One last time

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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WarHunter
Posts: 1174
Joined: Sun Mar 21, 2004 6:27 pm

RE: One last time

Post by WarHunter »

So I pose this question for the last time to those ten or twelve knowlegeable people such as Michael,Pirulo,Gw,Uxbridge,AH,Akmatov, Willgamer etc. Please answer this question is it right to build units outside of the home country and put them around distant occupied cities in one week? Yes No Maybe.


Maybe

I don't see any difference between the raw PP's and the land, air or naval units. In PP form they are anything i want them to be. Once spent, they are a unit of war that can be disbanded at anytime to revert into PP's again. (Disbanding the air force and navy to become cannon fodder for the army, is imho gamey.)

How a player wants to manipulate the PP's is completely up to the player. This makes it less of a historically accurate game but not less fun and engaging a game. The rules we are tasked with are no different than rules for any game. Some people want to change "things" in Chess, Risk, Monopoly, Axis and Allies, AH and SPI games. But in the end we play the rules, which bring more rules, which have loopholes to deal with. Computer games have made things both easier and harder, for the designer and the player.

The fact is, i have fun playing this game, solo or PBEM. Patches will address many issues and that's a good thing. Wasteland is supporting the game, no matter how slow it looks from some. That support earns them my respect. /salute

War-gaming has evolved a lot since the 70's. Being patient with the changes as a player has not always been easy. But, here i am, still finding time to game and lurk on gaming forums.

Which brings me to this.
Why is it that there are hundreds maybe thousands of names in the members section and of these hundreds read the forums here but only a handful post here, it is the same people all the time, maybe ten or twelve, I find that strange, a lot of people read but they for some reason dont reply.
Here the repellent Harpies make their nests,

Who drove the Trojans from the Strophades
With dire announcements of the coming woe.
They have broad wings, a human neck and face,

Clawed feet and swollen, feathered bellies; they caw
Their lamentations in the eerie trees. "Dante"

That's all i will say about this forum lately.

Image
“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
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axisandallies
Posts: 329
Joined: Sun Sep 20, 2009 11:30 pm

RE: One last time

Post by axisandallies »

ORIGINAL: WarHunter
So I pose this question for the last time to those ten or twelve knowlegeable people such as Michael,Pirulo,Gw,Uxbridge,AH,Akmatov, Willgamer etc. Please answer this question is it right to build units outside of the home country and put them around distant occupied cities in one week? Yes No Maybe.


Maybe

I don't see any difference between the raw PP's and the land, air or naval units. In PP form they are anything i want them to be. Once spent, they are a unit of war that can be disbanded at anytime to revert into PP's again. (Disbanding the air force and navy to become cannon fodder for the army, is imho gamey.)

How a player wants to manipulate the PP's is completely up to the player. This makes it less of a historically accurate game but not less fun and engaging a game. The rules we are tasked with are no different than rules for any game. Some people want to change "things" in Chess, Risk, Monopoly, Axis and Allies, AH and SPI games. But in the end we play the rules, which bring more rules, which have loopholes to deal with. Computer games have made things both easier and harder, for the designer and the player.

The fact is, i have fun playing this game, solo or PBEM. Patches will address many issues and that's a good thing. Wasteland is supporting the game, no matter how slow it looks from some. That support earns them my respect. /salute

War-gaming has evolved a lot since the 70's. Being patient with the changes as a player has not always been easy. But, here i am, still finding time to game and lurk on gaming forums.

Which brings me to this.
Why is it that there are hundreds maybe thousands of names in the members section and of these hundreds read the forums here but only a handful post here, it is the same people all the time, maybe ten or twelve, I find that strange, a lot of people read but they for some reason dont reply.
Here the repellent Harpies make their nests,

Who drove the Trojans from the Strophades
With dire announcements of the coming woe.
They have broad wings, a human neck and face,

Clawed feet and swollen, feathered bellies; they caw
Their lamentations in the eerie trees. "Dante"

That's all i will say about this forum lately.

True.
Stupid rebellion, anyhow....D. Vader
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: One last time

Post by bo »

ORIGINAL: Uxbridge

ORIGINAL: bo

ORIGINAL: Uxbridge




Fully agree with you. To even suggest that Wasteland isn't responding to the community is beyond comprehension.
First Ux I never said that they werent responding but to tell you the truth I expected a little more insight from you about what I thought should be changed than what you just said above, your input and knowledge would be deeply appreciated even if you dont agree with me. Geez are all you people from Poland, is it possible that Wastelands got this wrong just maybe and remember they will want us to buy their Pacific game sight unseen and in this economy I gotta watch my Euro's.

Bo


I wasn't refering to something you said, but to what CPD said. You just assumed the former.

There have been several occasions lately where members of the community have not only started to demand certain things from the developers, which they are in no way obligated to comply to, it has also been done in such an unfriendly way, that it has caused a dramatic deterioration of this once very pleasant forum. The only reason why it has come to this, regretably, is because the guys at Wasteland have been so responsive to our wishes in the first place. If I'm not participating in the discussions enough, it isn't because I don't agree or disagree with the views; it is because I don't agree with the way those views are delivered.
I did assume that and you know what assume means [thats a knock on me not you] I stand corrected Ux and some of the views are derisive,and sometimes they have to be derisive thats how things get corrected, but the truth is I expect more from people I trust and who are knowledgeable about war and this game and one of those persons is you, will not bother you again.

Bo

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Tomokatu
Posts: 488
Joined: Mon Feb 27, 2006 7:55 am

RE: One last time

Post by Tomokatu »

...some of the views are derisive,and sometimes they have to be derisive thats how things get corrected,...

