that was kinda dumb......
In fact... I guess I could apply for a role in the next edition of Dumb, Dumber and Dumbest...
ORIGINAL: bk19@mweb.co.za
I came across this posting in the Patch 06-Public Beta posting number 1196 See here
[1108r5]
Fixed Missing troop level in non-base hex [MEM]
Fixed Use Manchuko hex ownership to determine garrision [MEM]
Fixed Reinforcement LCU details not showing when clicked on Reinforcement Schedule [MEM]
Fixed Reinforcement arrival shows on enemy report [MEM]
Fixed Rebuilt unit not finding devices [MEM]
Fixed Destroyed LCU could get stuck on reinforcement queue if from a ship [MEM]
Tweak Show Atoll or island size on mouse over of base [MEM]
Tweak Industry FOW [MEM]
Does this line relate to determining the Manchukuo Garrison value? If so read 1, if not please ignore.
1. Suppose now that it is pre 1945 and the Chinese have gone walkabout in the region and have captured some turf.
Suppose now on the counter-attack a goodly sum of localised troops are attempting to regain a lost hex and are currently in combat in said hex.
Why would these troops not be considered when determining the garrison?
2. Could this fix have any bearing on the current discussion?

