JFB's Own A/E
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: JFB's Own A/E
Probably pompack, as i said its too many letters too close together for my taste.
Anyway nice opportunity to spend time talking **** while waiting for the update to finish.
Anyway nice opportunity to spend time talking **** while waiting for the update to finish.

RE: JFB's Own A/E
I might add that presenting this patch now when I have to go to work in 7 hours is meaner than any percieved JFBoyism... [:(]

RE: JFB's Own A/E
Get some sleep, go to work. By the time you get back the download may be finished [:D]ORIGINAL: LoBaron
I might add that presenting this patch now when I have to go to work in 7 hours is meaner than any percieved JFBoyism... [:(]
Right now I am blazing away at 16kb/sec
RE: JFB's Own A/E
Youre honestly proposing that I go to sleep without even taking a look at the patch?
What kind of WitP player are you? [:D]
You Texans must have nerves of steel...
What kind of WitP player are you? [:D]
You Texans must have nerves of steel...

RE: JFB's Own A/E
ORIGINAL: HHI
It was obvious that A/E was designed to satisfy the JFB crown. I don't have a real problem with this, as I think most of the really hard core WITP prefer to play the Japanese side. However, the Patch 02 Beta has really gone off the deep end. I have the following problems, which really seem outside the box.
1. U.S. pre-war battleships are utterly useless in surface battle. Although this was the case with WITP, then all suface battles were such a complete mess, it was irrelevant. However, surface battles are vastly improved and it is now relevant. Looking at the ship data base, the A/E team has really done it's homework, all looks well. Clearly, the problems have been created by the JFB crowd in the hard code experience. How did the IJN get so experienced? Shooting up junks in the China Sea, I suppose. In fact, the USN was a haven during the depression for thousands of men. The best of these went to the ships of the Battle Force. Gunnery was highly emphasized, with highly prized gunnery awards in annual competitions. Gunnery was excellent. In WW I, the USN thought it proficient in gunnery, but in service with elements of the Grand Fleet, found out it didn't match up with the RN. Things were quickly improved. Battleship range-finders were equipped with analog computers in 1918! Reconstruction was hampered during the inter-war period by lack of funding, but much was done. Granted, much that they wanted to do was not achievable, but the biggest problems were mitigated by blistering and additional armor was added to the decks, much of it STS. The weakest link remained, however, plunging fire, as engagements would be fought at much greater ranges than was possible when these ships were built. This problem could not be fully solved due to treatly limitations and weight problems, which resulted in inadequate free board. These were wet ships. However, the New Mexicos, the Tennessees and the Colorados were OK, if slow by IJN standards. All this, except the advantages of STS perhaps, are in the data base. Note that most surface battles are at night in A/E, where plunging fire is not a factor. The problem is in the experience, particularly night. Although the JFB's will point to the poor USN performance in the Slot as an example of USN night proficiency, that was not these crews. The Slot was torpedo alley, where the Long Lance was king. But I think the biggest IJN advantage was simply their binnoculars! They were far superior. None of this would necessarily apply in more open waters. These crews were very experienced. I think my father's experience was typical. He went to the New Mexico out of boot camp (then in Norfolk) in 1932 as a Seaman and left in 1941 as a Chief Gunners Mate to joint the Atlanta (whoops). Of course, I can't do anything about experience, it's JFB hard code. What I can do is use a ridiculous accuracy factor for the 16/45's and the 14/50's, which seems to help.
2. Submarines are the worst. The latest JFB change has made IJN subs undetectable by anything. Aircraft never hit them and destroyers can't find them. They now hang around major ports with complete impunity. The whole idea of the I-class sub as a first class weapon is a joke and even more preposterous as a commerce raider. Yes, the crews were excellent and the torpedo was superior. But the boat was too large, resulting in a submerged vessel that was noisy, a large Sonar target and a very limited dive depth of only 200 feet. These characteristics would not be a huge problem when attacking warships, which are generally traveling at high speed and zig-zagging. Hydrophones are almost useless and Sonar is compromised. As a commerce raider, the convoy speeds are slow, making a large, noisy boat easily detected and the limited dive depth lethal, as the boat can't get under the thermals, so necessary to avoid Sonar tracking. Most I-class boats from I-6 on carry a seaplane. Talk about noise and limited dive depth. What a farce! Unlike other JFB hard code scams, I can't find a way around this one. I tried reducing the durability from 36, I think, to 5. Very reasonable, I think, considering the limited dive depth. But, what difference does that make, when you can't attack the sub to start with. Next, I went to the DD/DE/SC data base to put late war sonar on the early DD's. What! Sonar isn't a device! We got every damn radar device known to man, but no sonar. The so-called ASW capability is nothing but the sum of the launchers on board. Since I obviously play against the Japanese A/I, the game has become much less a war game and more a game of trying to defeat the JFB hard coders. I've lost this one.
