
Forums, reviews and the Matrix website clearly warned of what people are getting into when they buy this game. Its not like it is sitting on a shelf for a general window shopper to stumble across.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: freeboy
... heck I would market it totally differently, giving it to folks and charging for the forum time LOL[:D]

ORIGINAL: USS America
ORIGINAL: freeboy
... heck I would market it totally differently, giving it to folks and charging for the forum time LOL[:D]
freeboy, that's classic! [&o][:D]
... and the thought scares me to death! [X(][;)]
ORIGINAL: Smeulders
I have never played the original WITP, but I play and understand (not completely of course, but not significantly worse than WITP players either) AE. From what I understand there was a significant effort to make the AI better for those who don't play PBEM, so I don't really understand your criticism.
ORIGINAL: EUBanana
I dunno, I dont' find AE that much more difficult than WITP. It is bigger, yes, and there are more options and such, but there are quite a few aids that I find invaluable (eg, sub patrols, waypoints) that I would miss very much if I went back to WITP. So if anything I find AE to be slicker and quicker!
As for stable - seems perfectly stable on my machine?




ORIGINAL: che200
[font="times new roman"]Troll[:@][:@][:@][:@][:@][:@][:@][:@][:@][:@][:@][:@][:@]
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I certainly agree with you that he's a troll. I find it nice though that almost everyone so far have responded in a calm and polite way instead of heaping manure on the guy [:)].ORIGINAL: Mynok
Good grief....can't you people recognize a troll when you smell it?![]()
ORIGINAL: Zywack
I'm someone who got AE two months or so ago without having ever played WITP before or any other game more "hardcore" than Hearts of Iron. I have to agree that it's a big complex world to dive in, but it's certainly possible to learn it without buying both games.
What I personally did was read part of the manual, go in the Attu scenario to try what I learned, and repeat until I got through the manual. Then, I played Coral Sea on both sides. Then I scoured the forums for all the information I deemed necessary; Every question I had was already answered in scattered threads here and there. Then I put Scenario 1 up for play as AI vs AI for a few days, checking a few things and the orders the AI had set. And I started my real game.
I'm currently in a single player game as Japan, scenario 1. It's currently January 30th 1942 on my first and only game, and it's definitively playable even for a newbie like me. Sure, I didn't have huge sweeping incredible victories, but I'm faring fine. I just started the siege of Bataan and I'm 2-3 hex from Singapore with it's airforce destroyed. I have two American CVs sunk, and I have Rabaul captured. I'm currently attacking Port Moresby and although it will be an hard fight as it got reinforced even with my attempts to prevent that, I fully expect to capture it in time since I finally have their annoying banshees destroyed. I have under 10 carrier planes destroyed in battle so far and I just finished reparing the Shotaku and the Akagi (from the carrier battles) so everything is going smooth. Ship sunk tally is 22 losses for me (Biggest being a DD and 3 AMC) compared to 248 for the allies. China went pretty badly and I got hammered badly in southern China, but the situation is looking much better now so I should be okay. Economy is going okay, and currently taking the last Brunei oil fields so I hope my Oil situation will be tolerable.
It's my first game, and it definitively looks as if I won't have to restart due to horribly messing up something. Yes, it's against the AI, and no I'm not shattering any records in genius or anything like that, but I am having a good, playable time without having bought WITP. Yes there's still a few things I don't understand, such as why I can't resize the 3 Val unit (or 12 Kate unit) on one of the otherwise empty CVE when parked at Kure, or other minor subjects.
Yes, I do agree that suggesting new players to play the Attu island scenario (or Coral Sea or even Guadalcanal) would be a good idea. I do agree that there should be more information pop-ups, or reminders like "You cannot activate torpedoes due to not having an air HQ present", or knowing how big a port you need to reload your battleship ammo without having to alt-tab to the instruction pdf, or knowing why you can't get new planes at a certain airport. That kind of information would make it a world easier for new players, but it's not necessary. Neither is playing WITP.