Building a Trap

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Hard Sarge
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RE: Building a Trap

Post by Hard Sarge »

I get spanked overrunning the enemy airfields all the time :)

Blizzard really hurt, was able to kill off 2 Cav Divs and I think 3 Brigs of Inf, 15000 men

just too weak to close kill off the pocket

hassle is, I be getting weaker each turn now, while the Russian gets stronger

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RE: Building a Trap

Post by Hard Sarge »

Scary to watch the AI at work, it loves the Blizzard

it hammered a few of my "forts"

think it even got a break though

last turn in the north, I was getting the "old" 4th PZ Group ready for a rail move, looks like I am going to need them

so far, both pockets are holding, but going to need to clear them out, a held pocket is really just part of a larger pocket for the other side
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RE: Building a Trap

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lost 38000 men, and 11 forts

the AI got deeper/quicker then I had hoped, but it was nice to see some of my other forts hold on

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RE: Building a Trap

Post by Hard Sarge »

3 weeks of Blizzard, catching heck to say the least

Pocket in the north is holding out well

most of the south pocket is down (Russians broke though to the smaller one)

my forts are taking a pounding

got my Fins beginning to attack in the far north, take a little pressure off (maybe)

4th PZ Army is on board trains headed towards Moscow, having to stop and clean up some Partisans along the way (96 Admin points to change commands to AGC (made the roll and got it cheap at 48 !)

(I had 500 Admin points just before the Blizzard hit, was down to 77 last turn)
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