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SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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VikingNo2
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Post by VikingNo2 »

I don't really know but I will make sure I turn it off from now on, as you know I don't watch the VCR replay, I try to figure it out:D
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VikingNo2
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Post by VikingNo2 »

Major D

Don't worry about it 'A';)
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tracer
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Post by tracer »

Originally posted by Major Destruction
If player 1 plays with Fast Artillery set to ON, then player 2 will not be able to view the artillery strikes on the replay.
Switch fast artillery to OFF for PBEM.

IMO setting Fast Artillery ON in pbem battle is akin to cheating.
You just answered my question of the year M.D.! I always figured it was a VCR glitch that caused that. If it was common knowledge I must have missed the memo.

I've discussed this with several, regular PBEM opponents and we never could figure it out. And since we always use the same passwords (so we can check out the map afterwards) I know it wasn't intentional...if we wished to sink to cheating it would be alot easier than that ;)

As for the arty delay 'issue'...does it suck? Yes. But every answer, from worthy sources, says its hardwired and can't be fixed. All I can say is 'come on CL!'
Jim NSB ImageImage
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Post by Supervisor »

It appears my and Bings problems have been multi folded we had fast art off, but after deleting the steel.prf file and then resetting it to off again along with a little slower messages settings seems to have cured the problem for now.
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rbrunsman
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Post by rbrunsman »

VikingNo2, I saw your arty this time! Nice plotting. Now if I could just get the game to stop crashing every time I shoot one particular MG. :mad: :mad: -- Never had this problem so bad before.
Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom
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