Got It - Some Nice Surprises

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Speedysteve
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RE: Got It - Some Nice Surprises

Post by Speedysteve »

ORIGINAL: Nikademus

must not.........use........credit............card........

You know you're going to....if T and I have you're next.....
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jomni
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RE: Got It - Some Nice Surprises

Post by jomni »

My biggest worry was that this game offered a 400-page tome of rules - and I'm a wargamer that struggles past 32 pages, GMT Games style!

For me reading a computer game manual is differnt from a board game.

Board game manuals tell you how to calculate and resolve the combat. It also tells you the conditions on when something is applicable or not.
Computer game manuals tell you the features and how to use the interface. Calculations come in as a bonus but not necessary to know by heart as opposed to board games. I usually skip the parts that deal with calculation when reading computer game manuals because if you know them then you can think of ways to "game" the system.
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Adam Parker
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RE: Got It - Some Nice Surprises

Post by Adam Parker »

ORIGINAL: jomni

For me reading a computer game manual is differnt from a board game.

Board game manuals tell you how to calculate and resolve... Computer game manuals tell you the features and how to use the interface... I usually skip the parts that deal with calculation when reading computer game manuals because if you know them then you can think of ways to "game" the system.

That's a very thoughtful post Jonmi one that might actually help me approach this game in a more relaxed way.

I'd never considered it like that before.

Thanks.
sburke1959
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RE: Got It - Some Nice Surprises

Post by sburke1959 »

Road to Smolensk -
Round 1 well I got my ass handed to me by the AI. Woohoo! As it should be. Am now trying again - As has been said by the playtesters, you need to be very aggressive. By the time I had hit the Dnepr the Soviets had formed up too heavily for me to make it to Smolensk.

Round 2 is a much different affair. Week of July 3rd and I am across the Dnepr in force. Mogilev taken on the march, Vitebsk siezed by the 7th Panzer after punching a hole through the defenders.

Now to see if it plays out more historically with the panzer corp having to manage without the slow moving landser for a bit. Damn this game rocks.
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Crocky
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RE: Got It - Some Nice Surprises

Post by Crocky »

Even New Zealand fans now have it downloaded last night looks great download process nice and simple .... unfortunately I dont have a Kindle or the like and the NZ dollars sucks so stumped up around $ 140 for the boxed edition but thinking of the number of hours Im going to get out of it its going to be well worth it .

Mike Blair CROCKY
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