Actually, it *IS* a sort of natural selection: Anytime pirate ships spawn, and we know they DO spawn, the design that spawns is chosen randomly. The inferior designs are swiftly destroyed in action, leaving the survivors, which will likely be your designs. Replacement pirates to replace the destroyed ones spawn. Some of them will randomly be your designs. Pirates are then destroyed, and the destroyed pirates will predominantly be non-your-designs. Eventually, through this selective process, a majority of the surviving pirates will be using your designs.ORIGINAL: frugaldude
It would only be natural selection if the pirates were able to build its ships from its own design pool. Do pirates retrofit? I doubt it. And if not, the current designs of even the most powerful ships will age and fall prey to newer models. Their replacements will be randomly drawn from the galactic design pool. (admitted speculation)
Well, the kicker is not that pirates use your designs, or even that the AI emulates your designs: The point is that knowing this, the system can be artificially manipulated to favor the player, while a naive player who plays the game in a natural manner will shoot himself in the foot.ORIGINAL: frugaldude
I like the idea of pirates utilizing player designs on a limited basis.
I think this makes for a smarter AI. You may always start your game without pirates if you don't want to face your own designs.
Then, of course, there's the annoyance that pirates will receive your top-of-the-line designs, often before you even can build them yourself, like Somali pirates with Zumwalts, even though we haven't finished building them yet.
Plus, the system has a memory leak: A single design can be duplicated, often multiple times. You can see this in the menu in the editor.