Exactly HOW high?
For the first eighteen months of the war, the dud rate for US torpedos was just over 70 %.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Exactly HOW high?
ORIGINAL: HansBolter
ORIGINAL: cantona2
ORIGINAL: khyberbill
Until 1/43 the US sub torpedo dud rate is very high. Reduces in 1/43 and again in 9/43.
everytime I have had a CV in my sights there has always been a dud hit.
Exactly HOW high? My personal experience, which I am certain I will be reminded by the hair splitters represents an insufficient number of iterations to be an accurate representation, but nonetheless STILL represents my experience, has seen 90%+ dud rates for the Allies while the Japanese sub commanders, unrestricted by historical Japanese Sub Doctrine (conveniently omitted from AE by those same devs who constantly claim there is no Japanese bias) slaughter the Allied transports.
Until I see the devs replace the toggle for Japanese Sub Doctrine in patch 3 , I will not believe their claims that there is no bias nor will I use the setting for Allied dud torpodoes, which my personal experience shows to be excessive.
This is what you get when you turn off the dud rate:
p.s. Turning off the dud rate does not mean no duds at all. It drops the rate to arround 5%. I still get duds with both submarine and air launched torpodoes.
ORIGINAL: HansBolter
ORIGINAL: cantona2
ORIGINAL: khyberbill
Until 1/43 the US sub torpedo dud rate is very high. Reduces in 1/43 and again in 9/43.
everytime I have had a CV in my sights there has always been a dud hit.
This is what you get when you turn off the dud rate:
p.s. Turning off the dud rate does not mean no duds at all. It drops the rate to arround 5%. I still get duds with both submarine and air launched torpodoes.
ORIGINAL: noguaranteeofsanity
ORIGINAL: HansBolter
ORIGINAL: cantona2
everytime I have had a CV in my sights there has always been a dud hit.
Exactly HOW high? My personal experience, which I am certain I will be reminded by the hair splitters represents an insufficient number of iterations to be an accurate representation, but nonetheless STILL represents my experience, has seen 90%+ dud rates for the Allies while the Japanese sub commanders, unrestricted by historical Japanese Sub Doctrine (conveniently omitted from AE by those same devs who constantly claim there is no Japanese bias) slaughter the Allied transports.
Until I see the devs replace the toggle for Japanese Sub Doctrine in patch 3 , I will not believe their claims that there is no bias nor will I use the setting for Allied dud torpodoes, which my personal experience shows to be excessive.
This is what you get when you turn off the dud rate:
p.s. Turning off the dud rate does not mean no duds at all. It drops the rate to arround 5%. I still get duds with both submarine and air launched torpodoes.
I would agree the dud rate is probably around 90 percent, just from guesstimates and observation, at the very least it would have to be 75 percent. Which is fairly accurate from what i have read about their historical dud rate.
Anyway, with those odds, it means you have approximately a 1 in 10 chance of the torpedo working IF it hits the target, with the chance of two torpedos working, then being 1 in 100 and so on. So, it is almost impossible to have one torpedo work, let alone have it occur repeatedly and you are almost certain to have many misses with only a rare success. Basically it means a lot of unlucky streaks and 'bad luck' for the US fleet subs.
Anyway my point is, it isnt bias, its just the luck of the draw. Its the same old complaint people have had forever with games of chance and why casinos make so much money.
My dutch subs got Kaga in the Java sea when the KB turned up in early 42, despite missing everything else. It just shows one off results, dont really indicate anything and its basically random luck.
In my opinion this is a poor strategy and reflects some AE players' aversion to banging up their shiny new toys. Even with the dud rate, fleet boats sink MANY merchants in 1942 if used aggressively. I probably sank roughly 70-100 at the cost of about seven losses. Those Japanese AKs represent hundreds of thousands of HI points that won't be produced in 1943-1946, Japanese garrisons that won't be resupplied, resources that will rot in the DEI. Ignoring VPs, I'd almost trade a sub for a large AK in 1942, and I certainly would for two AKs. Strangle the Japanese merchant marine and you win the war. It's that simple. It's what the USN actually did in RL. Stop babying your subs. Set reaction ranges on 6, give them aggressive COs, large patrol zones, and let them hunt. You'll lose some, but war is hell.ORIGINAL: Offworlder
Use the large US subs to carry supplies to isolated garrisons and send out the S class boats who do not suffer the same penalties. Their dud rate is much lower...
Go pigboats!!!ORIGINAL: Sardaukar
What Bullwinkle58 said. Even with dud rate of 80%, it is not that rare for USN fleet boats to sink several ships in week, sometimes with rate 1/day if all subs are utilized.
ORIGINAL: Titanwarrior89
I am playing the allies(pbem). So why is it that every torpedo fired by my subs thats HITs anything "big"-such as a CA,large Ao, Ak or DD torpedo does not explode. But let it be a PB or something similiar - its a hit and it explodes. Please don't give me that FOG crap.
I hope some jap iron is going to the bottom besides these little Pbs and the such. But its Aug 42 and very little is changing. The allied subs are a joke, you might as well leave them in port instead of taking the losses.
I am sure my Japanese counter part has his own complaints with something being off. So what gives?
ORIGINAL: noguaranteeofsanity
I have runs of bad luck with the US subs, where every torpedo will fail and then just when you are wondering why you are even watching the combat animations and still paying attention, one will actually work and sink something important, like the Kaga, despite previously failing against every damn destroyer or whatever else they have come across. I think its basically just the luck of the dice and i dont think there is any bias.
Of course, if you want to avoid this, you dont have torpedo problems with the Dutch subs.
ORIGINAL: castor troy
what you shouldn´t forget is that while the dud rate of the torps is 90% this doesn´t mean you need 10 attacks to score one exploding torp. In fact you need far fewer. My guess would be 4 and the next one makes boom. Why? Because the subs don´t only fire one torp but 2, 4 or many times 6 in a salvo.
ORIGINAL: Bullwinkle58
Go pigboats!!!ORIGINAL: Sardaukar
What Bullwinkle58 said. Even with dud rate of 80%, it is not that rare for USN fleet boats to sink several ships in week, sometimes with rate 1/day if all subs are utilized.
I would encourage all Allied players frustrated with their sub production to really spend the time needed to set up good patrol zones. Apart from targeting choke points rather than open ocean, use the Linger variable to hold the boat at the prime part of the choke (balancing with detection level), and think about the fuel trade offs on long-range zones (HI, PI from Pearl) of using Cruise settings in the zone for linger time versus not having the speed to intercept warship TFs. Let the warships go. They make you feel good and liven up the patrol report, but the true job of the subs is to deny the HI its groceries. A big AK, or, especially, a lucious tanker, sent to to the bottom is worth far more to the war effort than a bagged cruiser.
Hand manage a few, really aggressive subs, mix up the zone sizes and shapes, focus on going where the targets are going to have to be, once you "pay" for the transit let them have some time to be productive, and you'll see good results in 1942. In 1943, if you have good habits in place, you'll see stupendous results.