3. I love the new pilot training routines. They are a blast, although I still have no idea what the colors mean. But, somehow, I suspect that this is nothing more than another JFB scam, since they have numerous very experienced pilots to start with and can create numerous training units.
Try playing Japan, you'll be hard pressed to find all this hard-coded JBF stuff![8|]
- Mike Solli
- Posts: 16228
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: JFB's Own A/E
Wow, I hope he's right. [:D] I suspect not though. [:'(]
Created by the amazing Dixie
RE: JFB's Own A/E
Darn. Them folks are catching on much too quickly. We thought 9 year-olds from Indiana, would be ok to sneak in all the secret FB code. We thought mom and dad would be enuf to keep them shut up, but turns out that 9 year-olds have rights in the US - gosh, whoda thunk.
'Kay, guess we have to move into the 21st century. Sigh, guess the world does indeed turn. This time, we're going with Paraguay, Chad, and the Peoples's Democratic Free Oligarchical Repubilic of the Emipire of Uttar Pradesh to make our secret FB code manipulations. They have all assured us that anyone who discloses the extent of their secret FB code manipulations will be dealt with.
Because of contractual obligations, those persons from our secret FB code manipulation group of Area-51, are immune from extreme wet sanctions by the OBGYN and SMLDIK, but not the UPYRZ or the Dame Judy, Brownie Troop of Dayton, OH, under Section 7.6.6.6, Immunities (If You Are Quick). If you qualify, under the terms of the exception, please wear the target shaped immunity symbol in a prominent position on your chest, or on your forehead.
CONFIDENTIALITY: This electronic message contains information which may be confidential and privileged as a communication from an attorney to a client or as an attorney work product. The information contained herein is intended solely for the individual(s) or entity(ies) named. If you are not the intended recipient, or responsible for the delivery of the message to such person, do not copy, send or deliver this message or information to anyone. If you received this message in error, you are in deep poopie.
'Kay, guess we have to move into the 21st century. Sigh, guess the world does indeed turn. This time, we're going with Paraguay, Chad, and the Peoples's Democratic Free Oligarchical Repubilic of the Emipire of Uttar Pradesh to make our secret FB code manipulations. They have all assured us that anyone who discloses the extent of their secret FB code manipulations will be dealt with.
Because of contractual obligations, those persons from our secret FB code manipulation group of Area-51, are immune from extreme wet sanctions by the OBGYN and SMLDIK, but not the UPYRZ or the Dame Judy, Brownie Troop of Dayton, OH, under Section 7.6.6.6, Immunities (If You Are Quick). If you qualify, under the terms of the exception, please wear the target shaped immunity symbol in a prominent position on your chest, or on your forehead.
CONFIDENTIALITY: This electronic message contains information which may be confidential and privileged as a communication from an attorney to a client or as an attorney work product. The information contained herein is intended solely for the individual(s) or entity(ies) named. If you are not the intended recipient, or responsible for the delivery of the message to such person, do not copy, send or deliver this message or information to anyone. If you received this message in error, you are in deep poopie.
-
whippleofd
- Posts: 617
- Joined: Fri Dec 23, 2005 1:40 am
RE: JFB's Own A/E
sanctions by the OBGYN and SMLDIK, but not the UPYRZ
That's the best I've ever read JWE!
[&o] I'm not worthy![&o]
[&o] I'm not worthy![&o]
[&o] I'm not worthy![&o]
Whipple
MMCS(SW/AW) 1981-2001
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
1981 RTC, SD
81-82 NPS, Orlando
82-85 NPTU, Idaho Falls
85-90 USS Truxtun (CGN-35)
90-93 USS George Washington (CVN-73)
93-96 NFAS Orlando
96-01 Navsea-08/Naval Reactors
RE: JFB's Own A/E
Has this guy, (assuming this posting is serious) actually read any of the AAR's on this forum? If anything, it appears to me that the situation has grown worse for JFBs. Even as early as may of 1942, Japanese players are saying that allied aircover is very difficult to overcome, japanese sub operations are under constant threat, (one AAR has a no ASW allowed until 1943-44 rule), and fewer troops are available for the kind of sweeping offensive operations that occasionally granted a Japanese victory in an old witp pbem.
Although early offensive operations are strong, and the Japanese AI plays like a rabid terrier, most are calling AE "Allied Edition" rather than anything JFB.
