORIGINAL: coxville
Can I just echo again that the concept behind these counters is fantastic. I have regressed slightly in that I still use the ship sprites and I have dropped the rest into the Mix 2 counter set so i still get the flags (Italy and germany were getting quite confusing when sharing a battlefield) but the colours are superb. I can really manage the battle field well now, particularly for those longer fronts. thank you so much.
Chris
If you have problems telling Germans and Italians apart, it is because you're still using original scenario colours, which I'm not, and for which the counters therefore are not originally intended.
Next time, when you have finished playing, go into the save file for the current scenario, copy and send me your countries.csv-file. I can then change the colours for the proper ones and have the file sent back to you. Replacing it in your save file will give you the same look as I have.
Let me know here if you have sent anything. I don't look at this mail-box often.
RE: Uxbridge counters
ORIGINAL: jack54
I'm able to create the lost ship icons by changing the map with the options menu.
So far this happens on all units stock or mods:
-load game I have all ship icons
-change map leaving units the same- I loose ships (seems to happen with any map)
-change units with options menu; ships are back.
I'm using vista 32bit I don't know if it's limited to that;probably not.
Thanks for spotting that jack54! Problem with disappearing naval units is now fixed [:)]
Wastelands Interactive member (Programmer)
RE: Uxbridge counters
Ah, good. Then I don't have to think more about that!