Artwork and user interface

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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emcgman
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Joined: Thu Jun 07, 2007 2:20 pm

RE: Artwork and user interface

Post by emcgman »

The map looks nice, but the main thing is the clarity and ease of reading over long play periods. Every detail that does exist is very clear and clean. This also gives the map an enhanced sense of spaciousness.

This is my impression.
TPM
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RE: Artwork and user interface

Post by TPM »

ORIGINAL: Marc von Martial

ORIGINAL: jay102
From the screen shots, I feel the map artwork is somewhat too abstract, resembling a cardboard map other than real-world terrain.

That was the design goal. We did not want "real" terrain for this at all.
On such a monster game a good portion of abstraction is needed for the map.

Exactly my thoughts...I think the graphics are PERFECT for this type of game...the maps is somewhat muted in the background, the counters are up front and color-coded...this is not a squad-type game, I don't need the forest to look like a real forest...good job on this Gary and company.
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Erik Rutins
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RE: Artwork and user interface

Post by Erik Rutins »

ORIGINAL: amatteucci
Anyway, the map should be 'patched', sooner or later, since there's a typo in the key! [:)] (Capitol for Capital)

That's actually the correct spelling.
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amatteucci
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RE: Artwork and user interface

Post by amatteucci »

ORIGINAL: Erik Rutins

ORIGINAL: amatteucci
Anyway, the map should be 'patched', sooner or later, since there's a typo in the key! [:)] (Capitol for Capital)

That's actually the correct spelling.
In that case you still have to edit the Manual, on page 125 it reads: National Capital... [;)]
Seriously, Capital refers to a city, Capitol to a building. I presume that the former case applies to the game map.
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