On the specific points mentioned, so what if early allied BB's are not as good, so what if japanese subs are effective early on? The Allies will eventually have something like 20+ fleet carriers, 25-30 battleships, (some of them Iowa class etc), and sub warfare-- that is laughable. I read recently there were around 2500 Liberty ships built, and you better believe plenty of those ended up in the Pacific! There is no way the Japanese sub force could ever sink enough Allied shipping to have a detrimental effect.
It seems that rather than make a good case for JFBs, this thread demonstrates an imbalance in AE towards the Allies (as it was historically!).
Although early offensive operations are strong, and the Japanese AI plays like a rabid terrier, most are calling AE "Allied Edition" rather than anything JFB.
On the specific points mentioned, so what if early allied BB's are not as good, so what if japanese subs are effective early on? The Allies will eventually have something like 20+ fleet carriers, 25-30 battleships, (some of them Iowa class etc), and sub warfare-- that is laughable. I read recently there were around 2500 Liberty ships built, and you better believe plenty of those ended up in the Pacific! There is no way the Japanese sub force could ever sink enough Allied shipping to have a detrimental effect.
It seems that rather than make a good case for JFBs, this thread demonstrates an imbalance in AE towards the Allies (as it was historically!).

RE: JFB's Own A/E
ORIGINAL: Dixie
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I hope the OP was joking, too, but if not, and he comes back, this will be fun to follow...
Mitchell
RE: JFB's Own A/E
ORIGINAL: JWE
Darn. Them folks are catching on much too quickly. We thought 9 year-olds from Indiana, would be ok to sneak in all the secret FB code. We thought mom and dad would be enuf to keep them shut up, but turns out that 9 year-olds have rights in the US - gosh, whoda thunk.
'Kay, guess we have to move into the 21st century. Sigh, guess the world does indeed turn. This time, we're going with Paraguay, Chad, and the Peoples's Democratic Free Oligarchical Repubilic of the Emipire of Uttar Pradesh to make our secret FB code manipulations. They have all assured us that anyone who discloses the extent of their secret FB code manipulations will be dealt with.
Because of contractual obligations, those persons from our secret FB code manipulation group of Area-51, are immune from extreme wet sanctions by the OBGYN and SMLDIK, but not the UPYRZ or the Dame Judy, Brownie Troop of Dayton, OH, under Section 7.6.6.6, Immunities (If You Are Quick). If you qualify, under the terms of the exception, please wear the target shaped immunity symbol in a prominent position on your chest, or on your forehead.
CONFIDENTIALITY: This electronic message contains information which may be confidential and privileged as a communication from an attorney to a client or as an attorney work product. The information contained herein is intended solely for the individual(s) or entity(ies) named. If you are not the intended recipient, or responsible for the delivery of the message to such person, do not copy, send or deliver this message or information to anyone. If you received this message in error, you are in deep poopie.
I knew it !
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


RE: JFB's Own A/E
Yeah, gosh all hemlock, Stuman. We threw the yarrow stalks, and I don't know how many times, to see if we couldn't make this an ultimate secret FB experience; but every single time, it came up K'un, Sun, K'un. Not one single solitary Ch'ien or Tui. So I ask you - what's up with those girlie men. We're looking at 8, 16, 23, 35 ... that's 8, 7, 5, 8. A good cast.ORIGINAL: stuman
I knew it !
And then we tried to do the other secret FB thing - because we really had to be evil to everybody, but the the casts were all Ka'an - all 4, 5, 7. Poo!
Then we got it - don't throw against a side, throw against a jerk-pimple-troll. Holy I-ching Batman, that works! We got Chen's up the wazoo, 6s and 3s. Holy Help My Income, had the last numbers from Hong Kong and they were 06, 15, 27, 33, 39, 12. Can anyone doubt our numbers? Is there anyone out there who don't think these things come from some wicked cool background guai-loh cheat?
Shoot, I made 1.270.000 HK on the numbers. Just what did you all make?
RE: JFB's Own A/E
Babelfish could do nothing with that post. [:D]
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
-
Mike Scholl
- Posts: 6187
- Joined: Wed Jan 01, 2003 1:17 am
- Location: Kansas City, MO
RE: JFB's Own A/E
I think we've all been having too much "fun" at the expense of "HI". Take a look at his "stars" and "posts"..., what's there? Five empty "stars" and fifteen "posts"? Then take a look at the "Legion of Honor" distinctions of those who've been having fun at his expense.
The guy is obviously a "newbie" who has suffered frustration in his first attempt at the game...., and was trying to sound "knowledgeable" in his post of complaint. Yes, he deserved a smackdown! But before everyone has too much fun..., go back and look at your own 10th or 15th "post". Probably not nearly as "worldly" as you remember it.
