Being Able To See Your Navy On The Campaign Map

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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AH4Ever
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RE: Being Able To See Your Navy On The Campaign Map

Post by AH4Ever »

Incorrect 76 Days till the end of the year, 69 days until Christmas Eve. Don't forget the eggnog and I hope you aren't a last minute shopper, I mean developer.

JJMC

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gwgardner
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RE: Being Able To See Your Navy On The Campaign Map

Post by gwgardner »

ORIGINAL: Michael the Pole

Which is exactly why it was deleted. As far at what might be in the next patch, about 90% of my frustration with the last three months envolves the dozens of posts and emails that we've (both myself and other members of this community) have written, politely, and in a spirit of friendship, that havent even recieved the courtesy of an acknowledgement.

He giveth, and he taketh away.

Now really, Michael, you know I support a lot of the suggestions you've made, however ... I just have to chime in here to say that if Wastelands can be accused of anything, it would NOT be that they are unresponsive. In my fairly lengthy gaming experience, these developers listen and are more responsive by an order of magnitude over most other developers.

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Tomokatu
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RE: Being Able To See Your Navy On The Campaign Map

Post by Tomokatu »

Michael, perhaps it will help you if you regard the forums as a bulletin board rather than a private correspondence, conducted publicly.
You post your comments and KNOW that they will be read, but don't expect a personally-addressed response to every one.
 
I agree with gwg. The only other developer I've ever encountered which has been so willing to engage with their clients was SSG and they're not in the same class as WI, no disrespect to SSG intended.
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SeaMonkey
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RE: Being Able To See Your Navy On The Campaign Map

Post by SeaMonkey »


You've obviously never dealt with Hubert Cater![X(]
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Tomokatu
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RE: Being Able To See Your Navy On The Campaign Map

Post by Tomokatu »

That's a reasonable deduction, SeaMonkey. In fact, the name means nothing at all to me. Could you please clarify?[&:]
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willgamer
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RE: Being Able To See Your Navy On The Campaign Map

Post by willgamer »

I'd like to throw the name of Stardock CEO Brad Wardell (aka Frogboy) into the ring as well as a contender for most responsive developer.

See his journal for the Elemental beta: http://www.elementalgame.com/journals.asp.

Yes, Wastelands is responsive and so are several other devs....[8D]
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gwgardner
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RE: Being Able To See Your Navy On The Campaign Map

Post by gwgardner »

ORIGINAL: Tomokatu

That's a reasonable deduction, SeaMonkey. In fact, the name means nothing at all to me. Could you please clarify?[&:]

He's the genius who decided to use squares for Strategic Command 2.

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