Disagree.
There are very likely things going on that none of us know about, and that we're not entitled to know about, which mean that the developers either can't find the time to fix your particular want or that your want is already addressed in the next update. You may have to wait for the next release.
 
Being aggressive isn't always the best way to get what you want and there are certain people (like myself) who, if treated like that, will make absolutely certain that you NEVER get what you want.
 
There are several old cliches to that effect like "You catch more flies with honey than with vinegar" and "Softly, softly, catchee monkey." They became cliches because they're true and they work in more situations than not.
I suggest easing back a little on the rhetoric and let the developers work out their next step, whether it's
  • to get the public V1.60 out, or
  • to work on the Pacific game, or
  • to fix the crashes that the 1.60 beta testers are still finding or
  • to help people whose 1.5 games have locked up.
They're tackling an immense workload just in those fields and your wants may well be toward the end of the queue.
For every action, there is an equal and opposite malfunction
SeaMonkey
Posts: 796
Joined: Sun Feb 15, 2004 3:18 am

RE: One last time

Post by SeaMonkey »



Thank you Mr Tomokatu, other than using a blackboard I believe you have identified the present state of things and I bow to a student of "The Fine Art of Manipulation".

You have indeed been listening in class.
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: One last time

Post by bo »

ORIGINAL: Tomokatu
...some of the views are derisive,and sometimes they have to be derisive thats how things get corrected,...

Disagree.
There are very likely things going on that none of us know about, and that we're not entitled to know about, which mean that the developers either can't find the time to fix your particular want or that your want is already addressed in the next update. You may have to wait for the next release.

Being aggressive isn't always the best way to get what you want and there are certain people (like myself) who, if treated like that, will make absolutely certain that you NEVER get what you want.

There are several old cliches to that effect like "You catch more flies with honey than with vinegar" and "Softly, softly, catchee monkey." They became cliches because they're true and they work in more situations than not.
I suggest easing back a little on the rhetoric and let the developers work out their next step, whether it's
  • to get the public V1.60 out, or
  • to work on the Pacific game, or
  • to fix the crashes that the 1.60 beta testers are still finding or
  • to help people whose 1.5 games have locked up.
They're tackling an immense workload just in those fields and your wants may well be toward the end of the queue.
Again Tom not a good choice of word derisive, your above statement is well said and correct to a point. I dont feel I have been rough on Wastelands I just have an overpowering feeling about built units. I feel sometimes if someone is not listening to you there are only two choices walk away or talk a little louder. Or in our case dont type or type in large fonts.

Bo

Bo
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Tomokatu
Posts: 488
Joined: Mon Feb 27, 2006 7:55 am

RE: One last time

Post by Tomokatu »

I dont feel I have been rough on Wastelands
I didn't think you had been, bo. That wasn't the point I was making - just that once you've expressed your want, it may take a while to get it sorted. One of my favourite mottoes is "Waiting is".
Example: After my wife ran off with my "best friend" in '78 I was quite upset.
I caught up with him at the Bicentennial Airshow in 1988.
Ten years was just about right for the vengeance to be "cold" enough but for my blood still to be hot enough to implement what I had been planning - and to enjoy the result immensely.
I shed a lot of anger that day and I realised just how corrosive it had been over that ten years. I try not to get so worked up any more. Most things are trivial.
It HAD been worth the wait, though.
For every action, there is an equal and opposite malfunction
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: One last time

Post by bo »

ORIGINAL: Tomokatu
I dont feel I have been rough on Wastelands
I didn't think you had been, bo. That wasn't the point I was making - just that once you've expressed your want, it may take a while to get it sorted. One of my favourite mottoes is "Waiting is".
Example: After my wife ran off with my "best friend" in '78 I was quite upset.
I caught up with him at the Bicentennial Airshow in 1988.
Ten years was just about right for the vengeance to be "cold" enough but for my blood still to be hot enough to implement what I had been planning - and to enjoy the result immensely.
I shed a lot of anger that day and I realised just how corrosive it had been over that ten years. I try not to get so worked up any more. Most things are trivial.
It HAD been worth the wait, though.
Your absolutely correct I will be more patience[>:] The only reason I am being nice about your answer is because I was hoping you could get your "best friend" to stop over and woo my wife[&o]

Bo
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Tomokatu
Posts: 488
Joined: Mon Feb 27, 2006 7:55 am

RE: One last time

Post by Tomokatu »

I was hoping you could get your "best friend" to stop over and woo my wife...
Now that would just be a waste of her time. He can't DO that sort of thing any more!
For every action, there is an equal and opposite malfunction
User avatar
axisandallies
Posts: 329
Joined: Sun Sep 20, 2009 11:30 pm

RE: One last time

Post by axisandallies »

ORIGINAL: bo

ORIGINAL: Tomokatu
I dont feel I have been rough on Wastelands
I didn't think you had been, bo. That wasn't the point I was making - just that once you've expressed your want, it may take a while to get it sorted. One of my favourite mottoes is "Waiting is".
Example: After my wife ran off with my "best friend" in '78 I was quite upset.
I caught up with him at the Bicentennial Airshow in 1988.
Ten years was just about right for the vengeance to be "cold" enough but for my blood still to be hot enough to implement what I had been planning - and to enjoy the result immensely.
I shed a lot of anger that day and I realised just how corrosive it had been over that ten years. I try not to get so worked up any more. Most things are trivial.
It HAD been worth the wait, though.
Your absolutely correct I will be more patience[>:] The only reason I am being nice about your answer is because I was hoping you could get your "best friend" to stop over and woo my wife[&o]

Bo
[:D] nice.
Stupid rebellion, anyhow....D. Vader
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