Enough is enough. Let's cut the guy a bit of "slack". He undoubtedly meant well in his post of complaint..., just lacked the experiance to know how poorly it would sound to our jaded ears. [8|]
The guy is obviously a "newbie" who has suffered frustration in his first attempt at the game...., and was trying to sound "knowledgeable" in his post of complaint. Yes, he deserved a smackdown! But before everyone has too much fun..., go back and look at your own 10th or 15th "post". Probably not nearly as "worldly" as you remember it.
Enough is enough. Let's cut the guy a bit of "slack". He undoubtedly meant well in his post of complaint..., just lacked the experiance to know how poorly it would sound to our jaded ears. [8|]
RE: JFB's Own A/E
As a commerce raider, the convoy speeds are slow, making a large, noisy boat easily detected and the limited dive depth lethal, as the boat can't get under the thermals, so necessary to avoid Sonar tracking.
There's a reason why most early allied convoy escorts in the Atlantic or the Pacific only learned of the presence of a submarine after the torpedo hit its target.
Ever tried to detect a submerged diesel boat operating near a convoy? No? I have and it ain't easy. Dang near impossible in fact without either active sonar or a visual spotting. The average merchant ship puts out nearly 10 times the amount of noise a diesel boat operating on batteries does. Multiply that noise by the number of ships in the convoy. Add in wind, wave and biologic action and you end up with s situation similar to standing next to a road blindedfolded in a windstorm with my daughter's stereo blaring listening for a bicycle amidst a bunch of unmuffled motorcycles.
Since I obviously play against the Japanese A/I, the game has become much less a war game and more a game of trying to defeat the JFB hard coders. I've lost this one.
Probably a good thing you only play against the AI considering the changes you have made. And something tells me you wouldn't stick around too long in a PBEM game anyways.
Chez
Ret Navy AWCS (1972-1998)
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98
RE: JFB's Own A/E
The guy is obviously a "newbie" who has suffered frustration in his first attempt at the game...., and was trying to sound "knowledgeable" in his post of complaint.
I was composing my post for posting when your post posted.
I'll grant he is a newbie and I'll grant he is frustrated. Gees, I'm frustrated cuz I still haven't figured out the best way to load my invasion forces. But, if he has gained anything from reading this forum, he should have anticipated the type of response his post would receive. Did he really expect people to simply say, "OK" and be done with it?
The majority of his previous postings have been about how shafted the allies are in AE but have been relatively benign in nature. He stated his opinion. Some supported ihim, some didn't. But to accuse the devs of deliberately creating a game specifically for the "JFB" is over the top. If anything, the game includes a bit more of an allied slant than the original but nothing that wasn't reasonably justified.
Chez
Ret Navy AWCS (1972-1998)
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98
RE: JFB's Own A/E
ORIGINAL: Rob Brennan UK
ORIGINAL: LoBaron
I had to stop after the first two sentences, lack of paragraphs makes my old eyes water.
But I assume from the reactions he´s talking about recent proof of the Hollow World Theory?
Could be the Flat earth theory to be honest. I gave up after the initial JFB comment [:D]
It must be flat, with so many people sailing off the deep end of it. [:D]
Distant Worlds Fan
'When in doubt...attack!'
'When in doubt...attack!'
RE: JFB's Own A/E
Since I obviously play against the Japanese A/I, the game has become much less a war game and more a game of trying to defeat the JFB hard coders. I've lost this one.
A/I meaning Ironman, scenario 2 or scenario 1. Realize that the AI in ironman and scenario 2 has some good to massive advantages in experience and leadership. These two things have increased in the impact of surface combat and sub warfare/asw and may be the reason for some of your experiences. Combine with other tweaks to reflect lack of early war successes in allied advantages then yes you may feel some pain.
However as allies the early war should not be a full on battle but rather a delay fall back campaign until you receive more of those allied benefits. Be patient it is a long game and also takes time to understand all of the nuances. Read these boards for tips on play.
I would not give up yet and personally I think the game has significantly increased in playability and the patches have squashed some bugs and IMPROVED balance and more realistic feeling IMHO.
RE: JFB's Own A/E
Whether the game is for AFB's or JFB's seems to be wholly dependent on the side the poster is playing in his game, vs AI or PBEM..
Surface combat TF fanboy
- Pascal_slith
- Posts: 1657
- Joined: Wed Aug 20, 2003 2:39 am
- Location: In Arizona now!
RE: JFB's Own A/E
ORIGINAL: ChezDaJez
Add in wind, wave and biologic action and you end up with s situation similar to standing next to a road blindedfolded in a windstorm with my daughter's stereo blaring listening for a bicycle amidst a bunch of unmuffled motorcycles.
I want to hear about the 'biologic action' [;)]
So much WitP and so little time to play.... 












