Is the AE game interface inadequate???

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Chickenboy
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RE: Is the AE game interface inadequate???

Post by Chickenboy »

ORIGINAL: TDeacon

Hi all,

I was considering buying this game, but am having reservations. Reason is, I bought WPO (similar game system) several years ago, but never really played it. Recently, to decide if I could live with the AE game system, I've started playing one of the WPO campaigns, set on "continuous" turn cycle, with no animations or combat summaries, and delays set to map scroll = 2-s, message delay = 1/10-s; other delays set at 1-s. The idea was to allow the game to run until something interesting happened, and then stop it with <f9> to issue orders.

Unfortunately the continuous mode game experience has been very unsatisfactory (bad ergonomics). Because the game seems to run slowly on my hardware (1 day takes almost 2 minutes on my 3 GHz Dell P5), and because the game insists on jumping from one location to another every second or so during continuous play (so that I can't pass the time examining the map and thinking ahead) I feel almost completely divorced from the game experience. I might as well be playing with my eyes closed. At least in a traditional board game, one can examine and enjoy the game board in between moves.

Does AE exhibit this behavior as well, and/or are there any settings which could fix this in either game?

Skeptical potential buyer,
Mark Hinds
Hi Mark,

Since you're asking if the AE game interface is inadequate, I can quickly answer your question from my point of view:

"Nope".

The interface is quite adequate.

Best wishes.
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Graymane
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RE: Is the AE game interface inadequate???

Post by Graymane »

You might want to also consider playing 2 or 3 day turns instead of 1 day turns.
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
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