New v1.094b Public Beta Now Available!
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: New v1.094b Public Beta Now Available!
Is the tutorial included?
RE: New v1.094b Public Beta Now Available!
Just in time for 

. Now off to more destruction. [:)]



Lucky for you, tonight it's just me
Any ship can be a minesweeper..once !!
http://suspenseandmystery.blogspot.com/
Any ship can be a minesweeper..once !!

http://suspenseandmystery.blogspot.com/
RE: New v1.094b Public Beta Now Available!
Fantastic work guys!
Then out spake brave Horatius, The Captain of the gate:
"To every man upon this earth death cometh soon or late.
And how can man die better Than facing fearful odds,
For the ashes of his fathers, And the temples of his Gods."
"To every man upon this earth death cometh soon or late.
And how can man die better Than facing fearful odds,
For the ashes of his fathers, And the temples of his Gods."
RE: New v1.094b Public Beta Now Available!
Thank you Matrix! I can't wait to try this.
RE: New v1.094b Public Beta Now Available!
Eric,
Great Job! this is just what the cook needs on Thanksgiving. Will try to be civil with the guests.
Great Job! this is just what the cook needs on Thanksgiving. Will try to be civil with the guests.

Gunner USMCR
- Bradley7735
- Posts: 2073
- Joined: Mon Jul 12, 2004 8:51 pm
RE: New v1.094b Public Beta Now Available!
ORIGINAL: Erik Rutins
13. Gameplay Change: Malaria effects adjusted
39. Gameplay Change: Adjustments to supply consumption by land units
First, you guys ROCK!! Thank you for so much continued effort on this wonderful game.
Second, can you elaborate a little on these two updates? Are the malaria effects adjusted to be more disabling to LCU's, or less? Will LCU's use more or less supply?
Thanks again,
bc
The older I get, the better I was.
RE: New v1.094b Public Beta Now Available!
Wow, some massive changes in there! Thanks for the all hard work guys!
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
RE: New v1.094b Public Beta Now Available!
46. Improvements to refueling calculations and processes. Ships are more likely to fuel from bulk oil supplies on oilers/tankers. Also adjusted the refueling and rearming sources for the “from port” and “at sea” variations.
I think there is a typo in this one - should "oil" be "fuel" in the second sentence? Probably won't trip up experienced players but worth fixing for the official readme.
RE: New v1.094b Public Beta Now Available!
ORIGINAL: erstad
46. Improvements to refueling calculations and processes. Ships are more likely to fuel from bulk oil supplies on oilers/tankers. Also adjusted the refueling and rearming sources for the “from port” and “at sea” variations.
I think there is a typo in this one - should "oil" be "fuel" in the second sentence? Probably won't trip up experienced players but worth fixing for the official readme.
And there's another in item 48. West of Ceylon, not East.
RE: New v1.094b Public Beta Now Available!
Great work guys!
Question: If we load the patch with the new garrison requirements in China, I suppose right on the first day, Japanese players will have a problem, right? You will have to scramble to fill out new garrison requirements.
At least it doesn't trash the industry though, just costs supplies, VPs, and damage.
Question: If we load the patch with the new garrison requirements in China, I suppose right on the first day, Japanese players will have a problem, right? You will have to scramble to fill out new garrison requirements.
At least it doesn't trash the industry though, just costs supplies, VPs, and damage.
RE: New v1.094b Public Beta Now Available!
ORIGINAL: jwilkerson
I know many of you will consider the public beta to be the same as the official patch - but I would just like to remind everyone that is not the case. The public beta is certainly 90%++ (maybe 98%+) the same as the official patch will be - but they are not identical.
Because we know we cannot adequately test everything in the timeline we would like - we are essentially asking the community to help us and itself (the community) by helping us finish the testing process. We will run this for about a week then roll in any corrections then release the actual patch.
Understood. Thank you guys, looking forward to seeing (or hopefully not!) if there's anything which has been missed in testing thus far.

