Is there a late war incentive for the German player?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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sven6345789
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RE: Is there a late war incentive for the German player?

Post by sven6345789 »

my guess too.
a) Units will be withdrawn from the eastern front to be transferred to Italy and France
b) Overall commitment will drop regarding replacements and equipment over time.

How is the withdrawal done? Do the Units go "pooff"? or do you have to move them to a rail line and activily withdraw them? What happens if you don't? Do you loose Administration or political points?
Bougainville, November 1,2,3,4,5,6,7,8,9. It rained today.

Letter from a U.S. Marine,November 1943
jaw
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RE: Is there a late war incentive for the German player?

Post by jaw »

ORIGINAL: sven6345789

my guess too.
a) Units will be withdrawn from the eastern front to be transferred to Italy and France
b) Overall commitment will drop regarding replacements and equipment over time.

How is the withdrawal done? Do the Units go "pooff"? or do you have to move them to a rail line and activily withdraw them? What happens if you don't? Do you loose Administration or political points?

The Arrival/Withdrawal schedule tells you when units are withdrawing. If you don't move them out of the line in advance of their withdrawal date they will literally disappear perhaps leaving a hole in the line.
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Zemke
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RE: Is there a late war incentive for the German player?

Post by Zemke »

ORIGINAL: BigAnorak

I really hope WITE builds a community of players who will play through to the bitter end on both sides. If 2 players do play through the full 255 turns of the 1941 campaign, then they will know how they have performed, regardless of what the VP screen says - the current campaign VP screen has been posted somewhere, but I can't remember which thread.

After playing WitP:AE to May 43 (and still going) at turn 353, 255 turns to finish the game will be like a "fast" game.
"Actions Speak Louder than Words"
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