ORIGINAL: JWE
Yes, squad anti-soft firepower is calculated from every infantry weapon included at company level. Individual ‘effectiveness’ values were given to each class of weapon: bolt-action rifle, self-loading rifle, automatic rifle, magazine fed LMG, belt fed LMG, magazine fed MMG, belt fed MMG, 50mm GD, 2” mortar, 60mm mortar, etc. Everything was incorporated into a squad, except for MMGs (.30 cal ‘heavys’) and HMGs (.50 cal ‘heavys’), which were incorporated into 2-gun MG Section ‘squads’.
The number of weapons in a platoon (or company) element were totaled and multiplied by their respective ‘effectiveness’ value. Done exactly the same way for every single nation, using exactly the same ‘effectiveness’ values for every single weapon class. These totals were then normalized in order to bring infantry anti soft firepower in line with the anti soft firepower of the basis artillery piece, so that inf/arty firepower is a unified and, rationally related, whole (i.e., infantry values like 21733 and 19147, became 22 and 19, respectively).
As Rob Carpenter mentions, the majority of squad firepower is derived from the support weapons (MGs and mortars), so dinking with a rifle or a hand grenade is a fruitless exercise. As Andy mentions, all of these things were done to all nations as a whole. If one is changed, all others must be changed as well. One must also make allowances for exactly how individual squad sizes (i.e., troop count as expressed by load cost) were determined in order to properly allocate the appropriate proportion of platoon/company firepower to each squad.
Sorry for hijacking the thread here but this brings up a point I have always wondered about. Why was the basic unit of infantry for a strategic game that covers over half the Earth a 10-15 man squad? I realize that it is the nature of the beast at this point but it just feels wrong to me. I know many would not share my opinion but it seems to me making the platoon or even company the basic unit would have saved a lot of work
If a person were crazy enough, could you convert the system to platoons? I know it might screw up the Assault Strength calculations but perhaps not. I mean isn't 300 to 300 the same ratio as 30 to 30? Just thinking out loud really







