V1.02 Bug Fixes and Enhancements

Combat Command is Boku Strategy Games World War II operational game. strategy games played warfare on a hex playing field with turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design, scenarios and artificial intelligence.

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PirateJock
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RE: V1.02 Bug Fixes and Enhancements

Post by PirateJock »

Binaries being built is a heartening sound [:)]

Cheers
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sabre1
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RE: V1.02 Bug Fixes and Enhancements

Post by sabre1 »

Well SOMEBODY POST something.

I need my CC fix.

Obsolete needs to do another AAR? [;)]
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sabre1
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RE: V1.02 Bug Fixes and Enhancements

Post by sabre1 »

PJ, Joe, JMass,

I updated my copy.
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junk2drive
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RE: V1.02 Bug Fixes and Enhancements

Post by junk2drive »

Did an updated manual make it into 1.02 beta?
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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Obsolete
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RE: V1.02 Bug Fixes and Enhancements

Post by Obsolete »


Obsolete needs to do another AAR? [;)]

Hmm! Was that supposed to be an AAR against you, or an AI?

Oh yeah, mechanized forces withdrawing? Tanks specifically and especially against infantry should always be allowed to withdraw? Mechanized recon units too?

These are actually rule/game-mechanic designs, and still debatable. I've had a few people tell me against infantry tank retreat would theoretically be easier, but should not be a freebie.

Maybe we could dedicate a special thread to that discussion...
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PirateJock
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RE: V1.02 Bug Fixes and Enhancements

Post by PirateJock »

Thanks for the v1.02 Beta Michael. Will need lots of play to check that all the changes are working as intended [:)]

Downloaded and installed. Assuming, with fingers crossed, that it won't affect any ongoing PBEM games.

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PirateJock
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RE: V1.02 Bug Fixes and Enhancements

Post by PirateJock »

ORIGINAL: junk2drive
Did an updated manual make it into 1.02 beta?

Doesn't look like it ... which reminds me ... [;)]

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