- sstevens06
- Posts: 287
- Joined: Sun Oct 09, 2005 3:12 pm
- Location: USA
RE: New v1.094b Public Beta Now Available!
Thank you all very much for your efforts, and to those in the US have a wonderful Thanksgiving!
- Przemcio231
- Posts: 1901
- Joined: Tue Oct 11, 2005 9:39 am
- Location: Warsaw,Poland,EU:)
RE: New v1.094b Public Beta Now Available!
Qestion was the bug that made Units in Strat mode moving along a RR more then 25 hexes to drop out of the strategic mode been fixed???

Pinky: Hey Brain what are we goeing to do this evening?
Brain: The Usual Pinky we will try to take over the World;)
RE: New v1.094b Public Beta Now Available!
An increase in fatigue and disruption. (why would it be less)
There were 2 bugs where units were using less supplies than required - now fixed.
There were 2 bugs where units were using less supplies than required - now fixed.
ORIGINAL: Bradley7735
ORIGINAL: Erik Rutins
13. Gameplay Change: Malaria effects adjusted
39. Gameplay Change: Adjustments to supply consumption by land units
First, you guys ROCK!! Thank you for so much continued effort on this wonderful game.
Second, can you elaborate a little on these two updates? Are the malaria effects adjusted to be more disabling to LCU's, or less? Will LCU's use more or less supply?
Thanks again,
bc
Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
AeAi…AeAi …AeAi…Long live AeAi.
RE: New v1.094b Public Beta Now Available!
yes
ORIGINAL: Przemcio231
Qestion was the bug that made Units in Strat mode moving along a RR more then 25 hexes to drop out of the strategic mode been fixed???
Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
AeAi…AeAi …AeAi…Long live AeAi.
- Bullwinkle58
- Posts: 11297
- Joined: Tue Feb 24, 2009 12:47 pm
RE: New v1.094b Public Beta Now Available!
Couple more questions:
1. Are the monsoon changes embedded in #20 and #21? Somewhere else? Not in?
2. I'm probably just thick, but what's the definition of "glide" bombing? Everything not skip bombing? IOW, level bombing? I must be missing something.
1. Are the monsoon changes embedded in #20 and #21? Somewhere else? Not in?
2. I'm probably just thick, but what's the definition of "glide" bombing? Everything not skip bombing? IOW, level bombing? I must be missing something.
The Moose
RE: New v1.094b Public Beta Now Available!
Tutorial included?
RE: New v1.094b Public Beta Now Available!
1. it's in.
ORIGINAL: Bullwinkle58
Couple more questions:
1. Are the monsoon changes embedded in #20 and #21? Somewhere else? Not in?
2. I'm probably just thick, but what's the definition of "glide" bombing? Everything not skip bombing? IOW, level bombing? I must be missing something.
Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
AeAi…AeAi …AeAi…Long live AeAi.
- dorjun driver
- Posts: 641
- Joined: Thu Apr 20, 2006 2:17 am
- Location: Port Townsend: hex 210,51
- Contact:
RE: New v1.094b Public Beta Now Available!
Thank the Blessed Oliver Plunkett for Ishday!
Oh. And the WitPAE team as well.
Oh. And the WitPAE team as well.
x - ARPAnaut
x - ACM
x - AES
Current - Bum

The paths of glory may lead you to the grave, but the paths of duty may not get you anywhere.
JT
x - ACM
x - AES
Current - Bum

The paths of glory may lead you to the grave, but the paths of duty may not get you anywhere.
JT
RE: New v1.094b Public Beta Now Available!
Hi, just wanted to say that you guys did some great work with the patch.
Really love the industry management screen, helps alot when you can control AC production and everything else on a single screen. The visible search arcs are cool also.
Really love the industry management screen, helps alot when you can control AC production and everything else on a single screen. The visible search arcs are cool also.