ORIGINAL: Alfred
No, it was the other way around.
It was the introduction of PDU after the game design had been frozen in classical WITP which undermined the intent behind the carrier group size/resizing. Clearly this was not an area which was important enough to be scoped into the AE project.
Just another example where devs bow to pressure from the customers, and in the process slightly "unhinge" another game area. People who clamour for "improvements" often fail to note the unintended ramifications which will ensue elsewhere.
Alfred
Ah, I never played WITP, but I see what your point. I can't speak for the masses who clamoured for change, but I still think it sucks. [:D]
ORIGINAL: Chickenboy
ORIGINAL: Miller
Hardcoded IIRC. No biggie, just split up a couple of the 36 plane land based Zero sqds and use them to fill the gaps until July.
Yes. This.
[:-]

